
Game has a lot of potential, some of it hidden. Rust is better played in a group of 3 to 5 on a medium or big server with constant rivals at your doors and glitches on your back. It's been in early access for quite some time now but unlike other games, this one actually has updates (weekly). Devs aren't afraid to change gameplay mechanics to see how it plays out in the end, this is Early Access after all. So, how's the game up close?
Gameplay is simple in its basics. Just survive. Kill, build (optionally, tho, you can even survive without a base), farm (a lot, especially if you're alone) and do whatever you want. Currenly, as of beginning of 2017 there is no end-game content or any specific objective to do. Most people tend to raid once they have reached a certain level of development; some just build the biggest and baddest base around and stay in it, occasionally killing someone from their roof and most of the players are engaged in pvp content, whether they want it or not. No one is protected from having his àss handed to him just because he made a wrong turn in the forest and walked up on a gang of 3 ruskies with ak's and full armor. This is why the game is best played in group, that way you can have an actual objective in game - to have fun together, instead of just building a base or raiding someone.
Graphics, optimisation, all of that are changing constantly and for some the game would be unplayable, but that's only if you have a very old pc. Currenly, i'd have about 40 fps on high on r9 270x and i5. But since it's early access and unity together, means that there are a lot of bugs and nothing can save you if you suddenly freeze during a firefight. Happens occasionally.
Sound - eh, it's alright. Music - eh, turned it off.
Social interactions - knock a door, press V and scream SUKA ????? SUDA IDI NAHOOY, get rekt.
Potential - a lot, if devs keep on updating as they are, game will (probably... hopefully) leave ea with a lot of content and ready to conquer steam charts.