
Âûäà÷à ïðåääìåòîâ
give weapon_awp - âûïàäåíèå AWPgive weapon_aug - âûïàäåíèå AUG
give weapon_ak47 - âûïàäåíèå AK-47
give weapon_m4a1_silencer - âûïàäåíèå M4A1-S
give weapon_m4a1 - âûïàäåíèå M4A4
give weapon_galilar - âûïàäåíèå Galil AR
give weapon_famas - âûïàäåíèå FAMAS
give weapon_p90 - âûïàäåíèå P90
give weapon_ump45 - âûïàäåíèå UMP-45
give weapon_mac10 - âûïàäåíèå MAC-10
give weapon_xm1014 - âûïàäåíèå XM1014
give weapon_elite - âûïàäåíèå Dual Berettas
give weapon_fiveseven - âûïàäåíèå Five-SeveN
give weapon_deagle - âûïàäåíèå Desert Eagle
give weapon_usp_silencer - âûïàäåíèå USP-S
give weapon_glock18 - âûïàäåíèå Glock-18
give weapon_m249 - âûïàäåíèå M249
give weapon_tec9 - âûïàäåíèå Tec-9
give weapon_negev - âûïàäåíèå Negev
give weapon_scar20 - âûïàäåíèå SCAR-20
give weapon_sawedoff - âûïàäåíèå Sawed-Off
give weapon_nova - âûïàäåíèå Nova
give weapon_ssg08 - âûïàäåíèå SSG 08
give weapon_sg553 - âûïàäåíèå SG 553
give weapon_cz75a - âûïàäåíèå CZ75-Auto
give weapon_hkp2000 - âûïàäåíèå P2000
give weapon_taser - âûïàäåíèå çåâñà
give weapon_knife - âûïàäåíèå íîæà
give weapon_knifegg - âûïàäåíèå çîëîòîãî íîæà(òîëüêî ïîñëå êîìàíäû äðîïà íîæà mp_drop_knife_enable 1)
give weapon_hegrenade - âûïàäåíèå ãðàíàòû
give weapon_flashbang - âûïàäåíèå ñâåòîâîé ãðàíàòû
give weapon_smokegrenade - âûïàäåíèå äûìîâîé ãðàíàòû
give weapon_molotov - âûïàäåíèå êîêòåéëÿ ìîëîòîâà
give weapon_decoy - âûïàäåíèå ëîæíîé ãðàíàòû
give weapon_healthshot - âûïàäåíèå ìåä. óêîëà
give weapon_tagrenade - âûïàäåíèå òàêòè÷åñêîé ãðàíàòû
give weapon_c4 - âûïàäåíèå ñ4
give item_cutters - âûïàäåíèå èíñòðóìåíòà ðàçìèíèðîâàíèÿ
ent_create weapon_awp - âûïàäåíèå AWP ñ 50 óðîíà
ent_create weapon_m4a4 - âûïàäåíèå ñóïåð-m4a4
ent_create weapon_ak47 - âûïàäåíèå ñóïåð-ak47
give item_assaultsuit - âûïàäåíèå áðîíè
give item_heavyassaultsuit - âûïàäåíèå òÿæåëîé áðîíè
Ïîëåçíûå êîìàíäû
mp_c4timer 100 // Âðåìÿ äî âçðûâà áîìáû ( 100 - ñåêóíä )mp_respawn_on_death_ct 1 // Ìîìåíòàëüíî âîñêðåñèòü CT ïîñëå ñìåðòè
mp_respawn_on_death_t 1 // Ìîìåíòàëüíî âîñêðåñèòü T ïîñëå ñìåðòè
Óáðàòü îòäà÷ó ñ îðóæèé ( Ââåñòè âñå êîìàíäû ïî î÷åðåäè )
weapon_recoil_suppression_shots 500
weapon_recoil_scale 0
weapon_recoil_decay1_exp 9999
weapon_recoil_decay2_lin 99999
weapon_recoil_decay2_exp 99999
weapon_recoil_cooldown 0
weapon_debug_spread_gap 1
weapon_accuracy_nospread
ent_fire weapon_(Íàçâàíèå îðóæèÿ) addoutput "modelscale (ðàçìåð)" - èçìåíèòü ðàçìåð îðóæèÿ ïðèìåð: ent_fire weapon AWP addoutput "modelscale 6"
host_timescale 0.5 - ñêîðîñòü âðåìåíè â 2 ðàçà ìåäëåííåå
host_timescale 2 - ñêîðîñòü âðåìåíè â 2 ðàçà Áûñòðåå
host_timescale 1-âåðíóòü êàê ïðåæäå
+left - Âû áóäåòå àâòîìàòè÷åñêè ïîâîðà÷èâàòüñÿ âëåâî
-left - Âûêëþ÷èòü àâòî-ïîâîðà÷èâàíèå
+forward - Àâòîáåã âïåð¸ä
-forward - Îòêþ÷èòü àâòîáåã-÷òîáû íå çàáàíèëè çà ÀÔÊ
Áàíèõîï èëè êàê ðàñïðûãàòüñÿ?
sv_enablebunnyhopping 1 - Âêëþ÷èòü ðàñïðûæêó
sv_enablebunnyhopping 0 - Âûêëþ÷èòü ðàñïðûæêó
sv_autobunnyhopping 1 - Âêëþ÷èòü àâòî-áàíèõîï
sv_autobunnyhopping 0 - Âûêëþ÷èòüñÿ àâòî-áàíèõîï
1.ent_fire !self addoutput "max_health 1000" - ñäëåàòü ìàêñèìàëüíîå êîëè÷åñòâî HP
2.ent_fire !self sethealth 200 - âûäàòü HP
sv_gravity 0 – íåâåñîìîñòü
mat_wireframe 1 - âîçìîæíîñòü âèäåòü âåñü êàðêàñ ñòåí, âèäåòü ñêâîçü ñòåíû, êðîìå òîãî îòäåëüíî îòìå÷àþòñÿ ìåñòà, êîòîðûå ïðîñòðåëèâàþòñÿ.
mat_wireframe 0 - îòêëþ÷àåò âîçìîæíîñòü ñìîòðåòü ñêâîçü ñòåíû.
r_drawothermodels 2 - âîçìîæíîñòü âèäåòü äðóãèõ èãðîêîâ ÷åðåç ñòåíû, íî íå ïîêàçûâàåò îáùèé êàðêàñ ñòåí.
r_drawothermodels 1 - îòêëþ÷àåò äàííóþ âîçìîæíîñòü.
r_drawparticles 0 - âîçìîæíîñòü âèäåòü ÷åðåç äûì.
noclip - ïîëåò ñêâîçü ñòåíû. Ïîâòîðíûé ââîä êîìàíäû noclip îòêëþ÷àåò òàêóþ âîçìîæíîñòü.
thirdperson - âèä îò òðåòüåãî ëèöà.
firstperson - âîçâðàùàåò ê íîðìàëüíîìó âèäó îò ïåðâîãî ëèöà.
god - áåññìåðòèå.
kill - óáèòü ñåáÿ.
weapon_recoil_scale 0 - âûêëþ÷åíèå îòäà÷è
sv_infinite_ammo 1 - âêëþ÷èòü áåñêîíå÷íûå ïàòðîíû.
sv_showimpacts 1 - ïîêàçûâàòü ïðîñòðåë.
sv_showimpacts_time 5 - âðåìÿ ïðîñòðåëà â ñåêóíäàõ.
sv_grenade_trajectory 1 - ïîêàçûâàòü òðàåêòîðèþ ãðàíàò.
sv_grenade_trajectory_time 20 - âðåìÿ òðàåêòîðèè ãðàíàò â ñåêóíäàõ.
mp_maxmoney 16000 - ëèìèò äåíåã.
mp_startmoney 16000 - âûäàòü íà÷àëüíûå äåíüãè.
kick "Íèêíåéì" - âûãíàòü èãðîêà.
Ñïàâí ìåíþ
ent_create chicken-çàñïàâíèòü êóðî÷êóent_fire chicken addoutput "modelscale 5"-èçìåíèòü ðàçìåð êóðî÷êè (íàïðèâåð 5)
ent_create hostage_entity-çàñïàâíèñò õîñòà(çàëîæíèêà)
ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 45-ñïàâí çàëîæåííîãî Ñ4
ent_create hegrenade_projectile; ent_fire hegrenade_projectile –ñïàâí îñêîëî÷íîé ãðàíàòû(áåç ÷èêè)
ent_create flashbang_projectile-ñïàâí ñâåòîâîé ãðàíàòû(áåç ÷èêè)
ent_create env_splash; ent_fire env_splash Splash; ent_fire env_splash kill-ñïàâí ýôôåêòà âûòåêàþùåå âîäû(òàêîé ýôôåêò ìîæíî óâèäåòü êîãäà ñòðåëÿåøü â áî÷êå)
ent_create env_spark; ent_fire env_spark StartSpark-ñïàâí ýôôåêòà ðàçáèòûõ ïðîâîäî(èñêðû)
ent_fire env_spark kill-óáèðàåò èñêðû
ent_create env_smoketrail-ëîæèòñÿ áåñêîíå÷íûé äûì
ent_fire env_smoketrail kill-óáèðàåò áåñêîíå÷íûé äûì
ent_create weapon_(íàçâàíèÿ îðóæèÿ)-ñïàâíèò îðóæèå ñ îäíîé îáîéìîé(áåç îòäà÷è è ñ áåøåíûì óðîíîì)(íàïðèâåð ent_create weapon_P90)
Ìåíþ ìîäèôèêàöèé
ent_fire !self addoutput "modelscale 0.5"-òîëùèíà õèò áîêñà
prop_physics_create props/cs_italy/bananna.mdl; ent_fire !picker addoutput "CollisionGroup 2"; ent_fire !picker setparent !activator; ent_fire !picker setparentattachment grenade0 –äà¸ò áàíàí íà ìîäåëüêó