Ñîâåòû ïî PUBG

1. Âûáîð ó÷àñòêà ëîêàöèè ïðè êàòàïóëüòèðîâàíèè ñ ñàìîëåòà


Ïðèâåò äðóçüÿ!
Âîçìîæíî ÿ áóäó áàíàëåí âî ìíîãèõ ïóíêòàõ è âûñêàçûâàíèÿõ êîòîðûå âû èòàê óæå çíàåòå íî òåì íå ìåíåå õîòåë áû âûñêàçàòü ñâîå ìíåíèå î òîì, ÷òî óçíàë è ñäåëàë âûâîäû ñïóñòÿ 150 ÷àñîâ èãðû â PUBG.
Èòàê, ïðèñòóïèì:
- Ëè÷íî ÿ äåëàþ ïî íàñòðîåíèþ, åñëè íàñòðîåí íà òîï-1 èëè ìàêñèìàëüíîå âûæèâàíèå, òî ñìîòðþ íà òðàåêòîðèþ ïîëåòà è ñòàðàþñü ïðè âûáðîñêå ëåòåòü ìàêñèìàëüíî äàëüøå îò ìàðøðóòà ñàìîëåòà êóäà â ïåðâûå 5 ìèíóò ïðàêòè÷åñêè íèêòî íå ïîáåæèò è íå ïîåäåò. ×àùå âñåãî ýòî äàåò ìíå ïðåèìóùåñòâî â ñïîêîéíîì ëóòå äîìîâ.
- Òàêæå íàáëþäåíèå ïîêàçàëî ÷òî äîñòàòî÷íî ìàëî ëþäåé ïàäàåò íà âîåííóþ áàçó «ñîñíîâêà» åñëè ñàìîëåò ëåòåë ñ “N” (ñåâåðà íà þã). Åñòü õîðîøèé âàðèàíò íå ïëîõî çàëóòàòüñÿ, äà è òàêæå áåç ïðîáëåì âîêðóã áàçû äîñòàòî÷íîå êîë-âî òðàíñïîðòà ÷òîáû ïîêèíóòü îñòðîâ.
- Åñëè íàêëîíèòü ìàêñèìàëüíî âíèç êàìåðó ìûøêîé è çàæàòü SHIFT ïåðñîíàæ áóäåò ìàêñèìàëüíî áûñòðî ëåòåòü ê çåìëå ~234 êì÷.
- Ïîêà÷èâàíèÿ ïàðàøþòîì ñî ñòîðîíû â ñòîðîíó äàñò Âàì áûñòðåå äîñòèãíóòü çåìëè.

Ïîäáîð âåùåé, çâóêè

- Äëÿ áîëåå áûñòðîãî ïîäáîðà ëóòà ÿ èñïîëüçóþ êëàâèøó TAB, ÷òî äàåò ìíå ïðèëè÷íóþ ýêîíîìèþ ïî âðåìåíè â ïîäáîðå âåùåé,à íå æäàòü ïîêà ïåðñîíàæ áóäåò äåëàòü àíèìàöèþ ñ íàãèáàíèåì è ïîäáîðîì øìîòêè. Çàáåãàÿ â êîìíàòó ÿ ïðàêòè÷åñêè íå ñìîòðþ íà ïîë, à ïðîñòî îòêðûâàÿ èíâåíòàðü è ñ ïîìîùüþ ïåðåêèäûâàÿ âåùåé ñ çàæàòèåì ëåâîé êíîïêîé ìûøêè â ñòîðîíó ìîåãî èíâåíòàðÿ ìîìåíòàëüíî ïîìåùàþ ïðåäìåòû ñ ïîëà â ñâîþ ñóìêó. Êòî íå çíàë þçàéòå – ýòî ïðîôèò. Ýêîíîìèò ìàññó âðåìåíè.
- Êòî-òî, ãäå-òî ïîäìóòèë âîò òàêóþ êàðòèíêó ïî ëóòó. ×åêàéòå :)

- Íàñòðîåíû ñåðüåçíî? Íå âðóáàéòå ôîíîì ìóçûêó, ñëóøàéòå øàãè. Çâóê â èãðå òàêæå âàæåí êàê â òîì æå ÊÑ èëè h1z1: king of the kill.
- Åñëè âû ñëûøèòå çâóê ïàäàþùåé ãèëüçû îêîëî ñåáÿ, çíà÷èò êòî-òî óæå ñòðåëÿåò ïðàêòè÷åñêè ó âàøåãî íîñà. Áóäüòå íà ÷åêó. Íåäàâíî ñëûøàë òàêóþ èíôîðìàöèþ ÷òî ýòîò çâóê ãîâîðèò î òîì, ÷òî ñòðåëüáà èäåò ïî Âàì åñëè ñëûøåí çâóê ãèëüçû. ß ëè÷íî â ýòîì íå óâåðåí. Ìîæåò ýòî âîîáùå áàã…

Òðàíñïîðò

- Ïðè íàæàòèè êëàâèøè CTRL ñîâìåñòíî ñ öèôðîé îò 1 äî 5 âû ìîæåòå íå ïîêèäàÿ ìàøèíû ïåðåìåùàòüñÿ ïî ìåñòàì. ß äóìàþ êîììåíòàðèè ëèøíèè çà÷åì ýòî íàäî.
- Ïðè äâèæåíèè ìàøèíû âû òàêæå ìîæåòå ïåðåìåñòèòüñÿ íà ïàññàæèðñêîå êðåñëî è âåñòè îãîíü. Åñëè óáèëè â êîìàíäå Âàøåãî òîâàðèùà êîòîðûé âåë òðàñïîðò, âû ìîæåòå áûñòðî íàæàòü CTRL 1 è âî âðåìÿ äâèæåíèÿ çàíÿòü ìåñòî âîäèòåëÿ è ïðîäîëæèòü äâèæåíèå, ÷òîáû íå ïîãèáëà îñòàëüíàÿ ÷àñòü êîìàíäû.
- Çàïðàâëÿòü ìàøèíó íóæíî ñàäÿñü â íåå è çàæèìàÿ ïðàâîé êíîïêîé ìûøêè ïî êàíèñòðå â âàøåì èíâåíòàðå.
- ÓÀÇ êîòîðûé íå òåíòîâàííûé, à ñ îòêðûòûì âåðõîì áûñòðåå ÷åì ÓÀÇ ñ êðûøåé.
- Êðèòè÷åñêè áûñòðîå òîðìîæåíèå ëó÷øå âñåãî äåëàòü ñ ïðîìîùüþ çàæèìàíèÿ êëàâèø – À,S, ïðîáåë (âìåñòå). Ïîëó÷àåòñÿ äîñòàòî÷íîå áûñòðîå òîðìîæåíèå ñ ïîâîðîòîì âëåâî, ÷òî äàåò âàì ïðèèìóùåñòâî â óêðûòèè, åñëè ïî Âàì îòêðûëè îãîíü.
- Âûõîäèòü íà õîäó ìîæíî åñëè ñêîðîñòü íå áîëüøàÿ, ôèøêà òóò â äðóãîì – åñëè âû ñèäèòå çà âîäèòåëåì ñçàäè ëèáî ñàì âîäèòåëü, òî âûéòè ìîæíî áåç ïîëó÷åíèÿ óðîíà íà íèçêîé ñêîðîñòè ïðè íàæàòèè âûõîäà èç ìàøèíû îäíîâðåìåííî íàæèìàÿ êëàâèøó â áîê (À èëè D). Åñëè âîäèòåëü, òî ïîêèäàÿ ìàøèíó çàæèìàåì êëàâèøó À (øàã âëåâî) äàåò íàì âîçìîæíîñòü âûïðûãíóòü èç ìàøèíû êàê ìîæíî äàëüøå è íå ïîïàñòü ïîä êîëåñà., òåì ñàìûì èçáåæàòü óðîíà.
- Ëîâèòå êàðòó ïî òî÷êàì, ãäå åñòü ãàðàæè ñî 100% ðåñïàâíîì òðàíñïîðòà

Âåäåíèå áîÿ

- Ïðè áëèæíåì áîþ ñîâåòóþ âêëþ÷àòü ðåæèì àâòîìàòè÷åñêîé ñòðåëüáû ñ ïîìîùüþ êëàâèøè “B”. Ýòîò ðåæèì ðåàëüíî ðåøàåò. Ñêîëüêî ðàç â ýòîì óáåæäàëñÿ. Âîçüìèòå çà ïðèâû÷êó ïåðåä âõîäîì â äîì âñåãäà âêëþ÷àòü àâòîìàòè÷åñêèé ðåæèì èáî çàæàòàÿ ëåâàÿ êëàâèøà ìûøêè èçíàñèëóåò îïïîíåíòà òàê è íå äàâ åìó ïîíÿòü, ÷òî âîîáùå ïðîèçîøëî. Âûøëè èç äîìà – âêëþ÷èëè ðåæèì Single.
- Äàëüíèé áîé êîíå÷íî æå ñàìûé ñëîæíûé ïðîöåññ â èãðå. Òóò åñòü áàëëèñòèêà è îíà ÿâíî òðåáóåò êîððåêòèðîâêè. Ñòðåëÿÿ èç õ4, õ8, õ15 íóæíî ó÷èòûâàòü ýòîò ìîìåíò. Áåãóùåìó âðàãó íåîáõîäèìî ñòðåëÿòü íà õîä. ß ëè÷íî áåðó íà õîä + 0.5 – 1 ñì âèçóàëüíî è äîñòàòî÷íî ÷àñòî ïóëÿ äîñòèãàåò öåëè, íî çäåñü ïîìîæåò ëèøü ïðàêòèêà. Òåîðèÿ ýòî ãÀìíî.
- Íå óâåðåí, ÷òî óáüåøü – íå ñòðåëÿé. Íå âûäàâàéòå çðÿ ñâîþ ïîçèöèþ Âàøåé öåëè è òåì êòî ìîæåò êåìïåðèòü èëè áåæàòü ðÿäîì ñ Âàìè.
- Êóñòû. Â ýòîé èãðå êóñòû ðåøàþò. Â òîï 10 è âûøå êîãäà âàøà çîíà óìåíüøèëàñü äî ðàçìåðà ïåðåïèëèííîãî ÿéöà ëþáîé êóñò ýòî âàø äðóã. Ñåëè â êóñò, çàæàëè ALT îñìîòðåëèñü (ALT ïîçâîëÿåò äåëàòü îñìîòð âîêðóã íå äâèãàÿ êîðïóñîì, òàêæå óäîáíî ïðè áåãå), óâèäåëè öåëü ïîäïóñòèëè ïîáëèæå äàëè êèëë - èçè.

Êîíôèã

Ýòîò ìîìåíò òàêæå âàæåí â èãðå. Åñëè âû èãðàåòå íà ìàêñèìàëêàõ, òî ðå÷è â ïðèíöèïå áûòü íå ìîæåò î òîï -1. Åñëè âàøà öåëü ñêèëë è ïîáåäà. Íåîáõîäèìî óìåíüøàòü íàñòðîéêè äëÿ áîëåå êîìôîðòíîé èãðû.
Èòàê, íèæå ÿ âûëîæó êîíôèã êîòîðûé èñïîëüçóþ ÿ.
Îòäåëüíîå ñïàñèáî ÷åëîâåêó êîòîðûé åãî ïèëèë – Áàáàé.
Ïðåæäå ÷åì èñêàòü ôàéëû íåîáõîäèìî ñäåëàòü ñêðûòûå ôàéëû è ïàïêè âèäíûìè. Êàê ýòî ñäåëàòü äëÿ êàæäîé âèíäû ÿ äóìàþ íàéäåòå â èíòåðíåòå êòî íå çíàåò.
Ïóòü ê ôàéëàì:
C:UsersÏîëüçîâàòåëüAppDataLocalTslGameSavedConfigWindowsNoEditor
Èòàê,
Ôàéë - Engine. Îòêðûâàåì ôàéë ñ ïîìîùüþ áëîêíîòà è âíîñèì òóäà ýòè ñòðî÷êè:
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/OceanPlugin/Content
Paths=../../../Engine/Plugins/Mutable/Content
Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content
Paths=../../../Engine/Plugins/RoadEditor/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Wwise/Content
[/script/engine.engine]
bSmoothFrameRate=true
MinDesiredFrameRate=22.000000
SmoothedFrameRateRange=(LowerBound=
(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=
(Type="ERangeBoundTypes::Exclusive",Value=122))
Ñîõðàíÿåì ôàéë, äàëåå ïðàâîé êíîïêîé ìûøêè ïî ôàéëó «Ñâîéñòâà» è òàì ñòàâèì ãàëî÷êó â ïóíêò «òîëüêî äëÿ ÷òåíèÿ».
Ñëåäóþùèé ôàéë:
GameUserSettings. Îòêðûâàåì ôàéë ñ ïîìîùüþ áëîêíîòà è âíîñèì òóäà ýòè ñòðî÷êè:
[/script/engine.gameusersettings]
bUseDesiredScreenHeight=False
[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=2
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.TrueSkyQuality=0
sg.GroundClutterQuality=0
sg.IBLQuality=0
sg.HeightFieldShadowQuality=0
[/script/tslgame.tslgameusersettings]
ScreenScale=100.296608
Gamma=52.542370
bIsLanMatch=True
bIsMasterSoundMute=False
MasterSoundVolume=100.000000
bIsEffectSoundMute=False
EffectSoundVolume=45.338982
bIsUISoundMute=False
UISoundVolume=100.000000
bIsBGMSoundMute=False
BGMSoundVolume=15.677966
bIsVoiceInputMute=False
bIsVoiceOutputMute=False
bUsePushToTalk=True
bUseGlobalVoice=False
bUseTeamVoice=False
bSavedGraphicOption=True
bMotionBlur=False
CultureName=ru
CustomInputSettins=(ActionKeyList=((ActionName="ToVehicleSeat_1",Keys=((Key=One,bCtrl=True))),(ActionName="ToVehicleSeat_2",Keys=((Key=Two,bCtrl=True))),(ActionName="ToVehicleSeat_3",Keys=((Key=Three,bCtrl=True))),(ActionName="ToVehicleSeat_4",Keys=((Key=Four,bCtrl=True))),(ActionName="ToVehicleSeat_5",Keys=((Key=Five,bCtrl=True))),(ActionName="Interact",Keys=((Key=E))),(ActionName="ToggleMap",Keys=((Key=M))),(ActionName="ToggleInventory",Keys=((Key=I),(Key=Tab))),(ActionName="ToggleCamera",Keys=((Key=V))),(ActionName="InGameMenu",Keys=((Key=Escape),(Key=Gamepad_Special_Right),(Key=Global_Menu),(Key=Global_Pause))),(ActionName="PushToTalk",Keys=((Key=T))),(ActionName="ToggleMuteVoiceChat",Keys=((Key=T,bCtrl=True))),(ActionName="HoldRotation",Keys=((Key=LeftAlt))),(ActionName="UseMedKit",Keys=((Key=Zero))),(ActionName="UseFirstAid",Keys=((Key=G))),(ActionName="UseBandage",Keys=((Key=¸))),(ActionName="UseBoostItem",Keys=((Key=Nine))),(ActionName="ToggleUI",Keys=((Key=U,bCtrl=True))),(ActionName="Fire",Keys=((Key=LeftMouseButton),(Key=Gamepad_RightTrigger))),(ActionName="Targeting",Keys=((Key=RightMouseButton),(Key=Gamepad_LeftTrigger))),(ActionName="Reload",Keys=((Key=R),(Key=Gamepad_FaceButton_Left))),(ActionName="NextWeapon",Keys=((Key=NumPadNine),(Key=Gamepad_FaceButton_Top),(Key=MouseScrollUp),(Key=Gamepad_DPad_Right))),(ActionName="Walk",Keys=((Key=NumPadSix))),(ActionName="Sprint",Keys=((Key=LeftShift))),(ActionName="Jump",Keys=((Key=SpaceBar),(Key=Gamepad_FaceButton_Bottom))),(ActionName="ToggleCrouch",Keys=((Key=LeftControl,bCtrl=True))),(ActionName="ToggleProne",Keys=((Key=Z))),(ActionName="Weapon_1",Keys=((Key=One))),(ActionName="Weapon_2",Keys=((Key=Two))),(ActionName="Weapon_3",Keys=((Key=Three))),(ActionName="Weapon_4",Keys=((Key=Four))),(ActionName="Weapon_5",Keys=((Key=Five))),(ActionName="ToggleFiringMode",Keys=((Key=B))),(ActionName="IncreaseZeroing",Keys=((Key=PageUp))),(ActionName="DecreaseZeroing",Keys=((Key=PageDown))),(ActionName="ToggleAutoRun",Keys=((Key=Equals))),(ActionName="ItemStackCountHandling",Keys=((Key=CapsLock))),(ActionName="PeekLeft",Keys=((Key=Q))),(ActionName="PeekRight",Keys=((Key=F))),(ActionName="Unarm",Keys=((Key=X))),(ActionName="Handbrake",Keys=((Key=SpaceBar))),(ActionName="VehicleBoost",Keys=((Key=LeftShift))),(ActionName="PreviousPlayer",Keys=((Key=PageDown))),(ActionName="NextPlayer",Keys=((Key=PageUp)))),AxisKeyList=((AxisName="MoveForward",Scale=1.000000,Keys=((Key=W),(Key=Gamepad_LeftY))),(AxisName="MoveForward",Scale=-1.000000,Keys=((Key=S))),(AxisName="MoveRight",Scale=1.000000,Keys=((Key=D),(Key=Gamepad_LeftX))),(AxisName="MoveRight",Scale=-1.000000,Keys=((Key=A))),(AxisName="VehicleMoveForward",Scale=1.000000,Keys=((Key=W),(Key=Gamepad_LeftY))),(AxisName="VehicleMoveForward",Scale=-1.000000,Keys=((Key=S))),(AxisName="VehicleMoveRight",Scale=1.000000,Keys=((Key=D),(Key=Gamepad_LeftX))),(AxisName="VehicleMoveRight",Scale=-1.000000,Keys=((Key=A)))),MouseSensitiveList=((MouseSensitiveName="Normal",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="VehicleDriver",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Targeting",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Scoping",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Scope4X",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Scope8X",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Scope15X",LastConvertedMouseSensitivity=0.020000)),bInvertMouse=False)
bUseVSync=False
ResolutionSizeX=1920
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1920
LastUserConfirmedResolutionSizeY=1080
WindowPosX=-1
WindowPosY=-1
FullscreenMode=1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
Version=1001
AudioQualityLevel=0
FrameRateLimit=472.000000
DesiredScreenWidth=1280
DesiredScreenHeight=720
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=53493644.000000
LastGPUBenchmarkResult=136.639221
LastCPUBenchmarkSteps=116.537979
LastCPUBenchmarkSteps=89155992.000000
LastGPUBenchmarkSteps=142.486176
LastGPUBenchmarkSteps=67.809341
LastGPUBenchmarkSteps=122.587845
LastGPUBenchmarkSteps=157.744354
LastGPUBenchmarkSteps=75.765030
LastGPUBenchmarkSteps=131.311890
LastGPUBenchmarkSteps=236.712723
LastGPUBenchmarkMultiplier=1.000000
Ñîõðàíÿåì ôàéë, äàëåå ïðàâîé êíîïêîé ìûøêè ïî ôàéëó «Ñâîéñòâà» è òàì ñòàâèì ãàëî÷êó â ïóíêò «òîëüêî äëÿ ÷òåíèÿ».
Ñëåäóþùèé ôàéë:
Scalability. Îòêðûâàåì ôàéë ñ ïîìîùüþ áëîêíîòà è âíîñèì òóäà ýòè ñòðî÷êè:
[ScalabilitySettings]
PerfIndexValues_ResolutionQuality="50 50 50 50"
[AntiAliasingQuality@0]
r.MSAA.CompositingSampleCount=1
[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=5
[ShadowQuality@0]
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=1
r.Shadow.MaxResolution=512
r.Shadow.RadiusThreshold=0.06
r.Shadow.DistanceScale=0.6
r.Shadow.CSM.TransitionScale=0
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
[FoliageQuality@0]
foliage.MinLOD=1
foliage.DensityScale=0
grass.DensityScale=0
r.ParticleLightQuality=0
Ñîõðàíÿåì ôàéë, äàëåå ïðàâîé êíîïêîé ìûøêè ïî ôàéëó «Ñâîéñòâà» è òàì ñòàâèì ãàëî÷êó â ïóíêò «òîëüêî äëÿ ÷òåíèÿ».
Äðóçüÿ, êòî áóäåò áðàòü ìîé êîíôèã, îáÿçàòåëüíî ïåðåä èãðîé ïîñìîòðèòå íà ðàñêëàäêó êëàâèàòóðû, ÿ ìåíÿë óïðàâëåíèå êëàâèøàìè. Åñëè âàì íóæíî ÷òî-òî ïîìåíÿòü â íàñòðîéêàõ â èãðå, òî ìîæíî ïðÿì â ïðîöåññå èãðû ñíÿòü ãàëî÷êó ñ ôàéëà GameUserSettings èçìåíèòü íàñòðîéêè â ñàìîé èãðå è ïîñëå íàæàòèÿ «ïðèìåíèòü» ïîñòàâèòü íàçàä íà ôàéë ãàëî÷êó «Òîëüêî äëÿ ÷òåíèÿ». Ïåðåçàïóñêàòü êëèåíò èãðû íå íóæíî. Íàñòðîéêè ïðèìåíÿòüñÿ è òàê.

Ïðî÷åå

ß áóäó îáÿçàòåëüíî äîïèñûâàòü äàííóþ ñòàòüþ ïî ìåðå ïîÿâëåíèÿ íîâîé èíôîðìàöèè.
Ñåé÷àñ ïèñàë íà ñêîðóþ ðóêó è âîçìîæíî óïóñòèë ÷òî-òî.
Íî â ëþáîì ñëó÷àå âñåì îãðîìíîå ñïàñèáî êòî ïîòðàòèë âðåìÿ íà ÷òåíèå ýòîé ñòàòüè.
Áóäó áëàãîäàðåí çà ïîääåðæêó ñòàòüè Âàøèìè êîììåíòàðèÿìè è ïàëüöàìè êâåðõó :)
Ìåíÿ ìîæíî íàéòè êàæäûé äåíü íà ñòðèìå twitch.tv
Äëÿ ëþáèòåëåé ïîèãðàòü â ÑÊÂÀÄû è ÄÓÎ åñòü äèñêîðä ãäå ñîáèðàåòñÿ óæå äîñòàòî÷íî ëþäåé, ìîè äðóçüÿ, ìîè ïîäïèñ÷èêè è ïðîâîäÿò âå÷åðà â ïðèÿòíîé êîìïàíèè íà ïðîñòîðàõ PUBG.
Âñåì äîáðà, çäîðîâüÿ è ìåãà ëåãêèõ è óäà÷íûõ Òîï÷èêîâ.
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