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When I bought this game on Jul... | Grand Theft Auto V

When I bought this game on Jul 6, 2015, and played it for the first time it seemed amazing. There weren't that many cheaters around, Rockstar weren't pushing their shark cards so hard yet. The amount of money needed to get something was considerate. Like top apartments were $200'000, cars cost hardly over $500'000 and you could easily get your first million simply by playing each heist just one time.

Then bikers came out introducing new ways of making money with biker businesses. Which were then greately nerfed after a while. Rockstar began to push their shark cards harder and began to fight the competition they themselves made. That was the first time I noticed Rockstar being greedy and cutting players' income to make it harder for them to grind the money in game making them feel like they need to invest real $$ to get some in-game $$.

After that CEO importexport with crates and stolen vehicles came out which, again, at first allowed players to earn some nice money pretty fast. And guess what happened next? Rockstar nerfed the income yet again making it hardly profitable for the players. And at the same time the prices kept growing wild. Like some cars costing over $2'000'000, apartments costing over 1 milion providing no extra features. Hardly useful mobile operation centers costing 1.5-2 million. And shark cards popping up everywhere like a real annoying advertisement in real life.

Then in June 2017 Gunrunning came out which was a blast in moneymaking compared to any previous activities and remained the best way to make money in GTA Online for a while. At last I was able to keep up with crazy prices on cars, bikes, guns, and all sorts of customization in game (still taking up insane amount of time to grind though, but at least "the price was right")
That remained the case up untill late february early march of 2018, when I noticed my sales shrank in half. And this time, since it happened recently, I am able to state some real numbers:
For a year I was able to pay $75'000 to get a full stock of supplies for my bunker. Which then produced me an amout of guns worth of $420'000 per one sale using a single vehicle. Meaning I had a net profit of $345'000 per one single sale playing solo. And as of today the numbers shrank down to just $210'000 per sale, but I still have to pay the same $75'000 for the supplies and wait for the same amount of time for these weapons to manufacture which makes my net profit $135'000 (down from $345'000). That's $210'000 less than it used to be PER ONE SALE.
The exact same thing happened to EVERY DLC activities earlier. I just can't memorize the exact diffirence in numbers for those older changes, but the effect was the same every time. I stopped doing these older missions since they became hardly profitable. And this time the gunrunning is gonna be my next abandoned facility :(

Now let's move on to another huge problem of this game: CHEATERS.
Rockstar made only one good attempt in fighting modders for real. JUST ONCE. When they decided to completely prohibit the use of any modification for GTA Online, which then resulted in a huge outbreak of negative reviews on Steam which spooked Rockstar to the bone. And they quickly reverted these changes completely removing such protection within a couple days. Allowing rеtаrdеd individuals to keep on griefing on other players using mods.
And nothing has changed ever since.

This is why I AM NOT GOING TO BUY and DO NOT RECOMEND you to buy ANY GAMES FROM ROCKSTAR in the future.
Rockstar used to be a great company making masterpiece games. But they became corrupted by these filthy greedy marketologists, and began to penalize their loyal and honest players with income cuts, crazy in-game prices and long grind times while allowing cheaters and modders to thrive on, completely ruining GTA Online.

ROCKSTAR, STOP BEING GREEDY AND MAKE YOUR GAME GREAT AGAIN!

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