
Ïåðñîíàæ.
ent_fire !self addoutput "modelscale 0.5" - Ñäåëàåò âàñ ìåíüøå íà 0.5x
ent_fire !self color 0 0 0 - ñòàòü ÷åðíûì
prop_physics_create props/cs_italy/bananna.mdl; ent_fire !picker addoutput "CollisionGroup 2"; ent_fire !picker setparent !activator; ent_fire !picker setparentattachment grenade0 -
ïðîïèñûâàåì ýòî â êîíñîëü è âìåñòî ãðàíàòû íà âàøåì ïîÿñå áóäåò áàíàí
thirdperson - âèä îò òðåëüåãî ëèöà
âêë áõîï+îòêë îòäà÷ó
sv_cheats 1; sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 3500;- áõîï
weapon_recoil_suppression_shots 9999;
weapon_recoil_scale 0;
weapon_recoil_decay1_exp 9999;
weapon_recoil_decay2_lin 99999;
weapon_recoil_cooldown 0;
weapon_debug_spread_gap 1;
weapon_accuracy_nospread 1 - îòêëþ÷åíèå îòäà÷è
áèíä íà ïîÿâëåíèå êóðèöûáîìáû
bind = "ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 10" - íà êíîïêó = ïëåíòèòñÿ áîìáà êîòîðàÿ âçîðâåòñÿ ÷åðåç 10 ñåêóíäà(îíà íå íàíîñèò óðîí)bind - "ent_create chicken" - íà êíîïêó "-" ñîçäàåòñÿ êóðèöà
èçìåíèòü èìÿ êîìàíä+î÷åíüèíòåðåñíûå êîìàíäû
mp_teamname_1 "Navi" - Âîçìîæíîñòü ïîìåíÿòü íàçâàíèå êîìàíä:[1] - Counter-terrorists
[2] - Terrorist
host_timescale 0.5 - ñêîðîñòü âðåìåíè â 2 ðàçà ìåäëåííåå
sv_gravity 200 - ãðàâèòàöèÿ ìåíüøåáîëüøå
fov_cs_debug 101
mp_restartgame "1"
sv_infinite_ammo 1 - áåñêîíå÷íûå ïàòðîíû, ãðàíàòû
êîìàíäû ñ áîòàìè+èãðîêîì
bot_mimic 1 — áîòû íà÷íóò ïîâòîðÿòü äåéñòâèÿ èãðîêàbot_place — ðàçìåñòèòü áîòà êóäà ñìîòðèò èãðîê
?mp_respawn_on_death_ct 1 // Ìîìåíòàëüíî âîñêðåñèòü CT ïîñëå ñìåðòè
?mp_respawn_on_death_t 1 // Ìîìåíòàëüíî âîñêðåñèòü T ïîñëå ñìåðòè
Ñîçäàòü âåðòîëåòìàøèíóçàëîæíèêà
Ñîçäàòü âåðòîëåò - prop_dynamic_create /props_vehicles/helicopter_rescue.mdlÀíèìàöèè:
ent_fire !picker SetAnimation "2start"
ent_fire !picker SetAnimation "3ready"
ent_fire !picker SetAnimation "4lift"
Ìàøèíà - prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Çàëîæíèê - prop_dynamic_create /hostage/hostage.mdl