(RU)Blender... | Blender 2.78

(RU)
Blender... Ýòî âñåãäà áûëî áåñïëàòíî!. Ýòî âñåãäà áûëî ôóíêöèîíàëüíî! Âðåìåíàìè, Òåêñòóðèðîâàííûå ìîäåëè, ïî êîëè÷åñòâó "Áàìïîâ" âûãëÿäÿò ëó÷øå ÷åì áàçîâûå íàáîðû 3ds Max â àíèìèðîâàíèè Ýòîò èíñòðóìåíò ñõîæ ñ Maya â ìîäåëèðîâàíèè èìååò ôóíêöèîíàë è Maya è 3Ds Max! Íàäî îòìåòèòü òàê æå åùå îäèí âàæíûé àñïåêò, Blender è ïî âñòðàèâàåìîìó êîíòåíòó "Ïëàãèíàì" ïîõîæ íà 3ds Max È ñàìàÿ âàæíàÿ åãî èçþìèíêà! Ýòî òî ÷òî îí çàòî÷åí Ôàêòè÷åñêè ïîä Èãðû è èõ ñîñòàâëÿþùèå. Ìîäåëèðîâàíèå èëè Àíèìèðîâàíèå. Åñëè ïîëèñòàòü ñòàíäàðòíûå ïëàãèíû. Òàì ìîæíî íàéòè ìíîãî ÷åãî èíòåðåñíîãî! Äàæå èìåÿ ïîä ðóêîé 3ds Max óäîáíî ïîä ðóêîé äåðæàòü áëåíäåð. Ïîòîìó ÷òî ó 3ds Max åñòü íåñòàáèëüíîñòü ñ ðàçðàáîòêîé êîíòåíòà ïîä èãðû êîòîðûå â ïðèíöèïå ñòàðû... òàì íåîáõîäèìî ïîäáèðàòü âåðñèþ êîòîðàÿ áûëà áû ñî÷åòàåìà ñ Äâèæêîì èãðû çäåñü òàêîé ïðîáëåììû íåò! Åùå îäíî ïðåâîñõîäíîå îòëè÷èå. Âðåìÿ çàïóñêà!  ñðàâíåíèè ñ Ôîòîøîï èëè 3ds Max çàïóñ ïðîèñõîäèò î÷åíü áûñòðî! çà ïîë ìèíóòû ñ ïîäêëþ÷åííûìè ïëàãèíàìè! â òî âðåìÿ êîãäà ñòàðò ïîäîáíûõ ïðîãðàìì çàíèìàåò îêîëî ìèíóòû! ìåíüøå åñëè ó âàñ SSD äèñê.
 ðàáîòå íàãðóçêà ïðîèçõîäèò ïëàíîìåðíî. ñ ðîñòîì ïðîöåäóð è ïî ìåðå óâåëè÷åíèå ïîëèãîíîâ íà ñöåíå. ïîâûøàåòñÿ íàãðóçêà íà ðåñóðñû âàøåãî ÏÊ. Íî ðàâíîìåðíî. â ïðî÷åì êàê è â äðóãèõ ïðîãðàìàõ 2d èëè 3D ðåäàêòèðîâàíèÿ.
Íî ïî ìåðå ïîòðåáíîñòåé ðàáîòû ñ 3D ìîäåëÿìè â ðàçíûõ ñôåðàõ âû ñòàëêèâàåòåñü ñ òåì ÷òî ìíîãî èíñòðóìåíòîâ ðàçðàáîòàííû äëÿ èãð èëè âåá óïèðàþòñÿ â áëåíäåð. òàê ÷òî ñîâåòóþ ïðîñòî çíàòü ÷òî îí áóäåò êàê íóæåí òàê è ïîëåçåí.
(EN)
Blender ... It's always been free !. It was always functional! Sometimes, Textured models, by the number of "Bump" look better than the basic sets of 3ds Max in the animation. This tool is similar to Maya in modeling has functional and Maya and 3Ds Max! It should be noted as another important aspect, Blender and on embedded content "Plugins" is similar to 3ds Max And its most important highlight! This is what he is enchanted Actually under the Games and their components. Simulation or Animation. If you view the standard plug-ins. There you can find many interesting things! Even with 3ds Max at your fingertips, it's convenient to keep a blender at hand. Because 3ds Max has instability with the development of content for games that are basically old ... there is a need to select a version that would be compatible with the game engine here such problemma no! Another great difference. Start time! In comparison with Photoshop or 3ds Max, the launch is very fast! For half a minute with connected plug-ins! At a time when the start of such programs takes about a minute! Less if you have an SSD drive.
In work, the load comes out systematically. With the growth of procedures and with the increase of polygons on the stage. Increases the load on the resources of your PC. But evenly. In other ways as in other programs 2d or 3D editing.
But as you need to work with 3D models in different areas, you are faced with the fact that many tools are designed for games or the web rests on a blender. So I advise you just to know that it will be as needed and useful.
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