
Ñ îäíîé ñòîðîíû :
+ Îòëè÷íåéøàÿ àòìîñôåðà - áåççàùèòíîñòü è áåçâûõîäíîñòü ñ íîòêîé íàäåæäû è ïîâñåìåñòíûì ñóìàcøåñòâèåì è óæàñîì;
+ Âåëèêîëåïíîå èñïîëíåíèå - ïîäà÷à, ðàáîòà êàìåðû, èçìåíåíèå ãåéìïëåÿ îò ñîñòîÿíèÿ ÃÃ;
+ Îáàëäåííîå ñîïðîâîæäåíèå - è îðêåñòðîâàÿ ìóçûêà, è ðàáîòà ãåéì-äèçàéíåðîâ è õóäîæíèêîâ (íåêîòîðûå ïåéçàæè è ëîêàöèè ïðîñòî øåäåâðû) - âûøå âñÿêèõ ïîõâàë.
Íî ñ äðóãîé..
- Àòìîñôåðà. Âåñü ñòðàõ - â "äåñòñêîì" ÷óâñòâå "Îé,îé,îé. Îí ìåíÿ ñåé÷àñ äîãîíèò!" è â êèøêàõ, êîòîðûå íå âñåãäà è óìåñòíû ??? ß ñ÷èòàþ ñåáÿ ñòîéêèì è íå áðåçãèâûì ÷åëîâåêîì, íî îò íåêîòîðûõ çàêèøêîâàíûõ ëîêàöèÿõ ìåíÿ íà÷èíàëî ïîäòàøíèâàòü.
- Âòîðè÷íîñòü. Áîëüíèöà, ïñèõè, ýêñïåðèìåíòû, ñåêðåòíàÿ îðãàíèçàöèÿ... Íó âñ¸ ýòî óæå áûëî. È íå ðàç.
- Çàñêðèïòîâàíîñòü. Äî ñìåøíîãî äîõîäèëî - áåãàëè ñ äîêòîðîì êðóãà 3 äðóã çà äðóãîì. È ïîçæå "âîò â òîì óãëó" ïðÿòàëñÿ ïîòîìó ÷òî 100% íå çàìåòÿò.
- "Çàäàíèÿ". ß ïîíèìàþ, ÷òî îíè äëÿ ðàçíîîáðàçèÿ, íî ñêîðåå ðàçäðàæàþò (ïî-êðàéíåé ìåðå ìåíÿ) - âêëþ÷è 2 ðóáèëüíèêà, çàêðîé 3 âåíòèëÿ, ïðèíåñè 3 ïðåäîõðàíèòåëÿ.. -_-
Ïîñòàâëþ ïàëåö ââåðõ êàíàäñêèì ðàçðàáàì. (õîòü è ïî-áîëüøîìó ñ÷¸òó, íå î÷åíü ñòîèò)
***
Very contradictory feelings... Sensational "Outlast"...
From the one side:
+ Great atmosphere - defenselessness and despair with a ray of hope and widespread madness and horror;
+ Awesome execution - representations, camera work, changing the gameplay from the state of main character;
+ Amazing accompanying - orchestral music & work of the game-designers and artists (some landscapes and locations are masterpieces) - are more than astonishing.
But from the other side...
- Atmosphere. Is there all horror that contains of childish scare "Ough! He's gonna catch me now!" and guts, that scattered around and not always with appropriateness ??? I consider myself to be persistent and not a squeamish person, but because some guts-filled locations I'm began to feel nauseated.
- Secondariness. Asylum, psychos, experiments, secret organization... It is all already have been. And more than once.
- Too scripting. It sometimes becomed ridiculous - doctor tried to catch me and we have done 3 laps before he stopped. And further i've been hiding in "that corner" because they are 100% don't see me there.
- "Missions". I'm understand, that they are maked for the variety, but they rather annoying(for me, at least) - turn on 2 switches, tighten 3 valves, bring 3 fuses... -_-
I'll give the canadian devs "thumbs up", although its not very worth it.