Êîñîëüíûå êàìàíäû CS GO

Íàñòðîéêè äëÿ áîòîâ

bot_kick — Óäàëÿåò âñåõ áîòîâ.
bot_add — Äîáàâëÿåò áîòà .
bot_add_ct — Äîáàâëÿåò áîòà ê êîíòð òåððîðèñò.
bot_add_t — Äîáàâëÿåò áîòà ê òåððîðèñò.
bot_knives_only — Âêëþ÷àåò áîòàì íîæè è îíè íå ìîãóò ñòðåëÿòü.
bot_dont_shoot 0 — Áîòû íå òðîãàþò âàñ.
bot_quota 1 — Ñêîëüêî áîòîâ áóäóò èãðàòü â ïðîòèâîïîëîæåííîé êîìàíäå.
bot_join_team — T Áîòû ïðèñîåäèíÿþòñÿ òîëüêî çà Ò.
bot_difficulty 3 — Íàñòðîéêà óðîâíÿ ñëîæíîñòè áîòîâ.
bot_all_weapons — Âåðíåò áîòàì âñ¸ îðóæèå.
bot_join_after_player 1 — Áîòû ïðèñîåäèíÿþòñÿ ïîñëå èãðîêà.
bot_show_battlefront 1 - Ïîêàçûâàåò íà offline êàðòå ìåñòà âñòðå÷.
bot_defer_to_human_goals — Ïðè çíà÷åíèè 1 áîòû áóäóò äåëàòü òî, ÷òî äîëæíû íà êàðòå ïî ñöåíàðèþ.
bot_defer_to_human_items 1 - Ïðè çíà÷åíèè 1 áîò áåðåò áîìáó, à ïðè 0 çíà÷åíèè äåëàòü ýòîãî íå ñòàíåò.
bot_crouch — Óñòàíîâèòå 1 è áîòû áóäóò ïåðåìåùàòüñÿ ïî êàðòå íà êîðòî÷êàõ. È âåñåëî è ïîëåçíî.
bot_chatter — Ñòàâèì çíà÷åíèå íà 1 è áîëüøå íå ñëûøèì êîìàíä îò áîòîâ. Ýòà êîìàíäà çàïðåùàåò áîòàì èñïîëüçîâàòü ðàäèî-÷àò.
bot_stop - Âñå áîòû ñòîÿò íà ìåñòå.
bot_pistols_only - Áîòû áåðóò òîëüêî ïèñòîëåòû.

Ãðàôè÷åñêèå íàñòðîéêè

r_cheapwaterend 0 — Ïðîðèñîâêà äíà è âîäû.
r_dynamic 0 — Äèíàìè÷åñêèå îòñâåòû îò îáúåêòîâ. (Def.1)
r_cheapwaterstart "0" (ïî äåôîëòó "0")
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_drawtracers_firstperson "1"
r_drawparticles "1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
safezonex "1.0"
safezoney "1.0"
r_farz "0"
r_radiosity "4" (ïî äåôîëòó "4")

Ãîëîñîâûå êîìàíäû

voice_enable 1 — Âêëþ÷èòü Ãîëîñîâîé ÷àò, äëÿ îòêëþ÷åíèå ãîëîñîâîãî ÷àòà 0.
voice_forcemicrecord 1 — Âêëþ÷èòü çàïèñü ãîëîñà.
voice_mixer_boost 0
voice_mixer_mute 0
voice_mixer_volume 1.0
voice_loopback 0 — Âûêëþ÷èòü âîñïðîèçâåäåíèå ãîëîñà íà ðÿäó ñ äðóãèìè èãðîêàìè.
voice_modenable 1 — Ãîëîñîâîé ÷àò â ìîäå.
voice_recordtofile 0 — Îòêëþ÷èòü ìèêðîôîííóþ çàïèñü â ôàéë.
voice_scale 1 — Óðîâåíü ãîëîñà äëÿ âñåõ.
volume 1.0 — Ãðîìêîñòü îáùåãî çâóêà.
windows_speaker_config 1 — Òèï äèíàìèêîâ Íàóøíèêè

Íàñòðîéêè äæîéñòèêà

joy_lowend 1 — Îïðåäåëÿåò âåëè÷èíó ôèçè÷åñêîãî äèàïàçîíà êîíòðîëëåðà, êîòîðûé Âû õîòèòå èñêëþ÷èòü êàê âíóòðåííþþ çîíó.
joy_lowend_linear 0.55
joy_lowmap 1 — Îïðåäåëÿåò âåëè÷èíó äåéñòâèòåëüíîãî äèàïàçîíà êîíòðîëëåðà, ñîïîñòàâëåííóþ âíóòðåííåé çîíå.
joy_movement_stick 0
joy_name joystick — Íàçâàíèå âàøåãî äæîéñòèêà.
joy_no_accel_jump 0
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_response_look 0 — Ðåæèì îòêëèêà äæîéñòèêà äëÿ âçãëÿäà.
joy_response_look_pitch 1
joy_response_move 1 — Ðåæèì îòêëèêà äæîéñòèêà äëÿ ïåðåäâèæåíèÿ.
joy_sensitive_step0 0.1
joy_sensitive_step1 0.4
joy_sensitive_step2 0.90
joy_sidesensitivity 1 — Îïðåäåëÿåò âåëè÷èíó ïåðåäâèæåíèÿ äæîéñòèêà, íåîáõîäèìóþ äëÿ ìàêñèìàëüíîé ñêîðîñòè ïåðåäâèæåíèÿ èç ñòîðîíû â ñòîðîíó.
joy_sidethreshold 0.15 — Îïðåäåëÿåò ìåðòâóþ çîíó äëÿ ïåðåäâèæåíèÿ èç ñòîðîíû â ñòîðîíó.
joy_wingmanwarrior_centerhack 0 — Èñïðàâëÿåò ïðîáëåìó öåíòðèðîâàíèÿ ñ äæîéñòèêîì Wingman Warrior.
joy_wingmanwarrior_turnhack 0 — Èñïðàâëÿåò ïðîáëåìó âðàùåíèÿ ñ äæîéñòèêîì Wingman Warrior.
joy_yawsensitivity -1 — Îïðåäåëÿåò ñêîðîñòü èëè êîýôôèöèåíò, èñïîëüçóåìûé ïðè îáçîðå âëåâî èëè âïðàâî.
joy_yawthreshold 0.15 — Îïðåäåëÿåò ìåðòâóþ çîíó äëÿ îáçîðà âëåâî èëè âïðàâî.
joystick 0 — Âûêëþ÷èòü äæîéñòèê.
lookspring 0 — Âûêëþ÷èòü àâòîìàòè÷åñêóþ öåíòðîâêó ïðèöåëà.
lookstrafe 0 — Îòêëþ÷èòü âîçìîæíîñòü ñòðåéôèòüñÿ ìûøêîé.

Íàñòðîéêè Çâóêà

dsp_enhance_stereo 1 — Ýôôåêò ðàñøèðåíèÿ ñòåðåîáàçû. (!D.0)
dsp_mix_max 0.9
dsp_slow_cpu 0 — Âûñîêîå êà÷åñòâî çâóêà.
dsp_volume 1.0 — Âêëþ÷èòü çâóê.
snd_mixahead 0.1 — Ðàçìåð çâóêîâîãî áóôåðà. (!Z 0.1)
snd_musicvolume 0.000000 — Ãðîìêîñòü ìóçûêè.
snd_rebuildaudiocache — Ïåðåñòðîèòü âñå çâóêîâûå êýøè èç ñïèñêà ðåñóðñîâ.
suitvolume 0 — Óìåíüøåíèå ãðîìêîñòè âûñòðåëîâ. (!D. 0.25).
volume "1.0" — ãðîìêîñòü îáùåãî çâóêà.
voice_scale "1" — óðîâåíü ãîëîñà äëÿ âñåõ.
voice_loopback "0" — âûêëþ÷èòü âîñïðîèçâåäåíèå ãîëîñà íà ðÿäó ñ äðóãèìè èãðîêàìè.
voice_modenable "1" — ãîëîñîâîé ÷àò â ìîäå.
voice_recordtofile "0" — îòêëþ÷èòü ìèêðîôîííóþ çàïèñü â ôàéë.
voice_enable "1" — âêëþ÷èòü ãîëîñîâîé ÷àò.
voice_forcemicrecord "1" — âêëþ÷èòü çàïèñü ìèêðîôîíà.
snd_ducking_off "1"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_musicvolume "0.000000" — ãðîìêîñòü ìóçûêè.
snd_mute_losefocus "1"
snd_pitchquality "1"
snd_rear_speaker_scale "1.0"
ss_splitmode "0"
snd_rebuildaudiocache — ïåðåñòðîèòü âñå çâóêîâûå êýøè èç ñïèñêà ðåñóðñîâ.
soundscape_flush
suitvolume "0" — óìåíüøåíèå ãðîìêîñòè âûñòðåëîâ. (ïî äåôîëòó "0.25").

Êîìàíäû, êîòîðûå ëó÷øå íå òðîãàòü

cl_bobcycle 0.98 — Óñòàíàâëèâàåò ÷àñòîòó ðàñêà÷èâàíèÿ èçîáðàæåíèÿ ó èãðîêà ïðè áåãå (Def.98)
cl_bobup 0.5 — Óñòàíàâëèâàåò êîëè÷åñòâî ïîäñêàêèâàíèé èçîáðàæåíèÿ èãðîêà ïðè áåãå (Def. 0.5)
cl_drawhud 1 — Âêëþ÷èòü ìåíþ HUD (Def. 1)
cl_extrapolate 1 — Ïðîñòîå ëèíåéíîå ïðåäñêàçàíèå ïîçèöèé îáúåêòîâ íà îñíîâå èñòîðèè èõ ïîâåäåíèÿ ðàíåå. (Def. 1)
cl_extrapolate_amount 0.20 — Ýêñòðàïîëÿöèÿ ñîâåðøàåòñÿ òîëüêî äëÿ ïîòåðè ïàêåòîâ äî 0.20 ñåêóíäû
cl_predict 1 — Ïðîèçâîäèò ïðîãíîçèðîâàíèå äâèæåíèé èãðîêà íà ñòîðîíå êëèåíòà. (Def. 1)
cl_phys_timescale 1.0 — Óñòàíàâëèâàåò ìàñøòàá âðåìåíè íà ñòîðîíå êëèåíòà (Def. 1.0)
cl_removedecals 0 — Íå óäàëÿòü äåòàëè èç îáúåêòà ïîä ïðèöåëîì (Def. 0)
cl_wpn_sway_scale 1.0 — Àìïëèòóäà àíèìàöèè ìîäåëè îðóæèÿ ïðè ñòðåëüáå. (Def. 1.0)
mat_fastnobump 0 — Âûêëþ÷èòü áûñòðûé àëãîðèòì îòðèñîâêè îáúåìíûõ òåêñòóð (Def. 0)
mat_frame_sync_enable 1 — Ðàçðåøèòü ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ (Def.1).
mat_frame_sync_force_texture 0 — Ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ äëÿ áëîêèðîâêè óïðàâëÿåìûõ òåêñòóð (Def.0)
mat_tonemap_algorithm 1 — Ñòàðûé àëãîðèòì ïðîðèñîâêè êàðò (Def.1)
net_fakeloss 0 — Èìèòàöèÿ ïîòåðè ïàêåòîâ â ïðîöåíòîì êîëè÷åñòâå (Def. 0)
r_modelwireframedecal 0 — Íå ïîêàçûâàòü ïîâðåæäåíèÿ ïðîòèâíèêó. (Def.0)

Êîìàíäû äëÿ âçàèìîäåéñòâèÿ ñ êàðòîé

mp_afterroundmoney "16000" — êîëè÷åñòâî äåíåã â ðàóíäå.
mp_timelimit "15" — îãðàíè÷åíèå ïî âðåìåíè.
mp_autoteambalance 0 — áàëàíñèðîâêà êîìàíäû "0" âûêë ,"1" âêë.
mp_limitteams 0 — ëèìèò êîìàíä "0".
mp_maxrounds "30" — ìàêñèìàëüíîå êîëè÷åñòâî ðàóíäîâ.
mp_restartgame "1" — ïåðåçàïóñêàåò ìàò÷.
mp_freezetime "0" — (çàìîðîçêà ïåðåäâèæåíèÿ) íà ðåñïàóíå â íà÷àëå ðàóíäà.
mp_autokick "1" — àâòîìàòè÷åñêè êèêàòü ñ ñåðâåðà.
mp_c4timer "35" — âðåìÿ çà êîòîðîå âçðûâàåòñÿ áîìáà â ñåêóíäàõ.
mp_buytime "45" — âðåìÿ íà çàêóïêó â ñåêóíäàõ.
mp_startmoney "800" — äåíüãè â íà÷àëå êàðòû.
map de_dust2 — Çàïóñê êàðòû.
mp_warmup_end — Âûêëþ÷àåò ðàçìèíêó.
mp_warmup_pausetimer 1 — Áåñêîíå÷íàÿ ðàçìèíêà.
mp_warmuptime 90 — Âðåìÿ äëèòåëüíîñòè ðàçìèíêè.
ammo_grenade_limit_total 5 — Êîë-âî ìàêñ âìåñòèìîñòè ãðàíàò.
mp_autobalance 0 — Âûêëþ÷àåò àâòî-áàëàíñ.
mp_drop_knife_enable 1 - Ðàçðåøàåò âûêèäûâàòü íîæ.
mp_maxmoney - Ëèìèò äåíåã.
mp_randomspawn 1 - Respawn ïî âñåé êàðòå.
mp_roundtime 30 - Âðåìÿ ðàóíäà. (Â ìèíóòàõ)
mp_teamflag_1 RU - óñòàíàâëèâàåò ôëàã Ðîññèè 1îé êîìàíäå.
mp_teamflag_1 US - óñòàíàâëèâàåò ôëàã ÑØÀ 1îé êîìàíäå.
mp_teamflag_2 SE - óñòàíàâëèâàåò ôëàã Øâåäîâ 2îé êîìàíäå.
mp_teamname_1 IBUYPOWER - óñòàíàâëèâàåò íàçâàíèå iBUYPOWER 1 êîìàíäå.
mp_teamname_2 FNATIC - óñòàíàâëèâàåò íàçâàíèå Fnatic 2 êîìàíäå.
mp_teamlogo_1 IBP - óñòàíàâëèâàåò ëîãîòèï iBIUYPOWER 1 êîìàíäå.
mp_teamlogo_2 FNTC - óñòàíàâëèâàåò ëîãîòèï Fnatic 2 êîìàíäå.

Íàñòðîéêè Ìûøè

m_customaccel 0 — Ïîëüçîâàòåëüñêîå óñêîðåíèå ìûøè.
m_customaccel_exponent 0 — Âûêëþ÷èòü èçìåðåíèå êîýôôèöèåíòà ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè.
m_customaccel_max 0 — Ìàêñèìàëüíûé êîýôôèöèåíò ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè.
m_customaccel_scale 0.04 — Ïîëüçîâàòåëüñêîå çíà÷åíèå àêñåëåðàöèè ìûøêè.
m_forward 1 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè äâèæåíèÿ âïåðåä ìûøè.
m_mouseaccel1 0 — Windows óñêîðåíèå ìûøêè, ïåðâîíà÷àëüíûé ïîðîã (2x äâèæåíèÿ).
m_mouseaccel2 0 — Windows óñêîðåíèå ìûøêè, ñðåäíèé ïîðîã (4x äâèæåíèÿ).
m_mousespeed 1 — Êîýôôèöèåíò óñêîðåíèÿ ìûøè â Windows.
m_pitch 0.022 — Ìûøêà èíâåðñèðîâàííàÿ. (Îòêëþ÷åíî) (!D. 0.022)
m_rawinput 1 — Ïðÿìîå ïîäêëþ÷åíèå ìûøêè èãíîðèðóÿ íàñòðîéêè ïàíåëü óïðàâëåíèÿ ÎÑ.(!D.0)
m_side 0.8 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïåðåìåùåíèÿ ó ìûøè.
m_yaw 0.022 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïîâîðîòîâ âëåâî-âïðàâî.

Ìîäåëè ðóêè ñ îðóæèåì

viewmodel_fov 65 — Çà ïðèáëèæåíèå/îòäàëåíèå ìîäåëè îðóæèÿ íà ýêðàíå. (Def. 60)
viewmodel_offset_x — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè õ.
viewmodel_offset_y — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè ó.
viewmodel_offset_z — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè z.
viewmodel_presetpos 0 - Ãîòîâûå óæå ðàñïîëîæåíèÿ ðóê îò CS:GO. (1.2.3)
cl_viewmodel_shift_left_amt - ?
cl_viewmodel_shift_right_amt - Äâèæåòñÿ (Îò çàâèñèìîñòè ðàñïîëîæåíèÿ ðóê, ñ ïðàâî èëè ñëåâî) Áîëåå âïðàâî èëè âëåâî.
cl_bob_lower_amt - Ïîäæèìàåòñÿ ê ñåáå îðóæèå.
cl_bobamt_lat - Êà÷àåò îðóæèå. (Ïðÿìîëèíåéíî)
cl_bobamt_vert - Êà÷àåò îðóæèå. (Âïðàâî, âëåâî)
cl_righthand 1 — Îðóæèå â ïðàâîé ðóêå.
cl_righthand 0 — Îðóæèå â ëåâîé ðóêå.

Íàñòðîéêè ãðàôèêè

mat_autoexposure_max 3 — Ìàêñèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_autoexposure_min 0.5 — Ìèíèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_debug_postprocessing_effects 0 — Íå ïîêàçûâàòü ïîñòïðîöåññèíãîâûå àëãîðèòìû â êâàäðàíòàõ ýêðàíà. (Def.0)
mat_disable_bloom 1 — Âûêëþ÷èòü bloom ýôôåêò (Def.0)
mat_monitorgamma 2.2 — Ãàììà.(Def 2.2) 1.6 - 2.6
mat_queue_mode 2 — Âêëþ÷èòü ìíîãîÿäåðíûé ðåíäåðèíã. (Def. -1)
mat_savechanges — Ñîõðàíèòü íàñòðîéêè âèäåî â ðååñòðå windows.
mat_setvideomode 1920 1080 1 — Ðàçðåøåíèå ýêðàíà 1920 íà 1080
muzzleflash_light 0 — Îòêëþ÷èòü äèíàìè÷åñêèé (îòðàæåííûé) ñâåò îò âñïûøåê.
Íàñòðîéêè ñîåäèíåíèÿ

Íàñòðîéêè ñîåäèíåíèÿ ñ èíòåðíåòîì

net_channels 0 — Îòîáðàçèòü èíôîðìàöèþ î êàíàëå â êîíñîëè (òà æå ñàìàÿ èíôîðìàöèÿ ÷òî è ó êîìàíäû net_graph).
net_graph 1 — Âêëþ÷èòü ïàíåëü èíôîðìàöèè î ñîåäèíåíèè.
net_graphheight 40 — Âûñîòà net_graph ïàíåëè.
net_graphmsecs 400 — Èçìåíåíèÿ ñêîðîñòè îáíîâëåíèÿ áëîêà.
net_graphpos 1 — Ìåñòî ïîëîæåíèå net_graphà.
net_graphproportionalfont 0.5 — Ðàçìåð net_graph.
net_graphshowinterp 1 — Ïîêàçûâàåò ñòðîêó èíòåðïîëÿöèè.
net_graphshowlatency 1 — Ðèñóåò ãðàôèê Ping è ïàêåòîâ.
net_graphsolid 1 — Âûêëþ÷èòü ïðîçðà÷íîñòü ëàãîìåðà.
net_graphtext 1 — Âêëþ÷èòü òåêñò â áëîêå.
net_maxroutable 1260 — Ìàêñèìàëüíàÿ ôðàãìåíòàöèÿ â áàéòàõ íà ïàêåò.
net_scale 5 — Ðàçìåð ãðàôèêà.
net_steamcnx_allowrelay 1
net_allow_multicast "1"
net_splitpacket_maxrate "15000" (ïî äåôîëòó "15000")
npc_height_adjust "1" (ïî äåôîëòó "1")
option_duck_method "0" — óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó ïðèñåäàíèÿ. (ïî äåôîëòó "0")
option_speed_method "0" — óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó áåãà. (ïî äåôîëòó "0")
password "" — òåêóùèé ïàðîëü äîñòóïà ê ñåðâåðó.
option_duck_method 0 — Óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó ïðèñåäàíèÿ. (!D. 0)
option_speed_method 0 — Óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó áåãà. (!D. 0)
rate 30000 — Êîëè÷åñòâî áàéòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà çà ñåêóíäó.
play_distance "1"
player_botdifflast_s "2"
player_gamemodelast_m "0"
player_gamemodelast_s "0"
player_gametypelast_m "0"
player_gametypelast_s "0"
player_last_leaderboards_filter "0"
player_last_leaderboards_mode "0"
player_last_leaderboards_panel "0"
player_last_medalstats_category "0"
player_last_medalstats_panel "0"
player_maplast_m "0"
player_maplast_s "0"
player_medalstats_most_recent_time "0"
player_teamplayedlast "3"

Îáùèå íàñòðîéêè êëèåíòà èãðû

cl_allowdownload 1 — Ñêà÷èâàíèå êàðò, ìîäåëåé è äåòàëåé ñ ñåðâåðà ïðè ïîäêëþ÷åíèè.
cl_allowupload 0 — Âûêëþ÷èòü çàãðóçêó êàðò, ìîäåëåé è äåòàëåé íà ñåðâåð ïðè ïîäêëþ÷åíèè.
cl_autohelp 0 — Âûêëþ÷èòü ïîäñêàçêè. (Def.1)
cl_autowepswitch 0 — Îòêëþ÷èòü àâòîìàòè÷åñêóþ ñìåíó ïîäîáðàííîãî îðóæèÿ. (Def.1)
cl_chatfilters 63 — Ôèëüòð ÷àòà.
cl_class default — Âûáîð ñêèíà èãðîêà. (Def)
cl_clearhinthistory 1 — Î÷èùàåò ïàìÿòü ïîäñêàçîê íà ñòîðîíå êëèåíòà.
cl_cmdrate 128 — Êîëè÷åñòâî ïàêåòîâ, êîòîðûå êëèåíò ìîæåò îòîñëàòü ñåðâåðó.
cl_crosshairalpha 255.000000 — Ïðîçðà÷íîñòü ïðèöåëà. (!D.200)
cl_crosshaircolor 5 — 0-Çåëåíûé; 1-Êðàñíûé; 2-Òåìíî-ñèíèé; 3-Æåëòûé; 4-Ñâåòëî-ãîëóáîé; 5-Öâåò ïðèöåëà íàçíà÷àåòñÿ êîìàíäàìè RGB.
cl_crosshaircolor_r 60 — Öâåò ïðèöåëà. (Red)
cl_crosshaircolor_b 80 — Öâåò ïðèöåëà. (Blue)
cl_crosshaircolor_g 240 — Öâåò ïðèöåëà. (Green)
cl_crosshairdot 1 — Òî÷êà â öåíòðå ïðèöåëà. (Def.0)
cl_crosshairscale 0 — Íè÷åãî íå äåëàåò. :D. (Def.0)
cl_crosshairsize 0.0 — Ðàçìåð ïðèöåëà. (Def.6)
cl_crosshairstyle 1 — Ìåíÿåò òèïû ïðèöåëà. (Def.0)
cl_crosshairthickness 1 — Òîëùèíà ïðèöåëà. (Def.0.5)
cl_crosshairusealpha 1 — Âêëþ÷èòü/âûêëþ÷èòü îïöèþ ïðîçðà÷íûé ïðèöåë.
cl_crosshairgap 1 - Äàííàÿ êîìàíäà ðåãóëèðóåò ðàçìåð îêíà ìåæäó äåëåíèÿìè ïðèöåëà, ïî óìîë÷àíèþ ñòîèò 0.
cl_crosshairgap_useweaponvalue 1 - îïðåäåëÿåò ðàçðûâ ïåðåêðåñòèÿ ïðèöåëà ïðè ñìåíå îðóæèÿ. (ïî óìîë÷àíèþ âûêëþ÷åíà, ðàáîòàåò ñî ñòèëÿìè 4 è 5)
cl_crosshair_sniper_width - Îòâå÷àåò çà òîëùèíó ïðè zoom'å ó awp.
cl_debugrumble 0 — Îòêëþ÷àåò Âêëþ÷àåò Rumble îòëàäêè.
cl_detail_avoid_force 0.0 — ? (Def.0)
cl_detail_avoid_radius 0 — Ðàäèóñ íà êîòîðîì áóäåò âèäåí âñÿêèé õëàì.
cl_detail_avoid_recover_speed 0 — ? (Def.0)
cl_detail_max_sway 0 — Ðàññòîÿíèå íà êîòîðîì áóäåò âèäåí ìóñîð.
cl_disablefreezecam 1 — Óáðàòü ýêðàí ñìåðòè. (Def.0)
cl_downloadfilter nosounds — Îïðåäåëÿåò, êàêèå ôàéëû ìîãóò áûòü çàãðóæåíû ñ ñåðâåðà. (all:Çàãðóæàòü âñå ôàéëû, none:Íå çàãðóæàòü ôàéëû, nosounds:Íå çàãðóæàòü çâóêè).
cl_dynamiccrosshair 0 — Âêëþ÷åíèå äèíàìè÷åñêîãî ïðèöåëà — ðàñøèðÿåòñÿ íà õîäó è â ïðûæêå. (Def.0).
cl_fixedcrosshairgap 3 — Ðàçìåð íîâîãî ïðèöåëà. (!D.0) [CSGO]
cl_forcepreload 1 — Çàãðóçêà èíôîðìàöèè î òåêñòóðàõ è ìîäåëÿõ â íà÷àëå êàðòû. (!D.0)
cl_freezecampanel_position_dynamic 1.
cl_interp 0.0299 — Âðåìåííîé ïðîìåæóòîê, ÷åðåç êîòîðûé ïðîèñõîäèò èíòåðïîëÿöèÿ. (!D.1)
cl_interp_ratio 1 — ×èñëî ïðîìåæóòêîâ ìåæäó èíòåðïîëèðîâàíèåì ìèðà. (!D. 2)
cl_lagcompensation 1 — Ïðîèçâîäèò êîìïåíñàöèþ ëàãîâ íà ñòîðîíå ñåðâåðà.
cl_language russian — ßçûê èãðû. (!D. english )
cl_logofile materials/vgui/logos/t1.vtf — Ïóòü ê òâîåìó ñïðåþ.
cl_mouselook 1 — Óñòàíîâèòå çíà÷åíèå 1, ÷òîáû îãëÿäûâàòüñÿ ïðè ïîìîùè ìûøè, 0 – ïðè ïîìîùè êëàâèàòóðû.
cl_observercrosshair 1 — Îòîáðàæàòü ïðèöåë â ðåæèìå íàáëþäåíèÿ. (!D. 1).
cl_playerspraydisable 0 — Âêëþ÷èòü îòîáðàæåíèå ñïðååâ èãðîêîâ.
cl_predictweapons 1 — Ïðîèçâîäèò ïðîãíîçèðîâàíèå ýôôåêòîâ îðóæèÿ íà ñòîðîíå êëèåíòà. (!D. 1)
cl_resend 6 — Âðåìÿ ÷åðåç, êîòîðîå áóäåò ïîñëàí ïàêåò åñëè ïðåäûäóùèé íå äîøåë.
cl_rumblescale 0 — Øêàëà ÷óâñòâèòåëüíîñòè Rumble ýôôåêòà. (!D.1.0)
cl_scalecrosshair 1 — Âêëþ÷àåò âîçìîæíîñòü èçìåíåíèÿ ðàçìåðà.
cl_show_scaleform_achievement_popups 1.
cl_showerror 0 — Çàêðûòü îêíî îøèáêè ïðåäñêàçàíèÿ.
cl_showfps 0 — Íå îòîáðàæàòü èíäèêàòîð FPS ââåðõó ýêðàíà.
cl_showhelp 0 — Ïîìîùü íà ýêðàíå. (!D.1)
cl_showloadout 0
cl_showpluginmessages 1 — Ïîçâîëÿåò ïëàãèíàì óñòàíîâëåííûì íà ñåðâåðå ïîêàçûâàòü âàì ñîîáùåíèÿ. (ðåêëàìà è ò.ä.).
cl_soundfile sound/player/jingle.wav — Ôàéë çâóêà çâîíà.
cl_spec_mode 6 — Ðåæèì ñïåêòàòîðà. (!D.1) 4 — Îò ëèöà èãðîêà. 5 — Ïðèâÿçêà ëåòàþùåé êàìåðû ê èãðîêó. 6 — Ëåòàþùèé ðåæèì.
cl_team default — Âûáîð êîìàíäû ïðè îñóùåñòâëåííîì ïîäêëþ÷åíèè ê èãðå.
cl_teamid_overhead_name_alpha 240
cl_teamid_overhead_name_fadetime 0.5
cl_timeout 25 — Åñëè ñåðâåð íå îòâå÷àåò â òå÷åíèå óêàçàííîãî âðåìåíè, ïðîèñõîäèò àâòîìàòè÷åñêîå îòêëþ÷åíèå. (!D. 30)
cl_updaterate 128 — Êîëè÷åñòâî ïàêåòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà.
closecaption 0 — Ñóáòèòðû.
closeonbuy 0 — çàêðûâàåò ìàãàçèí ïîñëå ïîêóïêè.
con_enable 1 — Àêòèâàöèÿ êîíñîëè. (!D. 1)
crosshair 1 — Âêëþ÷èòü ïðèöåë. (!D. 1)
clientport 27005 — Êëèåíòñêèé ïîðò. (!D.27005)

Ñåðâåðíûå êîìàíäû

sv_forcepreload 1 — Ïîäêëþ÷åíèå èãðîêîâ äîñòóïíî òîëüêî ïîñëå ïîëíîé çàãðóçêè ñåðâåðà.
sv_lan 0 — Èíòåðíåò ñåðâåð.
sv_log_onefile 0
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_logflush 0
sv_logsdir logs
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_pvsskipanimation 1
sv_skyname sky_dust — ? (Def. sky_dust)
sv_specaccelerate 5
sv_specnoclip 1 — Èãðîê â ðåæèìå spectator ìîæåò ïðîëåòàòü ÷åðåç ñòåíû è îáúåêòû. (D.0).
sv_specspeed 1.5 — Ñêîðîñòü ïåðåäâèæåíèÿ â ðåæèìå spectator.
sv_unlockedchapters 99 — Allows rotation of backgrounds.
sv_visiblemaxplayers 32 — Ìàêñèìàëüíîå ÷èñëî èãðîêîâ íà êàðòå.
sv_voiceenable 1
sv_cheats 0 — 1 âêëþ÷àåò âîçìîæíîñòü èñïîëüçîâàòü ÷èòû.
sv_showimpacts1 - Ïîêàçûâàåò ïðîñòðåëû.
sv_grenade_trajectory 1 - Ïîêàçûâàåò òðàåêòîðèþ âûáðîñà ãðàíàò.
sv_gravity - Îòâå÷àåò çà ãðàâèòàöèþ. (×åì ìåíüøå, òåì ãðàâèòàöèÿ âûøå)
Sky list
sv_skyname sky_borealis01
sv_skyname sky_day01_01
sv_skyname sky_day01_04
sv_skyname sky_day01_05
sv_skyname sky_day01_06
sv_skyname sky_day01_07
sv_skyname sky_day01_08
sv_skyname sky_day01_09
sv_skyname sky_day02_02
sv_skyname sky_day02_03
sv_skyname sky_day02_04
sv_skyname sky_day02_05
sv_skyname sky_day02_06
sv_skyname sky_day02_07
sv_skyname sky_day03_01
sv_skyname sky_day03_02
sv_skyname sky_day03_03
sv_skyname sky_day03_06
sv_skyname sky_wasteland02
sv_skyname assault
sv_skyname cx
sv_skyname de_cobble
sv_skyname de_cobble_hdr
sv_skyname de_piranesi
sv_skyname hav
sv_skyname italy
sv_skyname jungle
sv_skyname militia_hdr
sv_skyname office
sv_skyname sky_dust
sv_skyname tides
sv_skyname train
sv_skyname sky_dod_01_hdr
sv_skyname sky_dod_02_hdr
sv_skyname sky_dod_03_hdr
sv_skyname sky_dod_06_hdr
sv_skyname sky_dod_08_hdr
sv_skyname sky_dod_09_hdr
sv_skyname sky_dod_10_hdr
sv_skyname cs_baggage_skybox_
sv_skyname vertigo_hdr
sv_skyname cs_tibet
sv_skyname vertigoblue_hdr
Ðàáîòàåò òîëüêî â ðåæèìå "LAN" è ñ âêëþ÷åííûì sv_cheats 1

Ñöåíà

scene_showfaceto 0 — Ïðè ïðîèãðûâàíèè ñöåíû, íå îòîáðàæàòü íàïðàâëåíèÿ ôàñåòíûõ ñîáûòèé. (Def. 0)
scene_showlook 0 — Ïðè ïðîèãðûâàíèè, íå îòîáðàæàòü íàïðàâëåíèÿ ñîáûòèé ïðîñìîòðà. (Def. 0)
scene_showmoveto 0 — Íå îòîáðàæàòü êîíå÷íóþ òî÷êó âî âðåìÿ äâèæåíèÿ. (Def. 0)
scene_showunlock 0 — ? (Def. 0)
sk_autoaim_mode "1"
sfcrosshair 1 — Ñòàðûé ïðèöåë CS Source.
skill 3 — Ïàðàìåòð îòâå÷àþùèé çà ñëîæíîñòü èãðû. 0 - 3

Êîìàíäû al

ai_report_task_timings_on_limit "0" (ïî äåôîëòó "0")
ai_think_limit_label "0" (ïî äåôîëòó "0")

Budget êîìàíäû

budget_averages_window "0" — îòîáðàæåíèå êàäðîâ ïàíåëè.
budget_background_alpha "0" — óðîâåíü ïðîçðà÷íîñòè ïàíåëè.
budget_bargraph_background_alpha "128" — ïðîçðà÷íîñòü ôîíà ïàíåëè. (ïî äåôîëòó "128")
budget_bargraph_range_ms "16.6666666667" — ãðàíèöà äèàãðàììû â ñåêóíäàõ. (ïî äåôîëòó "16")
budget_history_numsamplesvisible "0" — êîëè÷åñòâî ñåãìåíòîâ äëÿ ïðîðèñîâêè äèàãðàììû. (ïî äåôîëòó "100")
budget_panel_bottom_of_history_fraction "25"
budget_panel_height "350" — âûñîòà ïàíåëè.
budget_panel_width "550" — øèðèíà ïàíåëè.
budget_panel_x "0" — ïîëîæåíèå âåëè÷èíû. "x"
budget_panel_y "50" — ïîëîæåíèå âåëè÷èíû. "y"
budget_peaks_window "0" — (ïî äåôîëòó "30")
budget_show_averages "0" — çíà÷åíèå ñòàòèñòèêè.
budget_show_history "0" — âêëþ÷èòü/âûêëþ÷èòü ãðàôèê. (ïî äåôîëòó "1")
budget_show_peaks "0" — îòêëþ÷àåò îòîáðàæåíèÿ ïèêîâ â ñòàòèñòèêå.

Íàñòðîéêè FPS

fps_max 300 — Îãðàíè÷åíèå FPS (Def. 300) îò 0 - íå îãðàíè÷åíî
func_break_max_pieces 0 — Êîë-âî îñêîëêîâ îò ÿùèêîâ, áóòûëîê, áî÷åê. (Def.15)
fps_max_menu 120 - Ìàêñ. êîë-âî ôïñ â ãëàâíîì ìåíþ

HUD

hud_scaling 0.85 — Íàñòðîéêè ìåíþ ïîêàçà âðåìåíè, æèçíè è äðóãèõ ìåíþ.
hud_showtargetid 1 — Îòîáðàæàòü ïðè íàâåäåíèè íà èãðîêà åãî íèê.
hud_takesshots 0 — Àâòî ñêðèíøîò tab â êîíöå êàðòû.
cl_hud_radar_scale - Ðàçìåð .
cl_hud_playercount_pos
cl_hud_playercount_showcount
cl_hud_color - Öâåò
cl_hud_bomb_under_radar
cl_hud_healthammo_style

CC

cc_lang — ßçûê ñóáòèòðîâ. (ïî óìîë÷àíèþ – ÿçûê ïîëüçîâàòåëüñêîãî èíòåðôåéñà)
cc_linger_time 1.0 — Âðåìÿ çàäåðæêè ñóáòèòðîâ.
cc_predisplay_time 0.25 — Çàäåðæêà ïåðåä îòîáðàæåíèåì ñóáòèòðîâ.
cc_subtitles 0 — Åñëè âêëþ÷åíî, òî çâóêîâûå ýôôåêòû íå áóäóò îòîáðàæàòüñÿ â ñóáòèòðàõ, òîëüêî ðå÷ü. (íàïðèìåð, íå áóäóò îòîáðàæàòüñÿ çâóêè ðàíåíèÿ èãðîêà).

Mat - Ãðàôè÷åñêèå Íàñòðîéêè

mat_accelerate_adjust_exposure_down "0"
mat_autoexposure_max "3" — ìàêñèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_autoexposure_min "0.5" — ìèíèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_bloomamount_rate "0"
mat_colcorrection_forceentitiesclientside "0"
mat_debug_postprocessing_effects "0" — íå ïîêàçûâàòü ïîñòïðîöåññèíãîâûå àëãîðèòìû â êâàäðàíòàõ ýêðàíà. (ïî äåôîëòó "0")
mat_dynamic_tonemapping "0"
mat_disable_bloom "1" — âûêëþ÷èòü bloom ýôôåêò. (ïî äåôîëòó."0")
mat_monitorgamma "2.2" — ãàììà. (D "2.2") 1.6 (ñâåòëûé) — 2.6 (òåìíûé)
mat_monitorgamma_tv_enabled "0"
mat_powersavingsmode "0"
mat_spewalloc "0"
mat_queue_mode "2" — âêëþ÷èòü ìíîãîÿäåðíûé ðåíäåðèíã. (-1=default, 0=synchronous single thread, 1=queued single threaded mode, 2=uses multi-threaded mode)
mat_savechanges — ñîõðàíèòü íàñòðîéêè âèäåî â ðååñòðå Windows.
mat_setvideomode "1920 1080 1" — ðàçðåøåíèå ýêðàíà 1920 íà 1080.
mat_texture_list_content_path ""
mc_accel_band_size "0.5"
mc_dead_zone_radius "0.06"
mc_max_pitchrate "100.0"
mc_max_yawrate "230.0"
mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
muzzleflash_light "0" — îòêëþ÷èòü äèíàìè÷åñêèé (îòðàæåííûé) ñâåò îò âñïûøåê.
mat_postprocess_enable 0 — Âûêëþ÷àåò îòòåíêè ÷åðíîãî â íà÷àëå ðàóíäà, è â ïåðèóäå ðàóíäà òîëüêî óæå íàâåðõó.

Ñèñòåìíûå íàñòðîéêè

sys_antialiasing "6" — ñãëàæèâàíèå 1.
sys_aspectratio "-1"
sys_refldetail "0"

Àäìèíñêèå êîìàíäû - Sm

sm_admin -Ïîêàçûâàåò ìåíþ àäìèíà.
sm_help <êîìàíäà> -Âûäàåò ñïèñîê âñåõ êîìàíä ñ èõ îïèñàíèåì, òàêæå ìîæíî óêàçàòü êîíêðåòíóþ êîìàíäó.
sm_who -Ïîêàçûâàåò âñåõ èãðîêîâ ñåðâåðà è èõ ïðàâà äîñòóïà.
sm_vote <âîïðîñ> [îòâåò1] [îòâåò2] [îòâåò3] -ñîáñòâåííî àäìèíñêèé âîïðîñ ñ âàðèàíòàìè îòâåòîâ.
sm_kick (íèê) (ïîÿñíåíèå ïðè÷èíû êèêà) -ñîáñòâåííî êèê ñ îïèñàíèåì ïðè÷èíû. (áåç ñêîáî÷åê).
sm_addban <âðåìÿ> <steamid> [ïðè÷èíà] -Áàí ïî SteamID.
sm_unban <SteamID> -Ðàçáàíèòü èãðîêà ïî Steam ID.
sm_chat <ñîîáùåíèå> -Ïðèâàòíûé ÷àò äëÿ àäìèíîâ, ñîîáùåíèÿ âèäÿò òîëüêî àäìèíû.
sm_psay <íèê> <ñîîáùåíèå> -Ïîñûëàåò ïðèâàòíîå ñîîáùåíèå.
sm_say <ñîîáùåíèå> -Ñîîáùåíèå âñåì èãðîêàì îò àäìèíà.
sm_msay - ïèñàòü áåëûì öâåòîì.

Òåêñòóðû è ZBlock

exture_budget_background_alpha "9999999" (ïî äåôîëòó "128")
texture_budget_panel_bottom_of_history_fraction "25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
tr_best_course_time "0"
tr_completed_training "0"
setinfo zb_wantautocashcalling 1 — Èñïîëüçîâàòü àâòîìàòè÷åñêèé âûçîâ èíôîðìàöèè î êîëè÷åñòâå äåíåã

+

+attack — îãîíü èç îðóäèÿ.
+attack2 — âòîðè÷íîå äåéñòâèå. (äëÿ âèíòîâîê - âêëþ÷èòü çóì, äëÿ íîæà - óäàð)
+back — äâèæåíèå èãðîêà íàçàä.
+duck — ïðèñåñòü.
+forward — äâèæåíèå èãðîêà âïåð¸ä.
+grenade1 — áðîñèòü ïåðâè÷íóþ ãðàíàòó.
+grenade2 — áðîñèòü âòîðè÷íóþ ãðàíàòó.
+jlook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ äæîéñòèêà.
+jump — ïðûæîê.
+klook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ êëàâèàòóðû.
+left — ïîâîðîò â ëåâóþ ñòîðîíó.
+lookdown — ñìåñòèòü îáçîð èãðîêà âíèç.
+lookup — ñìåñòèòü îáçîð èãðîêà ââåðõ.
+mlook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ ìûøè.
+movedown — äâèæåíèå èãðîêà âíèç.
+moveleft — äâèæåíèå èãðîêà âëåâî.
+moveright — äâèæåíèå èãðîêà âïðàâî.
+moveup — äâèæåíèå èãðîêà ââåðõ.
+reload — ïåðåçàðÿäêà îðóäèÿ.
+right — ïîâîðîò â ïðàâóþ ñòîðîíó.
+showscores — ïîêàçàòü íà ýêðàíå òàáëèöó ñî ñòàòèñòèêîé èãðîêîâ. (Êîëè÷åñòâî ôðàãîâ è ñìåðòåé,ïèíã)
+speed — äâèæåíèå èãðîêà ìåäëåííûì øàãîì.
+strafe — ôèêñàöèÿ ïîëîæåíèÿ ïðèöåëà. (ïîêà àêòèâíà, ïîçâîëÿåò èñïîëüçîâàòü ñòðåéô ìûøêîé)
+use — èñïîëüçîâàòü .(àêòèâàöèÿ ðàçëè÷íûõ äåéñòâèé)
+voicerecord — àêòèâàöèÿ ãîëîñîâîé ñâÿçè ïî ìèêðîôîíó.
+score Îòêðûòü TAB.
+showbudget - Âûêëþ÷èòü ïàíåëü ñòàòèñòèêè èñïîëüçîâàíèÿ ðåñóðñîâ äâèæêà .
+showbudget_texture
+showbudget_texture_global - Âûêëþ÷èòü ãëîáàëüíóþ ñòàòèñòèêó ïî òåêñòóðàì .
+showvprof - Ñïðÿòàòü ïàíåëü ïðîôàéëåðà VProf .
+use - Âûêëþ÷èòü äåéñòâèå "èñïîëüçîâàòü" .
+vgui_drawtree - Âûêëþ÷èòü ïàíåëü îòîáðàæåèÿ èåðàðõèè ýëåìåíòîâ èíòåðôåéñà. (VGUI +ierarchy)
+walk - Âûêëþ÷èòü ðåæèì ìåäëåííîé õîòüáû.
+zoom - Âûêëþ÷èòü îïòè÷åñêîå ïðèáëèæåíèå.
+graph - Âêëþ÷èòü ïàíåëü ìîíèòîðèíãà ñåòè Netgraph.
+alt1
+break
+camdistance
+camin
+cammousemove
+camout
+campitchdown
+campitchup
+camyawleft
+camyawright
+commandermousemove

-

-attack
-attack2
-back
-duck
-forward
-grenade1
-grenade2
-jlook
-jump
-klook
-left
-lookdown
-lookup
-mlook
-movedown - Âûêëþ÷èòü ïåðåìåùåíèå âíèç.
-moveleft - Âûêëþ÷èòü ïåðåìåùåíèå âëåâî.
-moveright - Âûêëþ÷èòü ïåðåìåùåíèå âïðàâî.
-moveup - Âûêëþ÷èòü ïåðåìåùåíèå ââåðõ.
-reload - Âûêëþ÷èòü ôóíêöèþ "ïåðåçàðÿä".
-right - Âûêëþ÷èòü âðàùåíèå âïðàâî.
-speed - Âûêëþ÷èòü ðåæèì áåãà.
-strafe - Âûêëþ÷àåò ðåæèì ñòðåéôà.
-voicerecord - Âûêëþ÷åíèå íàæàòèå ìèêðîôîíà.
-score - Âûêëþ÷àåò TAB.
-showbudget - Âûêëþ÷èòü ïàíåëü ñòàòèñòèêè èñïîëüçîâàíèÿ ðåñóðñîâ äâèæêà.
-showbudget_texture
-showbudget_texture_global - Âûêëþ÷èòü ãëîáàëüíóþ ñòàòèñòèêó ïî òåêñòóðàì.
-showvprof - Ñïðÿòàòü ïàíåëü ïðîôàéëåðà VProf.
-use - Âûêëþ÷èòü äåéñòâèå "èñïîëüçîâàòü".
-vgui_drawtree - Âûêëþ÷èòü ïàíåëü îòîáðàæåèÿ èåðàðõèè ýëåìåíòîâ èíòåðôåéñà. (VGUI Hierarchy)
-walk - Âûêëþ÷èòü ðåæèì ìåäëåííîé õîòüáû.
-zoom - Âûêëþ÷èòü îïòè÷åñêîå ïðèáëèæåíèå.
-showscores
-mat_texture_list - Âûêëþ÷èòü ïàíåëü ìîíèòîðèíãà èñïîëüçîâàíèÿ ìàòåðèàëîâ.
-use
-showscores
-alt1
-break
-camdistance
-camin
-cammousemove
-camout
-campitchdown
-campitchup
-camyawleft
-camyawright
-commandermousemove

Îñòàëüíûå êîìàíäû

give weapon_awp — Äàåò awp.
clear — Î÷èùàåò êîíñîëü.
quit — Âûõîä èç èãðû.
quit_prompt - Ïðåäóïðåäèòåëüíîå îêíî ïðåäëàãàåò âàì. "Âûêëþ÷èòü èãðó èëè îñòàâèòü?"
god - Ðåæèì Áîãà.
sv_infinite_ammo 1 - Áåñêîíå÷íûå ïàòðîíû.
r_drawclipbrushes - Ïîêàçûâàåò âàì óãëû, ïîäñàäêè íà êàðòå. (1,2)
bind - Ìîæíî çàáèíäèòü ÷òî óãîäíî.
changelevel "" -Ìåíÿåò êàðòó.
unbind - Îñâîáîæäàåò ÿ÷åéêó. (Ðàçÿâÿçûâàåò bind)
sensitivity 3 - ×óâñòâèòåëüíîñòü ìûøêè.
sf_ui_tint "1"
force_audio_english "0"
host_flush_threshold "20" (ïî äåôîëòó "20")
host_timescale 0,1 - Slowly mod
r_drawothermodels 2 - Âêëþ÷àåò âñòðîåííûé WH.
noclip - Ïîëåò ïî âñåé êàðòå.
ent_create chicken - Ïîÿâëÿåòñÿ êóðèöà.
ent_fire chicken addoutput "modelscale ÷èñëî" - Ðàçìåð êóðèöû.
record
stop
ent_create chicken
"give weapon_awp" - Äðîïàåò îðóæåå òîëüêî ïðè âêëþ÷åíîì sv_cheats 1

Âûðàçèòå àâòîðó áëàãîäàðíîñòü :)

ß âàì ñìîã ïîìî÷ü ìîèì ðóêîâîäñòâîì, à âû ìîæåòå âûðàçèòü ìíå áëàãîäàðíîñòü è îöåíèòå åãî.
Îöåíèòå ìîå ðóêîâîäñòâî, äîáàâèòü åãî â èçáðàííîå, è îáÿçàòåëüíî ðàññêàçàòü äðóçüÿì çíàêîìûì.
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