
Áîëüøèíñòâî ïðîáëåì ñâÿçàíî ñ íèçêèì óðîâíåì FPS. Åñëè âû ñ ýòèì ñòîëêíóëèñü, òî íå ñïåøèòå ïåðåæèâàòü — â ìîåì ãàéäå ìû ïîäðîáíî îáúÿñíèì, êàê óñòðàíèòü ýòè íåäî÷åòû.
Íàø ìåòîä áóäåò àêòóàëåí âíå çàâèñèìîñòè îò èñïîëüçóåìîãî âàìè æåëåçà.
×òîáû ïîâûñèòü FPS â Friday the 13th: The Game, âàì íóæíî íàéòè îïðåäåëåííóþ ïàïêó. Äëÿ ýòîãî íàæìèòå íà ñî÷åòàíèå êëàâèø Windows + R è â ñòðîêå ïîèñêà íàéäèòå ôàéë. Âàì íóæåí ïóòü SummerCamp> Saved> Config> WindowsNoEditor. Êîãäà áóäåòå â ýòîé ïàïêå, òî îòûùèòå ôàéë engine.ini. Ñêîïèðóéòå ñòðîêè íèæå è âñòàâüòå â íåãî:
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
[/script/engine.engine]
bSmoothFrameRate=true
MinDesiredFrameRate=22.000000
SmoothedFrameRateRange=(LowerBound=(Type=”ERangeBoundTypes::Inclusive”,Value=22),UpperBound=(Type=”ERangeBoundTypes::Exclusive”,Value=92))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
MinLightMapDensity=0.0
IdealLightMapDensity=0.02
MaxLightMapDensity=0.05
TimeBetweenPurgingPendingKillObjects=30
bDisablePhysXHardwareSupport=True
[/script/engine.renderersettings]
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
Òåïåðü âàñ èíòåðåñóåò ôàéë èçìåíåíèÿ ìàñøòàáà – scalability. Âñå åãî ñîäåðæèìîå çàìåíèòå íà ñëåäóþùèå ñòðîêè:
[ScalabilitySettings]
PerfIndexValues_ResolutionQuality=”50 50 50 50?
[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1
[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5
[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=32
r.Shadow.RadiusThreshold=0.24
r.Shadow.DistanceScale=0.1
[PostProcessQuality@0]
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=200
r.Upscale.Quality=0
[TextureQuality@0]
r.MaxAnisotropy=0
[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SceneColorFormat=3
[FoliageQuality@0]
r.ParticleLightQuality=0
Çäåñü âàæíî îòìåòèòü, ÷òî îáÿçàòåëüíî ïîñëå ýòîãî íóæíî ùåëêíóòü ÏÊÌ ïî ôàéëàì, ïåðåéòè â ñâîéñòâà è íàñòðîèòü ïóíêò "Òîëüêî äëÿ ÷òåíèÿ".
Íàäåþñü ÿ âàì ïîìîã ! Äîáàâëÿéòåñü â äðóçüÿ))