
Îñíîâíûå Íàñòðîéêè
 ïàðàìåòðàõ çàïóñêà ïðîïèøèòå: -nomanskyÝòî íå íàìíîãî ïîâûñèò ÔÏÑ íà íåêîòîðûõ êàðòàõ.
Íàéäèòå ôàèë: SquadConfigDefaultEngine.ini
 íåì ïîä ñòðî÷êîé [SystemSettings]
Âñòàâòå:
t.MaxFPS=200
FX.MaxCPUParticlesPerEmitter=20
FX.MaxGPUParticlesSpawnedPerFrame=0
ShowFlag.Decals=0
r.LightShafts=0
 íåì æå, èçìåíèòå:
MaxChannels=96 (Ïî óìîë÷àíèþ 128)
r.CustomDepth=0
Îòðåäàêòèðóéòå ôàèë: SquadEngineConfigBaseScalability.ini
[ViewDistanceQuality@0]
r.SkeletalMeshLODBias=3
r.ViewDistanceScale=0.3
[PostProcessQuality@0]
r.BloomQuality=0
r.Upscale.Quality=0
r.Filter.SizeScale=0
[EffectsQuality@0]
r.TranslucencyLightingVolumeDim=16
r.SceneColorFormat=1
r.EmitterSpawnRateScale=0