
Íàñòðîéêà ñåðâåðà
Íàñòðîéêà ñåðâåðàkill - óáèòü ñàìîãî ñåáÿ
kill (íèê èãðîêà) - óáèâàåò èãðîêà íà âàøåì ñåðâåðå
mp_restartgame 1 - ñäåëàòü ðåñòàðò ñåðâåðà;
bot_kick - óáðàòü áîòîâ ñ ñåðâåðà;
bot_add_ct - äîáàâèòü áîòà çà CT;
bot_add_t - äîáàâèòü áîòà çà T;
mp_maxmoney 15000 - ìàêñèìàëüíîå êîëè÷åñòâî äåíåã $15000;
mp_startmoney 5000 - êîëè÷åñòâî äåíåã â íà÷àëå èãðû $5000;
mp_warmup_end - çàêîí÷èòü ðàçìèíêó;
mp_limitteams 0 - óáðàòü îãðàíè÷åíèå íà êîëè÷åñòâî èãðîêîâ â êîìàíäàõ;
mp_autoteambalance 0 - îòêëþ÷èòü àâòîáàëàíñ â êîìàíäàõ;
mp_maxmoney 15000 - ìàêñèìàëüíîå êîëè÷åñòâî äåíåã $15000;
mp_startmoney 5000 - êîëè÷åñòâî äåíåã â íà÷àëå èãðû $5000;
mp_roundtime 5 - äëèíà ðàóíäà â ìèíóòàõ;
mp_maxrounds 155 - ëèìèò ðàóíäîâ (ìàêñèìàëüíîå êîëè÷åñòâî);
mp_timelimit 55 - ìàêñèìàëüíîå âðåìÿ èãðû â ìèíóòàõ;
mp_c4timer 55 - òàéìåð áîìáû;
mp_freezetime 0 - óáèðàåò âðåìÿ çàìîðîçêè â íà÷àëå ðàóíäà;
mp_buytime 500 - èçìåíåíèÿ âðåìåíè çàêóïêè â ñåêóíäàõ;
mp_buy_anywhere 1 - îòêðûâàåò âîçìîæíîñòü ïîêóïàòü îðóæèå ïî âñåé êàðòå;
ammo_grenade_limit_total 6 - óáðàòü ëèìèò ïî êîëè÷åñòâó ãðàíàò;
mp_warmuptime 55555555 - èçìåíåíèå âðåìåíè ðàçìèíêè;
Êîìàíäû ñåðâåðà
sv_cheats 1 - èãðîêè ñìîãóò èñïîëüçîâàòü ÷èò êîìàíäû;
sv_visiblemaxplayers 25 - ìàêñèìàëüíîå ÷èñëî èãðîêîâ íà êàðòå;
sv_specnoclip 1 - èãðîê â ñïåêòðàõ ñìîæåò ïðîëåòàòü ñêâîçü ñòåíû è îáúåêòû;
sv_specspeed 1.5 - èçìåíåíèå ñêîðîñòè â ðåæèìå ñïåêòðà;
sv_forcepreload 1 - èãðîêè ñìîãóò ïîäêëþ÷àòüñÿ òîëüêî ïîñëå ïîëíîé çàãðóçêè ñåðâåðà;
sv_infinite_ammo 1 - áåñêîíå÷íûå ïàòðîíû â èãðå;
sv_grenade_trajectory 1 - ïðîðèñîâûâàåò âñþ òðàåêòîðèþ ïîëåòà ãðàíàòû, òî÷êàìè ïîêàçûâàåò, ãäå ãðàíàòà ñîïðèêàñàëàñü ñ òåêñòóðàìè;
ammo_grenade_limit_total 111 - ìàêñèìàëüíîå êîëè÷åñòâî ãðàíàò ó èãðîêà;
sv_showimpacts 1 - ïîêàçûâàåò òî÷êè, â êîòîðûå ïîïàëè ïóëè;
sv_showbullethits 1 - ïðè ïîïàäàíèè ïðîðèñîâûâàåò ñèëóýò ïðîòèâíèêà â äàííîé òî÷êå;
cl_disable_ragdolls 1 - óáèðàåò Ragdoll ôèçèêó, ðàáîòàåò ïðè âêëþ÷åííîé êîìàíäå sv_cheats
Êîìàíäó íà ôèçèêó Ragdoll èñïîëüçóþò êîãäà ó âàñ ïðèñèäàåò fps èç-çà áîëüøîãî êîë-âî äûìîâ íà îäíîé êàðòå
sv_forcepreload 1 — Èãðîêè ñìîãóò çàéòè íà ñåðâåð òîëüêî ïîñëå ïîëíîé çàãðóçêè äàííûõ
sv_lan 0 — ðåæèì ñåðâåðà(0 — èíòåðíåò, 1 — ëîêàëüíûé)
sv_vote_allow_in_warmup 0 — ðàçðåøèòü ãîëîñîâàòü âî âðåìÿ ðàçìèíêè
sv_vote_allow_spectators 0 — ðàçðåøèòü ãîëîñîâàòü íàáëþäàòåëÿì
sv_vote_command_delay 2 — âðåìÿ ÷åðåç êîòîðîå ïðîèçîéäåò äåéñòâèå
sv_vote_creation_timer 120 — êàê ÷àñòî ìîæíî ãîëîñîâàòü
sv_vote_failure_timer 300 — âðåìÿ ÷åðåç êîòîðîå ìîæíî ïîâòîðèòü ãîëîñîâàíèå êîòîðîå íå âûøëî
sv_vote_issue_kick_allowed 1 — ðàçðåøèòü èãðîêàì óñòðàèâàòü ãîëîñîâàíèÿ çà êèê äðóãèõ ëþäåé
sv_vote_kick_ban_duration 15 — ÷åðåç ñêîëüêî âðåìåíè ñìîæåò çàéòè èãðîê êîòîðîãî âûãíàëè(â ìèíóòàõ)
sv_vote_timer_duration 15 — êàê äîëãî äëèòñÿ ãîëîñîâàíèå
sv_showbullethits 0 — ïîêàçûâàòü ìåñòà ïîïàäàíèÿ ïóëü
sv_noclipaccelerate 5 — ðàçãîí ñêîðîñòè íîêëèïà
sv_noclipspeed 5 — ñêîðîñòü íîêëèïà
sv_specaccelerate 5 — óñêîðåíèå íàáëþäàòåëåé
sv_specnoclip 1 — Ìîæåò ëè èãðîê â ðåæèìå íàáëþäàòåëÿ ïðîëåòàòü ÷åðåç ñòåíû
sv_specspeed 1.5 — Ñêîðîñòü íàáëþäàòåëåé
sv_unlockedchapters 99 — Ðàçðåøàåò ïîâîðîò çàäíåãî ôîíà
sv_visiblemaxplayers 32 — Ìàêñèìóì ëþäåé íà ñåðâåðå
sv_voiceenable 1 — âêëþ÷èòü ãîëîñîâîé ÷àò
host_map — íàçâàíèå êàðòû
host_sleep (âðåìÿ) — çàñòàâèòü õîñòà çàñíóòü
host_workshop_map — Çàãðóçèòü ïîñëåäíþþ âåðñèþ êàðòû è çàïóñòèòü å¸
host_timescale 1 — óñêîðÿåò âðåìÿ íà ñåðâåðå (íå ââîäèòå áîëüøèå çíà÷åíèÿ)
host_players_show 2 — ïîêàçàòü âñåõ èãðîêîâ
mp_respawn_on_death_ct, mp_respawn_on_death_t — ïðè çíà÷åíèè 1 êò èëè ò ðåñïàóíÿòñÿ ïîñëå ñìåðòè ìãíîâåííî
mp_respawn_immunitytime 4 — ñêîëüêî ñåêóíä ïîñëå ðåñïàóíà èãðîê îñòàåòñÿ íåóÿçâèìûì.
mp_respawnwavetime_ct, mp_respawnwavetime_t — âðåìÿ ìåæäó ðåñïàóíàìè êò è ò ñîîòâåòñòâåííî (â ñåêóíäàõ).
mp_randomspawn 0 — îïðåäåëÿåò, ñïàóíÿòñÿ ëè èãðîêè â ñëó÷àéíûõ ìåñòàõ. 0 = äåôîëòíûé ñïàóí; 1 = îáå êîìàíäû ñïàóíÿòñÿ ñëó÷àéíûì îáðàçîì; 2 = òåðîððèñòû; 3 = êîíòðû.
mp_friendlyfire 0 — ðàçðåøèòü/çàïðåòèòü íàíîñèòü óðîí èãðîêàì ñâîåé êîìàíäû.
mp_free_armor 1 — ïðè çíà÷åíèè 1 ó âñåõ èãðîêîâ â íà÷àëå êàæäîãî ðàóíäà åñòü áåñïëàòíûé êåâëàð è êàñêà.
mp_forcecamera 1 — îãðàíè÷èâàåò äîñòóï ñïåêòàòîðàì ê èãðîêàì êîìàíäû-ïðîòèâíèêà. 0 = ìîæíî ñìîòðåòü çà âñåìè; 1 = òîëüêî çà ñâîèìè òèììåéòàìè; 2 = ÷åðíûé ýêðàí äî êîíöà ðàóíäà.
mp_death_drop_defuser 1 — ïîçâîëÿåò âûáðàòü, áóäåò ëè ïàäàòü äåôóçåð ïîñëå ñìåðòè èãðîêà.
mp_death_drop_c4 1 — ïîçâîëÿåò âûáðàòü, áóäåò ëè ïàäàòü áîìáà ïîñëå ñìåðòè èãðîêà, êîòîðûé åå íåñ.
mp_deathcam_skippable 1 — ïîçâîëÿåò áûñòðî ïðîïóñêàòü «êàìåðó ñìåðòè».
mp_c4timer 45 — êîëè÷åñòâî ñåêóíä, êîòîðîå ïðîõîäèò îò ìîìåíòà óñòàíîâêè áîìáû è äî âçðûâà.
mp_buy_anywhere — îïðåäåëÿåò, êîìó ìîæíî çàêóïàòüñÿ ïî âñåé êàðòå. 0 = òîëüêî â çîíàõ äëÿ çàêóïêè; 1 = îáå ñòîðîíû çàêóïàþòñÿ ïî âñåé êàðòå; 2 = òîëüêî òåððîðèñòû; 3 = òîëüêî ñïåöíàç.
mp_buy_allow_grenades 0 — çàïðåùàåò èëè ðàçðåøàåò ïîêóïàòü ãðàíàòû. Ïðè çíà÷åíèè 0 — ïîêóïàòü ãðàíàòû íåëüçÿ, à åñëè ïîñòàâèòü çíà÷åíèå 1, òî ñíîâà ìîæíî áóäåò ïîêóïàòü.
mp_buytime 90 — îïðåäåëÿåò âðåìÿ (â ñåêóíäàõ) â òå÷åíèè êîòîðîãî ñ ìîìåíòà ðàóíäà èãðîêè ìîãóò çàêóïàòüñÿ.
mp_autoteambalance 0 — çàïðåùàåò èãðå àâòîìàòè÷åñêè óðàâíèâàòü êîìàíäû. Óäîáíî, åñëè âû õîòèòå ïîèãðàòü îäèí ïðîòèâ áîëüøîãî êîëè÷åñòâà èãðîêîâ èëè áîòîâ.
maxplayers 20 — çàäàåò ìàêñèìàëüíîå êîëè÷åñòâî èãðîêîâ íà ñåðâåðå.
mp_limitteams 0 — íàçíà÷àåò íà êàêîå êîëè÷åñòâî èãðîêîâ â îäíîé òèìå ìîæåò áûòü áîëüøå, ÷åì â äðóãîé.
mp_do_warmup_period 0 — óáèðàåò ðàçìèíêó â íà÷àëå ìàò÷à.
mp_afterroundmoney 16000 — ïîñëå êàæäîãî ñûãðàííîãî ðàóíäà êàæäûé èãðîê áóäåò ïîëó÷àòü óêàçàííóþ ñóììó.
mp_buy_allow_grenades 1 - ðàçðåøèòü èãðîêàì ïîêóïàòü ãðàíàòû èëè íåò
mp_buy_anywhere 0 - 1 ìîæíî çàêóïàòñÿ ãäå óãîäíî âñåì êîìàíäàì, 2 òîëüêî ò, 3 òîëüêî êò
mp_buy_during_immunity 0 - 1 ðàçðåøèòü çàêóïàòñÿ ïîêà åñòü íåóÿçâèìîñòü, òîëüêî ò, òîëüêî êò
mp_c4timer 45 - òàéìåð äëÿ ñ4
mp_death_drop_c4 1 - âûïàäàåò ëè ñ4
mp_death_drop_defuser 1 - âûïàäàåò ëè íàáîð äëÿ îáåçâðåæèâàíèÿ áîìáû
mp_death_drop_grenade 2 - âûïàäåò ëè ãðàíàòà (1 òà ÷òî â ðóêàõ, 2 ñàìàÿ äîðîãàÿ)
mp_death_drop_gun 1 - âûïàäåò ëè îñíîâíîå îðóæèå (1 òî ÷òî â ðóêàõ, 2 ñàìîå äîðîãîå)
mp_autokick 1 - âûãîíÿòü èãðîêîâ êîòîðûå: íè÷åãî íå äåëàþò, óáèâàþò ñâîèõ, óáèâàþò ñåáÿ
mp_disable_autokick - îòêëþ÷àåò àâòîêèê
mp_display_kill_assists 1 - çàñ÷èòûâàòü ïîìîùü â óáèéñòâàõ èëè íåò
mp_do_warmup_period 1 - äåëàòü ðàçìèíêó â íà÷àëå ìàò÷à
mp_endmatch_votenextmap 1 - ãîëîñóþò ëè èãðîêè çà ñëåäóþùèþ êàðòó â êîíöå ìàò÷à
mp_endmatch_votenextmap_keepcurrent 1 - áóäåò ëè ýòà êàðòå â ñïèñêå êàðò
mp_forcerespawnplayers - çàñòàâèòü âñåõ ïåðåðîäèòñÿ
mp_forcewin - çàñòàâèòü êîìàíäó âûèãðàòü
mp_force_pick_time 15 - ñêîëüêî âðåìåíè åñòü ó ÷åëîâåêà íà ýêðàíå âûáîðà êîìàíäû, ïåðåä òåì êàê îí áóäåò íàçíà÷åí àâòîáàëàíñîì
mp_freezetime 6 - âðåìÿ ñêîëüêî ëþäè áóäóò ñòîÿòü â íà÷àëå ðàóíäà
mp_free_armor 0 - áóäåò ëè âûäàíà áðîíÿ â íà÷àëå ðàóíäà
mp_friendlyfire 0 - ðàçðåøèòü óðîí ïî ÷ëåíàì êîìàíäû
mp_give_player_c4 1 - áóäåò ëè êàðòà âûäàâàòü áîìáó ñëó÷àéíîìó ÷åëîâåêó
mp_match_end_restart 0 - ïåðåçàïóñêàòü êàðòó â êîíöå âðåìåíè íà ìàò÷
mp_match_restart_delay 15 - âðåìÿ ïåðåä ïåðåçàïóñêîì êàðòû
mp_respawn_on_death_ct 0 - âîçðîæäåíèå êò ïîñëå ñìåðòè
mp_respawn_on_death_t 0 - âîçðîæäåíèå ò ïîñëå ñìåðòè
mp_startmoney 800 - êîëè÷åñòâî äåíåã â íà÷àëå ìàò÷à
mp_swapteams - ïîìåíÿòü êîìàíäû ìåñòàìè è íà÷àòü çàíîâî
mp_timelimit 5 - âðåìÿ íà êàðòó â ìèíóòàõ
mp_warmuptime 30 - âðåìÿ ðàçìèíêè
mp_warmup_end - çàêîí÷èòü ðàçìèíêó
mp_warmup_start - íà÷àòü ðàçìèíêó
mp_warmup_pausetimer 0 - 1 ÷òî áû áûòü â ðàçìèíêå âñåãäà
mp_weapons_glow_on_ground 0 - îðóæèå áóäåò ñâåòèòñÿ êîãäà ëåæèò íà ïîëó
mp_weapons_allow_zeus 1 - ðàçðåøèòü ïîêóïàòü Zeus
mp_win_panel_display_time 3 - âðåìÿ ñêîëüêî áóäåò ïîêàçàíà òàáëèöà ðåçóëüòàòîâ â êîíöå ìàò÷à
Íàñòðîéêà ìûøêè
Íàñòðîéêà ìûøêè â CSGOsensitivity 5.5 - óñòàíàâëèâàåò ñåíñó ìûøêè;
m_customaccel 0 - îòêëþ÷àåò óñêîðåíèå ìûøè;
m_customaccel_exponent 0 - âûêëþ÷èòü èçìåðåíèå êîýôôèöèåíòà ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè;
m_customaccel_max 0 - ìàêñèìàëüíûé êîýôôèöèåíò ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè;
m_customaccel_scale 0.04 - îáû÷íîå (ñòàíäàðòíîå) çíà÷åíèå àêñåëåðàöèè ìûøêè;
m_forward 1 - óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè äâèæåíèÿ âïåðåä ìûøè;
m_mouseaccel1 0 - óñêîðåíèå ìûøêè â windows, ïåðâîíà÷àëüíûé ïîðîã (2x äâèæåíèÿ);
m_mouseaccel2 0 - óñêîðåíèå ìûøêè â windows, ñðåäíèé ïîðîã (4x äâèæåíèÿ);
m_mousespeed 1 - êîýôôèöèåíò óñêîðåíèÿ ìûøè â Windows;
m_pitch 0.022 - ìûøêà èíâåðñèðîâàíà (Îòêëþ÷åíî);
m_rawinput 1 - ïðÿìîå ïîäêëþ÷åíèå ìûøêè, êîòîðîå èãíîðèðóåò íàñòðîéêè ïàíåëè óïðàâëåíèÿ â ÎÑ;
m_side 0.8 - óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïåðåìåùåíèÿ ó ìûøè;
m_yaw 0.022 - óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïîâîðîòîâ âëåâî-âïðàâî;
×èò êîìàíäû
×èò êîìàíäûnoclip - âêëþ÷àåò ðåæèì ïîëåòà (ïðîõîæäåíèå ñêâîçü ñòåíû è îáúåêòû), òàê æå ýòà êîìàíäà îòêëþ÷àåò äàííóþ âîçìîæíîñòü;
r_drawothermodels 2 - ïîçâîëÿåò ñìîòðåòü ñêâîçü ñòåíû
r_drawothermodels 1 - îòêëþ÷àåò äàííóþ âîçìîæíîñòü
r_drawothermodels 0 - îòêëþ÷àåò âîçìîæíîñòü âèäåòü èãðîêîâ
r_drawparticles 0 - ïîçâîëÿåò ñìîòðåòü ÷åðåç ñìîê
sv_staminalandcostammo_grenade_limit_total 6 - óáèðàåò ëèìèò íà êîëè÷åñòâî òèïîâ ãðàíàò
mat_wireframe 1 - âîçìîæíîñòü âèäåòü âåñü êàðêàñ ñòåí, âèäåòü ñêâîçü ñòåíû, êðîìå òîãî îòäåëüíî îòìå÷àþòñÿ ìåñòà, êîòîðûå ïðîñòðåëèâàþòñÿ
mat_wireframe 0 - îòêëþ÷àåò âîçìîæíîñòü ñìîòðåòü ñêâîçü ñòåíû
ent_fire! self addoutput "max_health 100" - èçìåíÿåò ìàêñèìàëüíîå êîë-âî õï
ent_fire! self sethealth 100 - èçìåíÿåò Âàøå êîë-âî õï
sv_infinite_mmo 0 - óáèðàåò áåñêîíå÷íîñòü ïàòðîí
sv_infinite_mmo 1 - áåñêîíå÷íûå ïàòðîíû áåç ïåðåçàðÿäêè
sv_infinite_ammo 2 - áåñêîíå÷íûå ïàòðîíû ñ ïåðåçàðÿäêîé
sv_showimpacts 1 - öâåòíûå ñëåäû îò ïóëü íà ñòåíàõ
sv_grenade_trajectory 1 - ïîêàçûâàåò òðàåêòîðèþ ïîëåòà ãðàíàòû
thirdperson - âèä îò òðåòüåãî ëèöà
firstperson - âîçâðàùàåò ê íîðìàëüíîìó âèäó îò ïåðâîãî ëèöà
mat_wireframe 1 - âîçìîæíîñòü âèäåòü âåñü êàðêàñ ñòåí
r_drawallrenderables 3 — äàåò ïîëíóþ íåâèäèìîñòü, íî íå ñìîòðÿ íà ýòî, áîòû áóäóò âàñ âèäåòü!
fog_enable 0 – ïîëíîñòüþ ñêðûâàåò äûì.
Âûäà÷à îðóæèÿ è ñíàðÿæåíèÿ
Âûäà÷à îðóæèÿgive weapon_ak47 - AK-47;
give weapon_aug - AUG;
give weapon_awp - Awp;
give weapon_deagle - Desert Eagle;
give weapon_elite - Berettas;
give weapon_famas - Famas;
give weapon_fiveseven - Five-Seven;
give weapon_g3sg1 - G3SG1;
give weapon_galilar - Galil;
give weapon_glock - Glock;
give weapon_hkp2000 - P2000;
give weapon_m249 - M249;
give weapon_m4a1_silencer - M4A1-S;
give weapon_m4a1 - M4A1;
give weapon_mac10 - Mac-10;
give weapon_mag7 - Mag-7;
give weapon_mp7 - MP-7;
give weapon_mp9 - MP-9;
give weapon_negev - Negev;
give weapon_nova - Nova;
give weapon_p250 - P250;
give weapon_p90 - P90;
give weapon_sawedoff - Sawedoff;
give weapon_scar20 - Scar-20;
give weapon_ssg08 - Ssg-08;
give weapon_sg556 - Sg556;
give weapon_tec9 - Tec-9;
give weapon_ump45 - UMP-45;
give weapon_usp - USP;
give weapon_xm1014 - XM1014;
Âûäà÷à ãðàíàò è ñíàðÿæåíèÿ
give weapon_c4 - Ñ4/Áîìáà;
give weapon_decoy - Decoy/Ëîæíàÿ ãðàíàòà;
give weapon_flashbang - Flashbang/Ôëýøêà;
give weapon_hegrenade - HE Grenade/Áîåâàÿ ãðàíàòà;
give weapon_incgrenade - Explosive Grenade/Çàæèãàòåëüíàÿ ãðàíàòà;
give weapon_molotov - Molotov/Ìîëîòîâ;
give weapon_smokegrenade - Smoke Grenade/Äûì;
give weapon_taser - Zeus/Çåâñ/Ýëåêòðîøîêåð;
give item_defuser - Defuser/Äåôóçû
give item_vesthelm - Armor+Helm/Ïîëíàÿ áðîíÿ
give item_vest - Armor/Áðîíÿ áåç êàñêè
Ñìåíà ïîëîæåíèÿ ðóê
Êîìàíäû äëÿ ñìåíû ðóêcl_righthand 0 - óñòàíàâëèâàåò îðóæèå â ëåâóþ ðóêó;
cl_righthand 1 - óñòàíàâëèâàåò îðóæèå â ïðàâóþ ðóêó;
viewmodel_presetpos 1 - îáû÷íûé âèä îðóæèÿ â ðóêå;
viewmodel_presetpos 2 - áîëüøîé âèä îðóæèÿ â ðóêå;
viewmodel_presetpos 3 - êëàññè÷åñêèé âèä îðóæèÿ â ðóêå (êàê â ñòàðîì äîáðîì 1.6);
viewmodel_fov 55 - ïðèáëèæåíèå/îòäàëåíèå ìîäåëè îðóæèÿ íà ýêðàíå (ìèíèìàëüíîå çíà÷åíèå -54, ìàêñèìàëüíîå çíà÷åíèå 65);
viewmodel_offset_x - 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè õ;
viewmodel_offset_y - 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè ó;
viewmodel_offset_z - 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè z;
Ãðàôèêà â CSGO
Êîìàíäû äëÿ ãðàôèêèmat_autoexposure_max 3 - ìàêñèìàëüíàÿ ÿðêîñòü ýêðàíà;
mat_autoexposure_min 0.5 - ìèíèìàëüíàÿ ÿðêîñòü ýêðàíà;
mat_colcorrection_forceentitiesclientside 0;
mat_debug_postprocessing_effects 0 - íå ïîêàçûâàòü àëãîðèòìû â êâàäðàíòàõ ýêðàíà;
mat_disable_bloom 1 âûêëþ÷èòü bloom ýôôåêò;
mat_monitorgamma 2.2 - ãàììà (1.6 - ñâåòëûé, 2.6 - òåìíûé);
mat_queue_mode 2 - âêëþ÷èòü ìíîãîÿäåðíûé ðåíäåðèíã;
mat_savechanges - cîõðàíèòü íàñòðîéêè âèäåî â ðååñòðå windows;
mat_setvideomode 1680 1050 1 - óñòàíîâêà ðàçðåøåíèÿ ýêðàíà;
muzzleflash_light 0 - îòêëþ÷èòü äèíàìè÷åñêèé (îòðàæåííûé) ñâåò îò âñïûøåê;
r_cheapwaterend 0 - Ïðîðèñîâêà äíà è âîäû;
r_drawmodelstatsoverlaymax 1.5;
r_drawmodelstatsoverlaymin 0.1;
r_drawtracers_firstperson 1;
r_dynamic "0" // Äèíàìè÷åñêèå îòñâåòû îò îáúåêòîâ.
Íàñòðîéêà ðàäàðà
Íàñòðîéêà ðàäàðàdrawradar - âêëþ÷èòü ðàäàð;
hideradar - ñêðûòü ðàäàð;
cl_radar_always_centered 0 - öåíòðèðîâàíèå êàðòû;
cl_radar_scale 0.3 èëè 0.4 - ðàçìåð êàðòû;
cl_radar_icon_scale_min 0.7 - ðàçìåð òî÷åê èãðîêîâ íà êàðòå.
Ñåòåâûå íàéñòðîéêè
Ñåòåâûå íàñòðîéêènet_channels 0 - îòîáðàçèòü èíôîðìàöèþ î êàíàëå â êîíñîëè (òà æå ñàìàÿ èíôîðìàöèÿ ÷òî è ó êîìàíäû net_graph);
net_graph 1 - âêëþ÷èòü ïàíåëü èíôîðìàöèè î ñîåäèíåíèè;
net_graphheight 40 - âûñîòà net_graph ïàíåëè;
net_graphmsecs 400 - èçìåíåíèÿ ñêîðîñòè îáíîâëåíèÿ áëîêà;
net_graphpos 1 - ìåñòî ïîëîæåíèå net_graphà;
net_graphproportionalfont 0.5 - ðàçìåð net_graph;
net_graphshowinterp 1 - ïîêàçûâàåò ñòðîêó èíòåðïîëÿöèè;
net_graphshowlatency 1 - ðèñóåò ãðàôèê Ping è ïàêåòîâ;
net_graphsolid 1 - âûêëþ÷èòü ïðîçðà÷íîñòü ëàãîìåðà;
net_graphtext 1 - âêëþ÷èòü òåêñò â áëîêå;
net_maxroutable 1260 - ìàêñèìàëüíàÿ ôðàãìåíòàöèÿ â áàéòàõ íà ïàêåò;
net_scale 5 - ðàçìåð ãðàôèêà;
option_duck_method 0 - óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó ïðèñåäàíèÿ;
option_speed_method 0 - óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó áåãà;
rate 30000 - êîëè÷åñòâî áàéòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà çà ñåêóíäó.
Íàñòðîéêà ãîëîñîâîãî ÷àòà
Ãîëîñîâîé ÷àòvoice_enable 1 - äàííàÿ êîìàíäà âêëþ÷àåò ãîëîñîâîé ÷àò â èãðå;
voice_forcemicrecord 1 - çàïèñü ìèêðîôîíà â èãðå;
voice_loopback 0 - ñëûøàòü ñâîé ãîëîñ â íàóøíèêàõ;
voice_modenable 1 - ãîëîñîâîé ÷àò â ìîäå;
voice_recordtofile 0 - îòêëþ÷èòü çàïèñü ìèêðîôîíà â ôàéë;
voice_scale 1 — óñòàíîâëåíèå óðîâíÿ ãðîìêîñòè äëÿ âñåõ;
volume 1.0 — ãðîìêîñòü çâóêà;
windows_speaker_config 1 — óñòàíîâëåíèå òèïà äèíàìèêîâ "Íàóøíèêè";
Íàñòðîéêà HUD
Íàñòðîéêà HUDhud_scaling 0.75 - ðàçìåð èíòåðôåéñà;
hud_showtargetid 1 - áóäåò îòîáðàæàòüñÿ íèê ïðè íàâåäåíèè íà èãðîêà;
hud_takesshots 0 - îòêëþ÷åíèå àâòî ñêðøîòà â êîíöå ìàò÷à;
Budget êîìàíäû
Budget êîìàíäûbudget_averages_window 0 - ÷èñëî ôðåéìîâ äëÿ ïîäñ÷åòà ïðè îòîáðàæåíèè ñðåäíåé ÷àñòîòû êàäðîâ ïàíåëè;
budget_background_alpha 0 - ïðîçðà÷íîñòü ïàíåëè;
budget_bargraph_background_alpha 128 - ïðîçðà÷íîñòü ïàíåëè;
budget_bargraph_range_ms 16.6666666667 - ãðàíèöà äèàãðàììû â ñåêóíäàõ;
budget_history_numsamplesvisible 0 - êîëè÷åñòâî ñåãìåíòîâ äëÿ îòðèñîâêè äèàãðàììû;
budget_history_range_ms 5 - ãðàíèöà äèàãðàììû â ñåêóíäàõ;
budget_panel_height 384 - âûñîòà ïàíåëè â ïèêñåëàõ;
budget_panel_width 512 - øèðèíà ïàíåëè â ïèêñåëàõ;
budget_panel_x 0 - ïîçèöèÿ x îêíà îò ëåâîãî êðàÿ ýêðàíà;
budget_panel_y 50 - ïîçèöèÿ y îêíà îò ëåâîãî êðàÿ ýêðàíà;
budget_peaks_window 0 - êîëè÷åñòâî ôðåéìîâ äëÿ ïîäñ÷åòà îòîáðàæåíèÿ îêíà ñòàòèñòèêè;
budget_show_averages 0 - âûêëþ÷èòü ñðåäíåå çíà÷åíèå â ñòàòèñòèêå;
budget_show_history 0 - âûêëþ÷àåò èñòîðèþ ãðàôèêè;
budget_show_peaks 0 - îòêëþ÷àåò îòîáðàæåíèÿ ïèêîâ â ñòàòèñòèêå;
bugreporter_uploadasync 0 - çàãðóçèòü ïðèëîæåíèÿ àñèíõðîííî.
Ïðî÷èå êîìàíäû
Ïðî÷èå êîìàíäûcl_bobcycle 0.8 - óñòàíàâëèâàåò ÷àñòîòó ðàñêà÷èâàíèÿ èçîáðàæåíèÿ ó èãðîêà ïðè áåãå;
cl_bobup 0.5 - óñòàíàâëèâàåò êîëè÷åñòâî ïîäñêàêèâàíèé èçîáðàæåíèÿ èãðîêà ïðè áåãå;
cl_drawhud 1 - âêëþ÷èòü ìåíþ HUD;
cl_extrapolate 1 - ïðîñòîå ëèíåéíîå ïðåäñêàçàíèå ïîçèöèé îáúåêòîâ íà îñíîâå èñòîðèè èõ ïîâåäåíèÿ ðàíåå;
cl_extrapolate_amount 0.20 - ýêñòðàïîëÿöèÿ ñîâåðøàåòñÿ òîëüêî äëÿ ïîòåðè ïàêåòîâ äî 0.20 ñåêóíäû;
cl_predict 1 - ïðîèçâîäèò ïðîãíîçèðîâàíèå äâèæåíèé èãðîêà íà ñòîðîíå êëèåíòà;
cl_phys_timescale 1.0 - óñòàíàâëèâàåò ìàñøòàá âðåìåíè íà ñòîðîíå êëèåíòà;
cl_removedecals 0 - íå óäàëÿòü äåêàëè èç îáúåêòà ïîä ïðèöåëîì;
cl_wpn_sway_scale 1.0 - àìïëèòóäà àíèìàöèè ìîäåëè îðóæèÿ ïðè ñòðåëüáå;
mat_fastnobump 0 - âûêëþ÷èòü áûñòðûé àëãîðèòì îòðèñîâêè îáúåìíûõ òåêñòóð;
mat_frame_sync_enable 1 - ðàçðåøèòü ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ;
mat_frame_sync_force_texture 0 - ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ äëÿ áëîêèðîâêè óïðàâëÿåìûõ òåêñòóð;
mat_tonemap_algorithm 1 - ñòàðûé àëãîðèòì ïðîðèñîâêè êàðò;
net_fakeloss 0 - èìèòàöèÿ ïîòåðè ïàêåòîâ â ïðîöåíòîì êîëè÷åñòâo;
r_modelwireframedecal 0 - íå ïîêàçûâàòü ïîâðåæäåíèÿ ïðîòèâíèêó;
Ïàðàìåòðû çàïóñêà
Ïàðàìåòðû çàïóñêà óñòàíàâëèâàþòñÿ ñëåäóþùåì îáðàçîì:Íóæíî íàæàòü â áèáëèîòåêå íà CSGO ïðàâîé êíîïêîé ìûøè, íàæàòü ñâîéñòâî è íàæàòü íà ïàðàìåòðû çàïóñêà, ïîñëå ýòîé îïåðàöèè ó âàñ îòêðîåòñÿ îêîøêî êóäà íóæíî âïèñûâàòü ñëåäóþùèå êîìàíäû:
-console — îòêðûâàåò âîçìîæíîñòü èñïîëüçîâàòü â èãðå êîíñîëü;
-novid — ïðè çàïóñêå èãðû óáèðàåò çàñòàâêó;
-threads 4 — çàñòàâëÿåò èñïîëüçîâàòü 4 ÿäðà ïðîöåññîðà (2 ÿäðà, òî ”-threads2”, 6 ÿäåð, òî ”-threads6”);
-refresh 120 — ÷àñòîòà îáíîâëåíèå ìîíèòîðà, åñëè Âàø ìîíèòîð íå ïîääåðæèâàåò òàêóþ ÷àñòîòó, òî âûñòàâëÿåì çíà÷åíèå ìåíüøå;
-noforcemparms — îòêëþ÷àåì àêñåëåðàöèþ ìûøêè â èãðå (ñêîðîñòü ìûøêè âñåãäà áóäåò îäèíàêîâàÿ);
-high — çàïóñêàåò èãðó ñ âûñîêèì ïðèîðèòåòîì;
-tickrate 128 — ðåêîìåíäóåìîå çíà÷åíèå ñåòåâîãî ïàðàìåòðà , âñåì çíàêîìûé åùå ñ CS 1.6;
+cl_cmdrate 128 — ðåêîìåíäóåìîå çíà÷åíèå ñåòåâîãî ïàðàìåòðà;
+cl_updaterate 128 — ðåêîìåíäóåìîå çíà÷åíèå ñåòåâîãî ïàðàìåòðà;
+rate 128000 — ðåêîìåíäóåìîå çíà÷åíèå ñåòåâîãî ïàðàìåòðà;
+ex_interpratio 1 — ðåêîìåíäóåìîå çíà÷åíèå ñåòåâîãî ïàðàìåòðà;
Íàñòðîéêà áîòîâ
Íàñòðîéêà áîòîâbot_kick - óäàëÿåò âñåõ áîòîâ
bot_add - äîáàâëÿåò áîòà
bot_add_ct / t - äîáàâëÿåò áîòà ê êò èëè ò ñòîðîíå
bot_difficulty 1 - ñëîæíîñòü áîòîâ
bot_sniper_only - áîòû èñïîëüçóþò òîëüêî ñíàéïåðñêèå âèíòîâêè
bot_allow_pistols 0 — çàïðåùàåì áîòàì èñïîëüçîâàòü ïèñòîëåòû.
bot_allow_snipers 0 — áîòû áîëüøå íå áóäóò èñïîëüçîâàòü ñíàéïåðñêèå âèíòîâêè.
bot_allow_grenades 0 — çàïðåùàåì áîòàì áðîñàòü ãðàíàòû.
bot_allow_rifles 0 — áîòû íå èñïîëüùóþò âèíòîâêè.
bot_allow_shotguns 0 — çàïðåùàåì áîòàì èñïîëüçîâàòü äðîáîâèêè.
bot_allow_sub_machine_guns 0 — áîòû áîëüøå íå ïîêóïàþò SMG.
bot_allow_machine_guns 0 — áîòû íå èñïîëüçóþò ïóëåìåòû.
bot_place - ñòàâèò ïåðåä ñîáîé áîòà
bot_mimic 1 - çàñòàâàëÿåò áîòà ïîâòîðÿòü çà òîáîé
bot_mimic_yaw_offset 0 - îòìåíèòü çåðêàëüíîå äåéñòâèå
bot_knives_only - âêëþ÷àåò áîòàì íîæè è îíè íå ìîãóò ñòðåëÿòü
bot_stop - çíà÷åíèå 1 ìãíîâåííî îñòàíàâëèâàåò áîòîâ è çàïðåùàåò ñòðåëÿòü â òîì ÷èñëå.
bot_crouch - áîòû áóäóò ïåðåìåùàòüñÿ ïî êàðòå íà êîðòî÷êàõ. È âåñåëî è ïîëåçíî.
bot_allow_rogue 1 — äàííàÿ êîìàíäà îòâå÷àåò çà òî, êàê ñåáÿ âåäóò áîòû. Ïðè çíà÷åíèè 1 îíè áóäóò èãðàòü ñîëî, à ïðè çíà÷åíèè 0 — ñòðåìèòüñÿ ê òèìïëåþ. Íó, íàñêîëüêî îíè âîîáùå íà ýòî ñïîñîáíû. Åñëè âàì íóæíî, ÷òîáû áîòû áåãàëè âìåñòå — âûñòàâëÿéòåé çíà÷åíèå 0.
Íàñòðîéêà fps
Íàñòðîéêà fpsnet_graph 3 - ïîêàçûâàåò êîëè÷åñòâî fps;
fps_max 305 - óêàçàòü ìàêñèìàëüíîå êîëè÷åñòâî fps â èãðå;
func_break_max_pieces 0 - êîëè÷åñòâî îñêîëêîâ îò îáúåêòîâ;
cl_showfps 1 — ïîêàçûâàåò äèíàìè÷åñêèé èíäèêàòîð ôïñ â ëåâîì âåðõíåì óãëó.
cl_showfps 5 — ïîêàæåò óæå íåìíîãî áîëüøå èíôîðìàöèè. Âû ñìîæåòå óâèäåòü, êàêîé èç ýëåìåíòîâ ÿâëÿåòñÿ ïðè÷èíîé ïðîñàäêè ôïñ — ïðîöåññîð èëè GPU (âèäåîêàðòà). Äîâîëüíî ïîëåçíî â ñëó÷àÿõ, êîãäà âû ïûòàåòåñü âûÿñíèòü ïðè÷èíó íèçêîãî óðîâíÿ ïðîèçâîäèòåëüíîñòè. Òåì íå ìåíåå, èãðàòü ñ òàêèì èíäèêàòîðîì íå î÷åíü óäîáíî — èìåéòå ýòî ââèäó.
net_graph 1 — ïîêàçûâàåò íå òîëüêî fps, íî åùå è íåñêîëüêî äðóãèõ ïîëåçíûõ âåùåé — loss è choke, ïî êîòîðûì ìîæíî îïðåäåëèòü, åñòü ëè ïîòåðÿ ïàêåòîâ; ðýéòû, êîòîðûå â îáû÷íîì ìàò÷ìåéêèíãå âñåãäà 64 (à íà íîðìàëüíûõ ñåðâåðàõ 128) è ìíîãîå äðóãîå. Ïëþñ èìåííî ýòà êîìàíäà, íà ìîé âçãëÿä, ìåíåå âñåãî îòâëåêàåò îò èãðîâîãî ïðîöåññà, ïîýòîìó ÿ ïîëüçóþñü èìåííî åé.
cl_disable_ragdolls 1 — êîíñîëüíàÿ êîìàíäà cs go, êîòîðàÿ ïîìîæåò ñ ÷àñòîòîé êàäðîâ âî âðåìÿ òðåíèðîâêè. ×àñòåíüêî, êîãäà ëåæèò 3-4 äûìà ñòàíîâèòñÿ çàìåòíî, ÷òî ôïñ ïðîñåäàåò. Îíà óáåðåò Ragdoll ôèçèêó. Ïðàâäà, ðàáîòàåò îíà òîëüêî ïðè sv_cheats 1.
dsp_slow_cpu 1 — àíàëîãè÷íî ñ ïðåäûäóùèì ïóíêòîì, ïîìîæåò âàì óâåëè÷èòü ïðîèçâîäèòåëüíîñòü çà ñ÷åò íåçíà÷èòåëüíîãî ñíèæåíèÿ êà÷åñòâà çâóêà. +50 ôïñ ãàðàíòèðîâàíî.
mat_disable_bloom 1 — îòêëþ÷àåì íåíóæíûé bloom ýôôåêò. Åùå +50 fps ìèíèìóì.
r_drawparticles 0 — åùå îäèí âàðèàíò äëÿ óâåëè÷åíèÿ ÷àñòîòû êàäðîâ â cs go. Óáèðàåò ïî÷òè âñþ àíèìàöèþ — âûñòðåëû, âñïëåñêè âîäû è ò.ä.
func_break_max_pieces 0 — óáèðàåì âñÿêèé ìóñîð, âðîäå áî÷åê, îñêîëêîâ, ùåïîê îò ÿùèêîâ è ò.ä.
mat_queue_mode 2 — âêëþ÷àåì ìíîãîÿäåðíóþ îáðàáîòêó. Ïîìîãàåò òîëüêî â òîì ñëó÷àå, åñëè ó âàñ ïðîöåññîð áîëåå ÷åì ñ 1 ÿäðîì.
muzzleflash_light 0 — îòêëþ÷àåì äèíàìè÷åñêèé ñâåò îò âñïûøåê.
r_eyemove 0 — îòêëþ÷àåò ïîäâèæíîñòü ãëàç ó èãðîêîâ.
r_gloss 0 — îòêëþ÷àåò áëåñê ãëàç ó èãðîêîâ.
fps_max – èñïîëüçóéòå, åñëè âàì íóæíî îãðàíè÷èòü èëè íàîáîðîò ñíÿòü îãðàíè÷åíèå ñ ìàêñèìàëüíîãî êîëè÷åñòâà ôïñ, êîòîðîå èãðà ìîæåò âûäàâàòü. Áûâàþò ñëó÷àè, êîãäà íåäîñòàòîê ôïñ – ýòî ñëåäñòâèå ðàáîòû èìåííî fps_max. Òàêæå ýòà êîíñîëüíàÿ êîìàíäà ìîæåò áûòü ïîëåçíà â ñëó÷àå, åñëè ôïñ ó âàñ ñëèøêîì ñèëüíî ïðûãàåò è âû õîòèòå îãðàíè÷èòü ýòè ñêà÷êè – ïðîñòî âûáåðèòå íóæíîå çíà÷åíèå è ïðîñàäêè áóäóò íå òàê çàìåòíû.
Áàíèõîï
Íàñòðîéêà áàíèõîïàÂâîäèòü ïîñëåäîâàòåëüíî: sv_enablebunnyhopping 1
sv_airaccelerate 100
sv_autobunnyhopping 1
sv_enablebunnyhopping 10000
sv_staminajumpcost 0
sv_staminalandcost 0
Êëàâèøè num pad
Ýòî êëàâèøè íàõîäÿùèåñÿ ñïðàâà íà âàøåé êëàâèàòóðå (íå ó âñåõ êëàâèàòóð åñòü ýòè êëàâèøè)Êëàâèøà Êîä êëàâèøè / kp_slash * kp_multiply - kp_minus home kp_home 8 kp_uparrow pgup kp_pgup 4 kp_leftarrow 5 kp_5 6 kp_rightarrow + kp_plus end kp_end 2 kp_downarrow pgdn kp_pgdn insert kp_ins delete kp_del Name Age enter kp_enter
Íåñêîëüêî õîðîøèõ ïðèìåðîâ áèíäîâ
Íåñêîëüêî õîðîøèõ ïðèìåðîâ áèíäîâbind f1 “buy ak47; buy m4a1; buy vest; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser”
bind f2 “buy awp; buy vest; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser”
bind f3 “buy vest”
bind f4 “buy kevlar”
bind f5 “buy hegrenade”
bind f6 “buy flashbang”
bind f7 “buy smokegrenade”
bind f8 “buy molotov; buy incgrenade”
bind kp_home “buy awp”
bind kp_uparrow “buy g3sg1; buy scar20?
bind kp_pgup “buy ssg08?
bind kp_leftarrow “buy ak47; buy m4a1?
bind kp_5 “buy sg556; buy aug”
bind kp_rightarrow “buy galilar; buy famas”
bind kp_end “buy p90?
bind kp_downarrow “buy bizon”
bind kp_pgdn “buy mac10; buy mp9?
bind kp_minus “buy deagle”
bind kp_plus “buy tec9?
bind kp_enter “buy p250?
bind kp_ins “buy defuser”
bind leftarrow "cl_righthand 0"
bind rightarrow "cl_righthand 1"
bindtoggle v gameinstructor_enable
bind "c" "use weapon_c4; drop;"
alias "+walkvol" "+speed; volume 0.6"
alias "-walkvol" "-speed; volume 0.25"
bind "shift" "+walkvol"
bind "ñ" "buy flashbang;buy hegrenade;buy flashbang;buy smokegrenade"
Î çàêóïêè!
Íó è, êîíå÷íî, âàì íåçà÷åì ìó÷èòüñÿ ñ áèíäàìè, åñëè çàêóïàåòåñü êàê ýòîò ïàðåíü:Ãåíåðàòîð çàêóïêè
Åñëè âàì ñëîæíî ïîíÿòü ýòî òî âîò ýòîò ñàéò äëÿ âàñenix.su
Òóò âû ñìîæåòå âûáðàòü êàêîå îðóæèå è íà êàêóþ êëàâèøó âàì íóæíî ñäåëàòü êîìàíäó, ñàéò âàì ïîäáåðåò íóæíóþ
Åñëè áîèøüñÿ ïåðåõîäèòü ïî ñûëëêå, òî ââåäè â ñòðîêå áðàóçåðà "Îíëàéí ãåíåðàòîð áèíäîâ CS:GO"
È âàì âûäàñò ýòîò ñàéò
Íàñòðîéêà ïðèöåëà
cl_crosshairalpha 255.000000 — Ïðîçðà÷íîñòü ïðèöåëà cs go (!D.200)cl_crosshaircolor 5 — 0-Çåëåíûé; 1-Êðàñíûé; 2-Òåìíî-ñèíèé; 3-Æåëòûé; 4-Ñâåòëî-ãîëóáîé; 5-Öâåò ïðèöåëà êñ ãî íàçíà÷àåòñÿ êîìàíäàìè RGB.
cl_crosshaircolor_r 60 — Öâåò ïðèöåëà êñ ãî(Red)
cl_crosshaircolor_b 80 — Öâåò ïðèöåëà (Blue)
cl_crosshaircolor_g 240 — Öâåò ïðèöåëà (Green)
cl_crosshairdot 1 — Òî÷êà â öåíòðå ïðèöåëà êñ ãî (!D.0)
cl_crosshairscale 0 — Íè÷åãî íå äåëàåò :D. (!D.0)
cl_crosshairsize 0.0 — Ðàçìåð ïðèöåëà êñ ãî (!D.6)
cl_crosshairstyle 1 — Ìåíÿåò òèïû ïðèöåëà (!.D0)
cl_crosshairthickness 1 — Òîëùèíà ïðèöåëà. (!D.0.5)
cl_crosshairusealpha 1 — Âêëþ÷èòü/âûêëþ÷èòü îïöèþ ïðîçðà÷íûé ïðèöåë.
cl_debugrumble 0 — Îòêëþ÷àåò Âêëþ÷àåò Rumble îòëàäêè.
cl_detail_avoid_force 0.0 — ? (!D.0)
cl_detail_avoid_radius 0 — Ðàäèóñ íà êîòîðîì áóäåò âèäåí âñÿêèé õëàì.
cl_detail_avoid_recover_speed 0 — ? (!D. 0)
cl_detail_max_sway 0 — Ðàññòîÿíèå íà êîòîðîì áóäåò âèäåí ìóñîð.
cl_disablefreezecam 1 — Óáðàòü ýêðàí ñìåðòè cs go(!D. 0)
cl_downloadfilter nosounds — Îïðåäåëÿåò, êàêèå ôàéëû ìîãóò áûòü çàãðóæåíû ñ ñåðâåðà (all:Çàãðóæàòü âñå ôàéëû, none:Íå çàãðóæàòü ôàéëû, nosounds:Íå çàãðóæàòü çâóêè).
cl_dynamiccrosshair 0 — Âêëþ÷åíèå äèíàìè÷åñêîãî ïðèöåëà — ðàñøèðÿåòñÿ íà õîäó è â ïðûæêå (D.0).
cl_fixedcrosshairgap 3 — Ðàçìåð íîâîãî ïðèöåëà (!D.0) [CSGO]
cl_forcepreload 1 — Çàãðóçêà èíôîðìàöèè î òåêñòóðàõ è ìîäåëÿõ â íà÷àëå êàðòû. (!D.0)
cl_freezecampanel_position_dynamic 1
cl_interp 0.0299 — Âðåìåííîé ïðîìåæóòîê, ÷åðåç êîòîðûé ïðîèñõîäèò èíòåðïîëÿöèÿ. (!D.1)
cl_interp_ratio 1 — ×èñëî ïðîìåæóòêîâ ìåæäó èíòåðïîëèðîâàíèåì ìèðà. (!D. 2)
cl_lagcompensation 1 — Ïðîèçâîäèò êîìïåíñàöèþ ëàãîâ íà ñòîðîíå ñåðâåðà.
cl_language russian — ßçûê èãðû cs go (!D. english )
cl_mouselook 1 — Óñòàíîâèòå çíà÷åíèå 1, ÷òîáû îãëÿäûâàòüñÿ ïðè ïîìîùè ìûøè, 0 – ïðè ïîìîùè êëàâèàòóðû.
cl_observercrosshair 1 — Îòîáðàæàòü ïðèöåë â ðåæèìå íàáëþäåíèÿ (!D. 1).
cl_playerspraydisable 0 — Âêëþ÷èòü îòîáðàæåíèå ñïðååâ èãðîêîâ êñ ãî
cl_predictweapons 1 — Ïðîèçâîäèò ïðîãíîçèðîâàíèå ýôôåêòîâ îðóæèÿ íà ñòîðîíå êëèåíòà. (!D. 1)
cl_resend 6 — Âðåìÿ ÷åðåç, êîòîðîå áóäåò ïîñëàí ïàêåò åñëè ïðåäûäóùèé íå äîøåë
cl_righthand 1 — Îðóæèå â ïðàâîé ðóêå
cl_rumblescale 0 — Øêàëà ÷óâñòâèòåëüíîñòè Rumble ýôôåêòà. (!D.1.0)
cl_scalecrosshair 1 — Âêëþ÷àåò âîçìîæíîñòü èçìåíåíèÿ ðàçìåðà
cl_show_scaleform_achievement_popups 1
cl_showerror 0 — Çàêðûòü îêíî îøèáêè ïðåäñêàçàíèÿ
cl_showfps 0 — Íå îòîáðàæàòü èíäèêàòîð FPS ââåðõó ýêðàíà
cl_showhelp 0 — Ïîìîùü íà ýêðàíå cs go(!D.1)
cl_showloadout 0
cl_showpluginmessages 1 — Ïîçâîëÿåò ïëàãèíàì óñòàíîâëåííûì íà ñåðâåðå ïîêàçûâàòü âàì ñîîáùåíèÿ (ðåêëàìà è ò.ä.).
cl_soundfile sound/player/jingle.wav — Ôàéë çâóêà çâîíà.
cl_spec_mode 6 — Ðåæèì ñïåêòàòîðà. (!D.1) 4 — Îò ëèöà èãðîêà. 5 — Ïðèâÿçêà ëåòàþùåé êàìåðû ê èãðîêó. 6 — Ëåòàþùèé ðåæèì.
cl_team default — Âûáîð êîìàíäû ïðè îñóùåñòâëåííîì ïîäêëþ÷åíèè ê èãðå
cl_teamid_overhead_name_alpha 240
cl_teamid_overhead_name_fadetime 0.5
cl_timeout 25 — Åñëè ñåðâåð íå îòâå÷àåò â òå÷åíèå óêàçàííîãî âðåìåíè, ïðîèñõîäèò àâòîìàòè÷åñêîå îòêëþ÷åíèå. (!D. 30)
cl_updaterate 128 — Êîëè÷åñòâî ïàêåòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà.
closecaption 0 — Ñóáòèòðû cs go
closeonbuy 0 — çàêðûâàåò ìàãàçèí ïîñëå ïîêóïêè
con_enable 1 — Àêòèâàöèÿ êîíñîëè cs go (!D. 1)
crosshair 1 — Âêëþ÷èòü ïðèöåë (!D. 1)
clientport 27005 — Êëèåíòñêèé ïîðò (!D.27005)
Ãåíåðàòîð ïðèöåëà
enix.suÏåðåéäÿ ïî ýòîé ñûëëêå âû ïîïàäåòå íà ñàéò ãåíåðàòîð ïðèöåëà, ãäå âû ñìîæåòå åãî íàñòðîèòü áåç óñèëèé!
Ñìåíà skybox
sv_skyname vertigoblue_hdrsv_skyname italy
sv_skyname jungle
sv_skyname office
sv_skyname sky_dust
sv_skyname cs_baggage_skybox_
sv_skyname vertigo_hdr
sv_skyname cs_tibet
sv_skyname sky_cs15_daylight01_hdr
sv_skyname sky_cs15_daylight02_hdr
sv_skyname sky_cs15_daylight03_hdr
sv_skyname sky_cs15_daylight04_hdr
sv_skyname embassy
sv_skyname nukeblank
sv_skyname sky_dust
sv_skyname vietnam
Îñòàëüíûå êîìàíäû
sv_showbullethits 0 — íå äàåò ïîÿâëÿòüñÿ ñëåäàì ïóëü è êðîâè íà ñòåíàõ è îêðóæåíèè. Íåìíîãî áóñòèò fps.r_cleardecals — óáèðàåò ñëåäû ïóëü è êðîâè, êîòîðûå óæå åñòü íà êàðòå.
cl_autowepswitch 0 — îòêëþ÷àåò àâòîìàòè÷åñêóþ ñìåíó îðóæèÿ ïðè ïîäáîðå — èçáàâèò âàñ îò íåîæèäàííûõ ïåðåêëþ÷åíèé îðóæèÿ. Ñîâåòóåì èñïîëüçîâàòü åå ïî-óìîë÷àíèþ íà íóëå.
sv_ignoregrenaderadio 1 — íåâåðîÿòíî ïîëåçíàÿ øòóêà â ìàò÷ìåéêèíãå, êîòîðàÿ ïîçâîëÿåò îòêëþ÷àòü ðàäèî ñîîáùåíèÿ. Íàâåðíÿêà âû, êàê è ÿ, ñòàëêèâàëèñü ñ óíèêóìàìè, êîòîðûå ñïàìÿò ðàäè-ñîîáùåíèÿ, ìåøàÿ ñëóøàòü. Çàáèíäüòå ýòó êîìàíäó íà ëþáóþ óäîáíóþ êíîïêó è ó âàñ ïîä ðóêîé âñåãî áóäåò áûñòðîå ðåøåíèå.
Deathmatch âñå íóæíûå êîìàíäû
mp_limitteams 0mp_autoteambalance 0
mp_round_time_hostage 60 (åñëè íà êàðòå ñ áîìáîé, òî çàìåíèòü hostage íà defuse)
mp_randomspawn 1
mp_buy_anywhere 1
mp_buytime 9999
mp_respawn_on_death ct
mp_respawn_on_death t
bot_defer_to_human_goals 1
cash_player_respawn_amount -1000
mp_friendlyfire 1
bot_defer_to_human_goals 1
mp_hostages_max 0 (òîëüêî äëÿ êàðò ñ çàëîæíèêàìè)
mp_death_drop_gun 0
cash_player_get_killed -1000