
Íåïëîõàÿ èãðà, íåñêîëüêî ñûðàÿ, íî â öåëîì êîíòåíò åñòü è ÷åðåç ïàðó äíåé èãðû çàáðîñèòü íå çàõîòåëîñü, õîòÿ ðàáîòû åùå î÷åíü ìíîãî.
×òî ïîíðàâèëîñü —
+áîëåå-ìåíåå âûäåðæàííûé ñåòòèíã, õîòÿ è íå î÷åíü ïðîðàáîòàííûé
+âîçìîæíî ïîâåçëî ñ ñåðâåðîì, íî íàñåëåíèå àäåêâàòíåå, ÷åì â èãðàõ âðîäå Rust, òåáÿ íèêòî íå áðîñèòñÿ óáèâàòü â ïåðâóþ æå ñåêóíäó ïîñëå ïåðâîãî ñïàóíà
+áîëåå-ìåíåå àäåêâàòíàÿ çàùèòà îò îôôëàéí ðåéäîâ, ïîñëå óíè÷òîæåíèÿ êëþ÷åâîé ñòðóêòóðû ("ïèñüìåííûé ñòîë"), â çàâèñèìîñòè îò åå óðîâíÿ, íåêîòîðîå êîëè÷åñòâî ÷àñîâ ÿùèêè ñ ëóòîì è ïðî÷èå îáúåêòû âñå ðàâíî íå ìîãóò èñïîëüçîâàòüñÿ. Òîïîâûé ñòîë äàåò 72 ÷àñà çàùèòû, ÷òî íà ìîé âçãëÿä èçëèøíå. Ïðè ýòîì, íàñêîëüêî ÿ ïîíèìàþ, ïîñòðîéêó âñå ðàâíî ñìîãóò óíè÷òîæèòü îñàäíûìè îðóäèÿìè (õîòÿ ýòî íè÷åãî íå äàñò è ÿâëÿåòñÿ ñêîðåå ãðèôèíãîì). Ïðè ëîãàóòå âû íå îñòàåòåñü ñïàòü íà çåìëå, òî åñòü âåùè â èíâåíòàðå ñîõðàíÿòñÿ, äëÿ ëîãàóòà âûñòàâëåíà çàäåðæêà â 10 ñåêóíä
+ðàçäåëåíèå êàðòû íà îòäåëüíûå îñòðîâà ïîîùðÿåò èñïîëüçîâàíèå ëîäîê è ïîçâîëÿåò ñîîáùåñòâàì íà ðàçíûõ îñòðîâàõ êîîïåðèðîâàòüñÿ.
+åñòü ïðîêà÷êà, âëèÿþùàÿ íà ñáîð ðåñóðñîâ è êðàôò, ïîîùðÿåòñÿ ñïåöèàëèçàöèÿ ïðè èãðå êîëëåêòèâîì (êòî-òî ìîæåò òîëüêî êðàôòèòü, êòî-òî ñîáèðàòü ðåñóðñû è òàê äàëåå), õîòÿ â íàáîðå óìåíèé èãðîê íå îãðàíè÷åí
Ïðîêà÷êà äîâîëüíî áûñòðàÿ, ïðèåìëèìûé óðîâåíü äîñòèãàåòñÿ çà 8-10 ÷àñîâ èãðû
+íàëè÷èå óñòàëîñòè
+â èãðå åñòü ÷åì çàíÿòüñÿ, åñòü ïîñòðåëóøêè, åñòü ôàí
×òî íå ïîíðàâèëîñü (ýòîãî áîëüøå, íî î÷åâèäíî, ÷òî ýòî êàê âñåãäà àëüôà è ñòîèò çàêðûòü íà ýòî ãëàçà èëè æäàòü ïàò÷åé):
-áåäíàÿ îçâó÷êà, åùå è áàãîâàííàÿ (åñëè êòî-òî ÷òî-òî ðÿäîì äåëàåò âíóòðè äîìà âíåçàïíî ìîæåò ðàçäàòüñÿ äèêèé òðåñê êàê áóäòî áüþò òîïîðîì ïî äåðåâó ñ ÷àñòîòîé 60 ãåðö)
-ïðàêòè÷åñêè ïîëíîå îòñóòñòâèå àíèìàöèé, ìèìèêà ëèö ïîëíîñòüþ îòñóòñòâóåò. Îäåæäà è ýêâèï èíîãäà ñìåùàþòñÿ îòíîñèòåëüíî òåëà, ÷òî ñìîòðèòñÿ êîìè÷íî.
-æåëåçî ìîæíî íàéòè òîëüêî íà îäíîì îñòðîâå, êîòîðûé ëåãêî ìîãóò çàõâàòèòü òîïîâûå êëàíû íà ñåðâåðå, è íåò ñïîñîáîâ èõ îòòóäà âûêóðèòü — ÷åì ýòî îáîñíîâàíî, íåïîíÿòíî. Ìîæíî áûëî ñäåëàòü íåáîëüøèå ñïîòû ñ æåëåçîì è íà îáû÷íûõ îñòðîâàõ
-âîäíàÿ òåìà, êîòîðàÿ â öåëîì èìååò îãðîìíûé ïîòåíöèàë, ïðåäñòàâëåíà 2-ìÿ òèïàìè ëîäîê (íà ñàìîì äåëå îäíîé ñ âîçìîæíîñòüþ àïãðåéäà). Íåò âîçìîæíîñòè ìîäèôèêàöèè áîðòîâîãî îðóæèÿ
-îðóæèÿ â öåëîì ìàëî - ïî ñóòè ýòî íåñêîëüêî ëóêîâ , òîïîðû è ìå÷è. Ó ëóêà óæàñíàÿ òðàåêòîðèÿ ñòðåë
-õîòåëîñü áû óâèäåòü æàæäó è âîçìîæíîñòü êàê-òî êîìïåíñèðîâàòü óñòàëîñòü. Îáóâü íèêàê íå óìåíüøàåò åå ïðè áåãå, íàîáîðîò òîëüêî çàìåäëÿåò èãðîêà èç-çà ïðèðîñòà âåñà
-ñêó÷íîâàòûé ëåâåë-äèçàéí åñëè ñðàâíèòü ñ rust èëè the forest - íåò ïðóäîâ, ðå÷åê, ðó÷üåâ, êëþ÷åâûõ îáúåêòîâ ìàëî
Nice game, very early build so not much content presented, but there is things to do and it didn't became boring after few days of playing.
Pros:
+good setting , although not detailed yet — something like pirates with a pinch of steampunk
+maybe I'm lucky with my server but people are more polite than in Rust, you will not be killed 10 times in first 10 seconds of the game, less spontaneus attacks accidents
+anti-raid protection that makes offline raiding harder - first you must destroy the key structure and then wait for a few hours (up to 72 if its was top-tier) in order too loot the boxes and so on. Player disappears when logout, but logout is not instant (10 seconds delay)
+archipelago concept forces players on different islands to make a communities
+there is skills and player specialisation is encouraged if you play in team. However, there is no skill branches so generally they are just efficiency modifiers. No combat skills presented yet
You can achieve nice rates just in 5-10 hours of playing
+stamina prevents you outrun anyone and vice-versa
Cons:
-buggy sound , not much sounds presented
-almost no animations, no mimic animation, clothes and equipment sometimes goes crazy flying around the player
-iron can be found only on one and very small island and so top server clans can just capture it leaving everyone in the bronze age
-water and see travel have very, very good potential, but there is only 1 boat type with 1 upgrade (steam engine addon)
No weapon modification is available, nor any other mods like stone catapult or something.
-little weaponry at all - just few bow types , axes and other tools + few swords
-no thirst, no stamina modifications - shoes that should reduce your fatigue when you climb rocks just slows you down instead
-pretty simple level design, no brooks or ponds, almost no points of interest like ruins or something.
What I would suggested to developers is:
1) rewatch "Waterworld" and make more boats types and upgradables to make sea combat more complicated and allow use boats to attack and efficiently destroy enemy structures
2) make more weaponry - at least obvious crossbow and sling.
3) add water and thirst and also necessity to water your crops (for example, for greater yield). Island concept encourage at least 2 different water types
so there should be ponds or small lakes to collect the water.
4) add a possibility to repair tools. If it is already presented it is very hard to find
5) reduce "reinforce" time after table destruction (72 hours if way too long)
6) enviroment should be more agressive, there is almost no challenge and "survival" after you established a base and have some tools
Please keep going and don't drop this project