
ÍÀÑÒÐÎÉÊÈ ÈÃÐÛ
Field of view - Ïîëå çðåíèÿ.
User interface scale - óìåíüøèòü/óâåëè÷èòü èíòåðôåéñ.
Show hud - âêëþ÷èòü/âûêëþ÷èòü áûñòðûå ñëîòû.
Show chat - âêëþ÷èòü/âûêëþ÷èòü ÷àò.
Show branding - âêëþ÷èòü/âûêëþ÷èòü çåëåíóþ íàäïèñü ñëåâà ñâåðõó.
Show nametags - âêëþ÷èòü/âûêëþ÷èòü íèêè ó äðóãèõ èãðîêîâ.
Censor nudity - âêëþ÷èòü/âûêëþ÷èòü öåíçóðó.
GRAPHICS
Depth of Field - ãëóáèíà ðåçêîñòè (Ðàçìûëèâàåò êàðòèíêó).
Ambient occlusion - Ãëîáàëüíîå çàòåìíåíèå (Òåíè áîëåå ðåàëèñòè÷íû).
Ñãëàæèâàíèå - Ñãëàæèâàíèå(Óáåðàåò ýôåêò "ëåñåíêè".
High Quality bloom - Óëó÷øåííûå òåêñòóðû áëèêîâ ñîëíöà.
Lens Dipt - ãëóáèíà ðåçêîñòè
Sun Shafts - Ñîëíå÷íûå ëó÷è.
Motion blur - ðàçìûòèå ïðè äâèæåíèè
Sharpen - Ðåçêîñòü.
Vignet - çàòåìíÿåò óãëû ýêðàíà.
Êà÷åñòâî ãðàôèêè - Êà÷åñòâî ãðàôèêè
Large scale occlusion - Çàòåìíåíèå.(Ïðèìåð:äåðåâüÿ, òðàâà, ïåùåðû,äîìà.)
Grass displacement - Ïðèìèíàíèå òðàâû (Êîãäà âû íàñòóïàåòå íà êðàâó, îíà ïðèìèíàåòñÿ) .
Shadow cascades - Òåíè.( ÷åì âûøå äàííîå çíà÷åíèå, òåì ÷åò÷å òåíè, òåì áîëüøå íàãðóçêà)
Water quality - Êà÷åñòî âîäû.
Water Reflections - Îòðàæåíèå â âîäå.
Max Shadow lights - Äåëàåò òåíè åùå ëó÷øå.( íàêëàäûâàåò äîïîëíèòåëüíûå òåíè)
Shader level - Êà÷åñòâî øåéäåðîâ (Êà÷åñòâî êàìíåé,ðåéëüåôà).
Draw distance - Äàëüíîñòü ïðîðèñîâêè.
Shadow distance - Äàëüíîñòü ïðîðèñîâîâàíèÿ òåíåé.
Anisotropic filtering - Ñãëàæèâàíèå äàëüíèõ îáúåêòîâ (Ãîð,çäàíèé è ò.ä)
Parallax mapping - Ðåëüåôíîå òåêñòóðèðîâàíèå.
PERFORMANCE
Max gibs - Êîë-âî ðàçðóøåíûõ îáúåêòîâ.
Particle quality - Êà÷åñòâî ÷àñòèö.
Object quality - Êà÷åñòâî îáúåêòîâ (ïîñòðîåê)
Tree quality - Êà÷åñòî äåðåâüåâ.
Terrain quality - Êà÷åòñâî ëàíäøàôòà.
Grass Quality - Êà÷åñòâî òðàâû.
Decor quality - Êà÷åñòâî äåêîðà.