
Ðàçóìååòñÿ ðàçðàáîò÷èêàì åùå åñòü êóäà ñòðåìèòüñÿ è ÷òî óëó÷øàòü. Ïîñòåïåííî ìíîãèå ïðîáëåìû (à èõ íåìàëî) èñïðàâëÿþòñÿ.
Ïî ôàêòó êîðîòêî ñêàæó: ó èãðû ïîêà ÷òî íåò àíàëîãîâ, ïîýòîìó íåêîòîðûå ìèíóñû (òàêèå êàê íèçêèé îíëàéí, äèñêîííåêòû, íå î÷åíü õîðîøèé áàëàíñ, óáîãèå è íåäîïèëåííûå ñèñòåìû ðàêåò, ìàëûõ êîðàáëåé è ÏÄÑ) ÿ ìîãó åé ñêîñòèòü. Êàê ãîâîðèòñÿ, íåäàðîì íàèãðàíî ñòîëüêî ÷àñîâ.
Åñëè âû îæèäàåòå îò èãðû õîðîøóþ ôèçèêó, èëè ïîäîáèå êîñìîñèìà, èëè åùå ÷òî-òî â ýòîì ðîäå - âû íå ïî àäðåñó. Ýòî ÌÎÁà è îäíî ýòî ñëîâî äîëæíî âàì âñ¸ îáúÿñíèòü.
Åñëè âû õîòèòå òàêòè÷åñêèé êîìàíäíûé ãåéìïëåé íà áîëüøèõ ìåäëåííûõ êîðàáëÿõ - âû ïî àäðåñó.
Åñëè âû õîòèòå ýêøåí è äèíàìèêó - âàì â àðêàäíûé Star Conflict èëè ê áëèæàéøåìó "êîíêóðåíòó" FS - Äðåäíîóòó (Dreadnought). Êàê ÷åëîâåê, ðåãóëÿðíî èãðàþùèé â îáå èãðû, ñêàæó, ÷òî Äðåäíîóò íà äàííîì ýòàïå ðàçâèòèÿ - áëåäíàÿ êàëüêà ñ FS è ïðåäñòàâëÿåò ñîáîé îáûêíîâåííûé øóòåð.
Åùå óäèâëÿþò ëþäè, êðè÷àùèå, ÷òî èõ îáìàíóëè, ò.ê. îíè çàïëàòèëè äåíüãè, à èãðà ñòàëà áåñïëàòíîé. Òî åñòü ïî÷èòàòü îïèñàíèå èãðû, ãäå ÷åðíûì ïî-áåëîìó áîëüøå ãîäà íàçàä åùå íàïèñàëè, ÷òî âû ïëàòèòå çà ðàííèé äîñòóï (Early Access) è âñÿêèå ïðèìî÷êè äëÿ êîðàáëåé (ñêèíû è ò.ï.), à â äàëüíåéøåì èãðà ñòàíåò áåñïëàòíîé (f2p) îíè íå â ñîñòîÿíèè. Íó êàê ãîâîðèòñÿ - ýòî ïðîáëåìû ýòèõ ëþäåé, à íå èãðû èëè ðàçðàáîò÷èêîâ. È òàêèå ëþäè çäåñü òî÷íî íå íóæíû.
Âñåì îñòàëüíûì èãðó ðåêîìåíäóþ, äëÿ àëüôà âåðñèè èãðà î÷åíü íåïëîõà è ïîêà íå èìååò ïðÿìûõ àíàëîãîâ.
P.S.  áëèæàéøåì áóäóùåì îòìåíÿò ãðèíä. Îí ñåé÷àñ åñòü, íî ïî ñðàâíåíèþ ñ äðóãèìè ïîäîáíûìè ïðîåêòàìè âðîäå WoWs, ïðîùå ñêàçàòü, ÷òî åãî òóò íåò.
Of course the developers still have a way to develop next and what to improve. Naturally many of the problems (and there are still many) are corrected.
In fact I will say briefly: the game has no analogues, and yes, there are some disadvantages (such as low online, disconnects, not very good balance, awful missile systems, small ships and PDS). I can live with them. Otherwise I would not have spent so much time in FS.
If you expect a good game physics, or some sort of space simulator, or something else - do not play. This is MOBA, and that should explain you everything.
If you want a tactical team gameplay on slow large ships - definitly recommend.
If you want more action and dynamics - play arcade Star Conflict or the closest "competitor" to the FS - Dreadnought. As someone who regularly plays both games, I would say that Dreadnought at this stage of development - a poor copy of FS and represents an ordinary shooter.
Another surprise is people shouting that they were deceived, because they paid the money, but the game become free. They failed to read the description of the game, where it was written (more than a year ago, when game appeared in Steam), that you pay for Early Access and some things for ships (skins, etc.), and the game will be free (f2p) in further development. Well, it's the problem of these people, not a game or developers.
I will recommend this game to all other people. In current alpha version game is not bad at all, and yet has no direct analogues.
P.S. In the near future there will be no grind (devs will remove manufacturers EXP). Yes, it exists now, but comparing with other similar projects like WoWs, it's easier to say that it is not here.