Âñå êîíñîëüíûå êîìàíäû

Êîíñîëüíûå êîìàíäû (Ïî àëôàâèòó)

Áîòûbot_kick — óäàëÿåò âñåõ áîòîâ
bot_add — äîáàâëÿåò áîòà
bot_add_ct — äîáàâëÿåò áîòà ê êîíòð òåððîðèñò
bot_add_t — äîáàâëÿåò áîòà ê òåððîðèñò
bot_knives_only — âêëþ÷àåò áîòàì íîæè è îíè íå ìîãóò ñòðåëÿòü
bot_dont_shoot 0 — áîòû íå òðîãàþò âàñ
bot_quota 1 — ñêîëüêî áîòîâ áóäóò èãðàòü ïðîòèâ òåáÿ
bot_join_team — T áîòû ïðèñîåäèíÿþòñÿ òîëüêî çà Ò
bot_difficulty 3 — íàñòðîéêà óðîâíÿ ñëîæíîñòè áîòà
bot_all_weapons — âåðíåò áîòàì âñ¸ îðóæèå.
bot_join_after_player 1 — áîòû ïðèñîåäèíÿþòñÿ ïîñëå èãðîêà.
bot_show_battlefront 1 - Ïîêàçûâàåò íà offline êàðòå ìåñòà âñòðå÷
bot_defer_to_human_goals — ïðè çíà÷åíèè 1 áîòû áóäóò äåëàòü òî, ÷òî äîëæíû íà êàðòå ïî ñöåíàðèþ
bot_defer_to_human_items 1 - Ïðè 1 áîò áåðåò áîìáó, à ïðè 0 äåëàòü ýòîãî íå ñòàíåò.
bot_crouch — óñòàíîâèòå 1 è áîòû áóäóò ïåðåìåùàòüñÿ ïî êàðòå íà êîðòî÷êàõ. È âåñåëî è ïîëåçíî.
bot_chatter — ñòàâèì 1 è áîëüøå íå ñëûøèì íèêàêèõ èçè ïèçè îò áîòîâ. Êîìàíäà çàïðåùàåò áîòàì èñïîëüçîâàòü ðàäèî-÷àò.

Ãðàôè÷åñêèå íàñòðîéêè

r_cheapwaterend 0 — Ïðîðèñîâêà äíà è âîäû
r_dynamic 0 — Äèíàìè÷åñêèå îòñâåòû îò îáúåêòîâ. (Def.1)
r_cheapwaterstart "0" (ïî äåôîëòó "0")
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_drawtracers_firstperson "1"
r_drawparticles "1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
safezonex "1.0"
safezoney "1.0"
r_farz "0"
r_radiosity "4" (ïî äåôîëòó "4")

Ãîëîñîâûå êîìàíäû

voice_enable 1 — Âêëþ÷èòü Ãîëîñîâîé ÷àò.
voice_forcemicrecord 1 — Âêëþ÷èòü çàïèñü ìèêðîôîíà.
voice_mixer_boost 0
voice_mixer_mute 0
voice_mixer_volume 1.0
voice_loopback 0 — Âûêëþ÷èòü âîñïðîèçâåäåíèå ãîëîñà íà ðÿäó ñ äðóãèìè èãðîêàìè.
voice_modenable 1 — Ãîëîñîâîé ÷àò â ìîäå.
voice_recordtofile 0 — Îòêëþ÷èòü ìèêðîôîíóþ çàïèñü â ôàéë.
voice_scale 1 — Óðîâåíü ãîëîñà äëÿ âñåõ.
volume 1.0 — Ãðîìêîñòü îáùåãî çâóêà.
windows_speaker_config 1 — Òèï äèíàìèêîâ Íàóøíèêè

Äæîéñòèê

joy_lowend 1 — Îïðåäåëÿåò âåëè÷èíó ôèçè÷åñêîãî äèàïàçîíà êîíòðîëëåðà, êîòîðûé Âû õîòèòå èñêëþ÷èòü êàê âíóòðåííþþ çîíó.
joy_lowend_linear 0.55
joy_lowmap 1 — Îïðåäåëÿåò âåëè÷èíó äåéñòâèòåëüíîãî äèàïàçîíà êîíòðîëëåðà, ñîïîñòàâëåííóþ âíóòðåííåé çîíå.
joy_movement_stick 0
joy_name joystick — Íàçâàíèå âàøåãî äæîéñòèêà.
joy_no_accel_jump 0
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_response_look 0 — Ðåæèì îòêëèêà äæîéñòèêà äëÿ âçãëÿäà
joy_response_look_pitch 1
joy_response_move 1 — Ðåæèì îòêëèêà äæîéñòèêà äëÿ ïåðåäâèæåíèÿ
joy_sensitive_step0 0.1
joy_sensitive_step1 0.4
joy_sensitive_step2 0.90
joy_sidesensitivity 1 — Îïðåäåëÿåò âåëè÷èíó ïåðåäâèæåíèÿ äæîéñòèêà, íåîáõîäèìóþ äëÿ ìàêñèìàëüíîé ñêîðîñòè ïåðåäâèæåíèÿ èç ñòîðîíû â ñòîðîíó.
joy_sidethreshold 0.15 — Îïðåäåëÿåò ìåðòâóþ çîíó äëÿ ïåðåäâèæåíèÿ èç ñòîðîíû â ñòîðîíó.
joy_wingmanwarrior_centerhack 0 — Èñïðàâëÿåò ïðîáëåìó öåíòðèðîâàíèÿ ñ äæîéñòèêîì Wingman Warrior.
joy_wingmanwarrior_turnhack 0 — Èñïðàâëÿåò ïðîáëåìó âðàùåíèÿ ñ äæîéñòèêîì Wingman Warrior.
joy_yawsensitivity -1 — Îïðåäåëÿåò ñêîðîñòü èëè êîýôôèöèåíò, èñïîëüçóåìûé ïðè îáçîðå âëåâî èëè âïðàâî.
joy_yawthreshold 0.15 — Îïðåäåëÿåò ìåðòâóþ çîíó äëÿ îáçîðà âëåâî èëè âïðàâî.
joystick 0 — Âûêëþ÷èòü äæîéñòèê
lookspring 0 — Âûêëþ÷èòü àâòîìàòè÷åñêóþ öåíòðîâêó ïðèöåëà
lookstrafe 0 — Îòêëþ÷èòü âîçìîæíîñòü ñòðåéôèòüñÿ ìûøêîé

Çâóê

dsp_enhance_stereo 1 — Ýôôåêò ðàñøèðåíèÿ ñòåðåîáàçû. (!D.0)
dsp_mix_max 0.9
dsp_slow_cpu 0 — Âûñîêîå êà÷åñòâî çâóêà
dsp_volume 1.0 — Âêëþ÷èòü çâóê
snd_mixahead 0.1 — Ðàçìåð çâóêîâîãî áóôåðà. (!Z 0.1)
snd_musicvolume 0.000000 — Ãðîìêîñòü ìóçûêè
snd_rebuildaudiocache — Ïåðåñòðîèòü âñå çâóêîâûå êýøè èç ñïèñêà ðåñóðñîâ
suitvolume 0 — Óìåíüøåíèå ãðîìêîñòè âûñòðåëîâ. (!D. 0.25).
volume "1.0" — ãðîìêîñòü îáùåãî çâóêà
voice_scale "1" — óðîâåíü ãîëîñà äëÿ âñåõ
voice_loopback "0" — âûêëþ÷èòü âîñïðîèçâåäåíèå ãîëîñà íà ðÿäó ñ äðóãèìè èãðîêàìè.
voice_modenable "1" — ãîëîñîâîé ÷àò â ìîäå
voice_recordtofile "0" — îòêëþ÷èòü ìèêðîôîííóþ çàïèñü â ôàéë
voice_enable "1" — âêëþ÷èòü ãîëîñîâîé ÷àò
voice_forcemicrecord "1" — âêëþ÷èòü çàïèñü ìèêðîôîíà
snd_ducking_off "1"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_musicvolume "0.000000" — ãðîìêîñòü ìóçûêè
snd_mute_losefocus "1"
snd_pitchquality "1"
snd_rear_speaker_scale "1.0"
ss_splitmode "0"
snd_rebuildaudiocache — ïåðåñòðîèòü âñå çâóêîâûå êýøè èç ñïèñêà ðåñóðñîâ
soundscape_flush
suitvolume "0" — óìåíüøåíèå ãðîìêîñòè âûñòðåëîâ. (ïî äåôîëòó "0.25").

Êîìàíäû, êîòîðûå òðîãàòü íå æåëàòåëüíî

cl_bobcycle 0.98 — Óñòàíàâëèâàåò ÷àñòîòó ðàñêà÷èâàíèÿ èçîáðàæåíèÿ ó èãðîêà ïðè áåãå (Def.98)
cl_bobup 0.5 — Óñòàíàâèëâàåò êîëè÷åñòâî ïîäñêàêèâàíèé èçîáðàæåíèÿ èãðîêà ïðè áåãå (Def. 0.5)
cl_drawhud 1 — Âêëþ÷èòü ìåíþ HUD (Def. 1)
cl_extrapolate 1 — Ïðîñòîå ëèíåéíîå ïðåäñêàçàíèå ïîçèöèé îáúåêòîâ íà îñíîâå èñòîðèè èõ ïîâåäåíèÿ ðàíåå. (Def. 1)
cl_extrapolate_amount 0.20 — Ýêñòðàïîëÿöèÿ ñîâåðøàåòñÿ òîëüêî äëÿ ïîòåðè ïàêåòîâ äî 0.20 ñåêóíäû
cl_predict 1 — Ïðîèçâîäèò ïðîãíîçèðîâàíèå äâèæåíèé èãðîêà íà ñòîðîíå êëèåíòà. (Def. 1)
cl_phys_timescale 1.0 — Óñòàíàâëèâàåò ìàñøòàá âðåìåíè íà ñòîðîíå êëèåíòà (Def. 1.0)
cl_removedecals 0 — Íå óäàëÿòü äåêàëè èç îáúåêòà ïîä ïðèöåëîì (Def. 0)
cl_wpn_sway_scale 1.0 — Àìïëèòóäà àíèìàöèè ìîäåëè îðóæèÿ ïðè ñòðåëüáå. (Def. 1.0)
mat_fastnobump 0 — Âûêëþ÷èòü áûñòðûé àëãîðèòì îòðèñîâêè îáúåìíûõ òåêñòóð (Def. 0)
mat_frame_sync_enable 1 — Ðàçðåøèòü ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ (Def.1).
mat_frame_sync_force_texture 0 — Ôîðñèðîâàòü ñèíõðîíèçàöèþ ôðåéìîâ äëÿ áëîêèðîâêè óïðàâëÿåìûõ òåêñòóð (Def.0)
mat_tonemap_algorithm 1 — Ñòàðûé àëãîðèòì ïðîðèñîâêè êàðò (Def.1)
net_fakeloss 0 — Èìèòàöèÿ ïîòåðè ïàêåòîâ â ïðîöåíòîì êîëè÷åñòâå (Def. 0)
r_modelwireframedecal 0 — Íå ïîêàçûâàòü ïîâðåæäåíèÿ ïðîòèâíèêó. (Def.0)

Êîìàíäû êîòîðûå âçàèìîäåéñòâóþò ñ êàðòîé

mp_afterroundmoney "16000" — êîëè÷åñòâî äåíåã â ðàóíäå
mp_timelimit "15" — îãðàíè÷åíèå ïî âðåìåíè
mp_autoteambalance 0 — áàëàíñèðîâêà êîìàíäû "0" âûêë ,"1" âêë
mp_limitteams 0 — ëèìèò êîìàíä "0"
mp_maxrounds "30" — ìàêñèìàëüíîå êîëè÷åñòâî ðàóíäîâ
mp_restartgame "1" — ïåðåçàïóñêàåò ìàò÷
mp_freezetime "0" — (çàìîðîçêà ïåðåäâèæåíèÿ) íà ðåñïàóíå â íà÷àëå ðàóíäà
mp_autokick "1" — àâòîìàòè÷åñêè êèêàòü ñ ñåðâåðà
mp_c4timer "35" — âðåìÿ çà êîòîðîå âçðûâàåòñÿ áîìáà â ñåêóíäàõ
mp_buytime "45" — âðåìÿ íà çàêóïêó â ñåêóíäàõ
mp_startmoney "800" — äåíüãè â íà÷àëå êàðòû
map de_dust2 — Çàïóñê êàðòû
mp_warmup_end — Âûêëþ÷àåò ðàçìèíêó
mp_warmup_pausetimer 1 — Áåñêîíå÷íàÿ ðàçìèíêà
mp_warmuptime 90 — Âðåìÿ äëèòåëüíîñòè ðàçìèíêè
ammo_grenade_limit_total 5 — Êîë-âî ìàêñ âìåñòèìîñòè ãðàíàò
mp_autobalance 0 — Âûêëþ÷àåò àâòî-áàëàíñ

Ìûøü

m_customaccel 0 — Ïîëüçîâàòåëüñêîå óñêîðåíèå ìûøè
m_customaccel_exponent 0 — Âûêëþ÷èòü èçìåðåíèå êîýôôèöèåíòà ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè.
m_customaccel_max 0 — Ìàêñèìàëüíûé êîýôôèöèåíò ïðîïîðöèîíàëüíîñòè àêñåëåðàöèè.
m_customaccel_scale 0.04 — Ïîëüçîâàòåëüñêîå çíà÷åíèå àêñåëåðàöèè ìûøêè.
m_forward 1 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè äâèæåíèÿ âïåðåä ìûøè.
m_mouseaccel1 0 — Windows óñêîðåíèå ìûøêè, ïåðâîíà÷àëüíûé ïîðîã (2x äâèæåíèÿ).
m_mouseaccel2 0 — Windows óñêîðåíèå ìûøêè, ñðåäíèé ïîðîã (4x äâèæåíèÿ).
m_mousespeed 1 — Êîýôôèöèåíò óñêîðåíèÿ ìûøè â Windows
m_pitch 0.022 — Ìûøêà èíâåðñèðîâàííàÿ (Îòêëþ÷åíî) (!D. 0.022)
m_rawinput 1 — Ïðÿìîå ïîäêëþ÷åíèå ìûøêè èãíîðèðóÿ íàñòðîéêè ïàíåëü óïðàâëåíèÿ ÎÑ (!D.0)
m_side 0.8 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïåðåìåùåíèÿ ó ìûøè.
m_yaw 0.022 — Óñòàíàâëèâàåò ìíîæèòåëü ÷óâñòâèòåëüíîñòè ñêîðîñòè ïîâîðîòîâ âëåâî-âïðàâî.

Ìîäåëü ðóêè ñ îðóæèåì

viewmodel_fov 65 — Çà ïðèáëèæåíèå/îòäàëåíèå ìîäåëè îðóæèÿ íà ýêðàíå (Def. 60)
viewmodel_offset_x — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè õ
viewmodel_offset_y — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè ó
viewmodel_offset_z — 0 ïîçèöèÿ îðóæèÿ è ðóêè ïî îñè z
viewmodel_presetpos 0 - Ãîòîâûå óæå ðàññïîëîæåíèÿ ðóê îò CS:GO (1.2.3)
cl_viewmodel_shift_left_amt - ?
cl_viewmodel_shift_right_amt - Äâèæåòñÿ (Îò çàâèñèìîñòè ðàññïîëîæåíèÿ ðóê, ñ ïðàâî èëè ñëåâî) Áîëåå âïðàâî èëè âëåâî
cl_bob_lower_amt - Ïîäæèìàåòñÿ ê ñåáå îðóæèå
cl_bobamt_lat - Êà÷àåò îðóæèå (Ïðÿìîëèíåéíî)
cl_bobamt_vert - Êà÷àåò îðóæèå (Âïðàâî, âëåâî)
cl_righthand 1 — Îðóæèå â ïðàâîé ðóêå

Íàñòðîéêè ãðàôèêè

mat_autoexposure_max 3 — Ìàêñèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_autoexposure_min 0.5 — Ìèíèìàëüíàÿ ÿðêîñòü ýêðàíà.
mat_debug_postprocessing_effects 0 — Íå ïîêàçûâàòü ïîñòïðîöåññèíãîâûå àëãîðèòìû â êâàäðàíòàõ ýêðàíà (Def.0)
mat_disable_bloom 1 — Âûêëþ÷èòü bloom ýôôåêò (Def.0)
mat_monitorgamma 2.2 — Ãàììà.(Def 2.2) 1.6 - 2.6
mat_queue_mode 2 — Âêëþ÷èòü ìíîãîÿäåðíûé ðåíäåðèíã (Def. -1)
mat_savechanges — Ñîõðàíèòü íàñòðîéêè âèäåî â ðååñòðå windows
mat_setvideomode 1680 1050 1 — Ðàçðåøåíèå ýêðàíà 1680 íà 1050
muzzleflash_light 0 — Îòêëþ÷èòü äèíàìè÷åñêèé (îòðàæåííûé) ñâåò îò âñïûøåê.

Íàñòðîéêè ñîåäèíåíèÿ

net_channels 0 — Îòîáðàçèòü èíôîðìàöèþ î êàíàëå â êîíñîëè (òà æå ñàìàÿ èíôîðìàöèÿ ÷òî è ó êîìàíäû net_graph).
net_graph 1 — Âêëþ÷èòü ïàíåëü èíôîðìàöèè î ñîåäèíåíèè
net_graphheight 40 — Âûñîòà net_graph ïàíåëè
net_graphmsecs 400 — Èçìåíåíèÿ ñêîðîñòè îáíîâëåíèÿ áëîêà
net_graphpos 1 — Ìåñòî ïîëîæåíèå net_graphà.
net_graphproportionalfont 0.5 — Ðàçìåð net_graph
net_graphshowinterp 1 — Ïîêàçûâàåò ñòðîêó èíòåðïîëÿöèè
net_graphshowlatency 1 — Ðèñóåò ãðàôèê Ping è ïàêåòîâ
net_graphsolid 1 — Âûêëþ÷èòü ïðîçðà÷íîñòü ëàãîìåðà
net_graphtext 1 — Âêëþ÷èòü òåêñò â áëîêå
net_maxroutable 1260 — Ìàêñèìàëüíàÿ ôðàãìåíòàöèÿ â áàéòàõ íà ïàêåò
net_scale 5 — Ðàçìåð ãðàôèêà
net_steamcnx_allowrelay 1
net_allow_multicast "1"
net_splitpacket_maxrate "15000" (ïî äåôîëòó "15000")
npc_height_adjust "1" (ïî äåôîëòó "1")
option_duck_method "0" — óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó ïðèñåäàíèÿ (ïî äåôîëòó "0")
option_speed_method "0" — óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó áåãà. (ïî äåôîëòó "0")
password "" — òåêóùèé ïàðîëü äîñòóïà ê ñåðâåðó
option_duck_method 0 — Óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó ïðèñåäàíèÿ. (!D. 0)
option_speed_method 0 — Óäåðæèâàòü/îäèíî÷íîå íàæàòèå êëàâèøó áåãà. (!D. 0)
rate 30000 — Êîëè÷åñòâî áàéòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà çà ñåêóíäó.
play_distance "1"
player_botdifflast_s "2"
player_gamemodelast_m "0"
player_gamemodelast_s "0"
player_gametypelast_m "0"
player_gametypelast_s "0"
player_last_leaderboards_filter "0"
player_last_leaderboards_mode "0"
player_last_leaderboards_panel "0"
player_last_medalstats_category "0"
player_last_medalstats_panel "0"
player_maplast_m "0"
player_maplast_s "0"
player_medalstats_most_recent_time "0"
player_teamplayedlast "3"

Îáùèå íàñòðîéêè êëèåíòà

cl_allowdownload 1 — Ñêà÷èâàíèå êàðò, ìîäåëåé è äåêàëåé ñ ñåðâåðà ïðè ïîäêëþ÷åíèè
cl_allowupload 0 — Âûêëþ÷èòü çàãðóçêó êàðò, ìîäåëåé è äåêàëåé íà ñåðâåð ïðè ïîäêëþ÷åíèè
cl_autohelp 0 — Âûêëþ÷èòü ïîäñêàçêè (Def.1)
cl_autowepswitch 0 — Îòêëþ÷èòü àâòîìàòè÷åñêóþ ñìåíó ïîäîáðàííîãî îðóæèÿ (Def.1)
cl_chatfilters 63 — Ôèëüòð ÷àòà
cl_class default — Âûáîð ñêèíà èãðîêà (Def)
cl_clearhinthistory 1 — Î÷èùàåò ïàìÿòü ïîäñêàçîê íà ñòîðîíå êëèåíòà.
cl_cmdrate 128 — Êîëè÷åñòâî ïàêåòîâ, êîòîðûå êëèåíò ìîæåò îòîñëàòü ñåðâåðó.
cl_crosshairalpha 255.000000 — Ïðîçðà÷íîñòü ïðèöåëà. (!D.200)
cl_crosshaircolor 5 — 0-Çåëåíûé; 1-Êðàñíûé; 2-Òåìíî-ñèíèé; 3-Æåëòûé; 4-Ñâåòëî-ãîëóáîé; 5-Öâåò ïðèöåëà íàçíà÷àåòñÿ êîìàíäàìè RGB.
cl_crosshaircolor_r 60 — Öâåò ïðèöåëà (Red)
cl_crosshaircolor_b 80 — Öâåò ïðèöåëà (Blue)
cl_crosshaircolor_g 240 — Öâåò ïðèöåëà (Green)
cl_crosshairdot 1 — Òî÷êà â öåíòðå ïðèöåëà (Def.0)
cl_crosshairscale 0 — Íè÷åãî íå äåëàåò :D. (Def.0)
cl_crosshairsize 0.0 — Ðàçìåð ïðèöåëà. (Def.6)
cl_crosshairstyle 1 — Ìåíÿåò òèïû ïðèöåëà (Def.0)
cl_crosshairthickness 1 — Òîëùèíà ïðèöåëà. (Def.0.5)
cl_crosshairusealpha 1 — Âêëþ÷èòü/âûêëþ÷èòü îïöèþ ïðîçðà÷íûé ïðèöåë.
cl_crosshairgap 1 - Hàññòîÿíèå ìåæäó ëèíèÿìè ïðèöåëà
cl_crosshairgap_useweaponvalue 1 - îïðåäåëÿåò ðàçðûâ ïåðåêðåñòèÿ ïðèöåëà ïðè ñìåíå îðóæèÿ (ïî óìîë÷àíèþ âûêëþ÷åíà, ðàáîòàåò ñî ñòèëÿìè 4 è 5)
cl_debugrumble 0 — Îòêëþ÷àåò Âêëþ÷àåò Rumble îòëàäêè.
cl_detail_avoid_force 0.0 — ? (Def.0)
cl_detail_avoid_radius 0 — Ðàäèóñ íà êîòîðîì áóäåò âèäåí âñÿêèé õëàì.
cl_detail_avoid_recover_speed 0 — ? (Def.0)
cl_detail_max_sway 0 — Ðàññòîÿíèå íà êîòîðîì áóäåò âèäåí ìóñîð.
cl_disablefreezecam 1 — Óáðàòü ýêðàí ñìåðòè (Def.0)
cl_downloadfilter nosounds — Îïðåäåëÿåò, êàêèå ôàéëû ìîãóò áûòü çàãðóæåíû ñ ñåðâåðà (all:Çàãðóæàòü âñå ôàéëû, none:Íå çàãðóæàòü ôàéëû, nosounds:Íå çàãðóæàòü çâóêè).
cl_dynamiccrosshair 0 — Âêëþ÷åíèå äèíàìè÷åñêîãî ïðèöåëà — ðàñøèðÿåòñÿ íà õîäó è â ïðûæêå (Def.0).
cl_fixedcrosshairgap 3 — Ðàçìåð íîâîãî ïðèöåëà (!D.0) [CSGO]
cl_forcepreload 1 — Çàãðóçêà èíôîðìàöèè î òåêñòóðàõ è ìîäåëÿõ â íà÷àëå êàðòû. (!D.0)
cl_freezecampanel_position_dynamic 1
cl_interp 0.0299 — Âðåìåííîé ïðîìåæóòîê, ÷åðåç êîòîðûé ïðîèñõîäèò èíòåðïîëÿöèÿ. (!D.1)
cl_interp_ratio 1 — ×èñëî ïðîìåæóòêîâ ìåæäó èíòåðïîëèðîâàíèåì ìèðà. (!D. 2)
cl_lagcompensation 1 — Ïðîèçâîäèò êîìïåíñàöèþ ëàãîâ íà ñòîðîíå ñåðâåðà.
cl_language russian — ßçûê èãðû (!D. english )
cl_logofile materials/vgui/logos/t1.vtf — Ïóòü ê òâîåìó ñïðåþ
cl_mouselook 1 — Óñòàíîâèòå çíà÷åíèå 1, ÷òîáû îãëÿäûâàòüñÿ ïðè ïîìîùè ìûøè, 0 – ïðè ïîìîùè êëàâèàòóðû.
cl_observercrosshair 1 — Îòîáðàæàòü ïðèöåë â ðåæèìå íàáëþäåíèÿ (!D. 1).
cl_playerspraydisable 0 — Âêëþ÷èòü îòîáðàæåíèå ñïðååâ èãðîêîâ
cl_predictweapons 1 — Ïðîèçâîäèò ïðîãíîçèðîâàíèå ýôôåêòîâ îðóæèÿ íà ñòîðîíå êëèåíòà. (!D. 1)
cl_resend 6 — Âðåìÿ ÷åðåç, êîòîðîå áóäåò ïîñëàí ïàêåò åñëè ïðåäûäóùèé íå äîøåë
cl_rumblescale 0 — Øêàëà ÷óâñòâèòåëüíîñòè Rumble ýôôåêòà. (!D.1.0)
cl_scalecrosshair 1 — Âêëþ÷àåò âîçìîæíîñòü èçìåíåíèÿ ðàçìåðà
cl_show_scaleform_achievement_popups 1
cl_showerror 0 — Çàêðûòü îêíî îøèáêè ïðåäñêàçàíèÿ
cl_showfps 0 — Íå îòîáðàæàòü èíäèêàòîð FPS ââåðõó ýêðàíà
cl_showhelp 0 — Ïîìîùü íà ýêðàíå (!D.1)
cl_showloadout 0
cl_showpluginmessages 1 — Ïîçâîëÿåò ïëàãèíàì óñòàíîâëåííûì íà ñåðâåðå ïîêàçûâàòü âàì ñîîáùåíèÿ (ðåêëàìà è ò.ä.).
cl_soundfile sound/player/jingle.wav — Ôàéë çâóêà çâîíà.
cl_spec_mode 6 — Ðåæèì ñïåêòàòîðà. (!D.1) 4 — Îò ëèöà èãðîêà. 5 — Ïðèâÿçêà ëåòàþùåé êàìåðû ê èãðîêó. 6 — Ëåòàþùèé ðåæèì.
cl_team default — Âûáîð êîìàíäû ïðè îñóùåñòâëåííîì ïîäêëþ÷åíèè ê èãðå
cl_teamid_overhead_name_alpha 240
cl_teamid_overhead_name_fadetime 0.5
cl_timeout 25 — Åñëè ñåðâåð íå îòâå÷àåò â òå÷åíèå óêàçàííîãî âðåìåíè, ïðîèñõîäèò àâòîìàòè÷åñêîå îòêëþ÷åíèå. (!D. 30)
cl_updaterate 128 — Êîëè÷åñòâî ïàêåòîâ, êîòîðûå êëèåíò ìîæåò ïîëó÷èòü îò ñåðâåðà.
closecaption 0 — Ñóáòèòðû
closeonbuy 0 — çàêðûâàåò ìàãàçèí ïîñëå ïîêóïêè
con_enable 1 — Àêòèâàöèÿ êîíñîëè (!D. 1)
crosshair 1 — Âêëþ÷èòü ïðèöåë (!D. 1)
clientport 27005 — Êëèåíòñêèé ïîðò (!D.27005)

Ñåðâåðíûå êîìàíäû

sv_forcepreload 1 — Ïîäêëþ÷åíèå èãðîêîâ äîñòóïíî òîëüêî ïîñëå ïîëíîé çàãðóçêè ñåðâåðà.
sv_lan 0 — Èíòåðíåò ñåðâåð
sv_log_onefile 0
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_logflush 0
sv_logsdir logs
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_pvsskipanimation 1
sv_skyname sky_dust — ? (Def. sky_dust)
sv_specaccelerate 5
sv_specnoclip 1 — Èãðîê â ðåæèìå spectator ìîæåò ïðîëåòàòü ÷åðåç ñòåíû è îáúåêòû (D.0).
sv_specspeed 1.5 — Ñêîðîñòü ïåðåäâèæåíèÿ â ðåæèìå spectator
sv_unlockedchapters 99 — Allows rotation of backgrounds.
sv_visiblemaxplayers 32 — Ìàêñèìàëüíîå ÷èñëî èãðîêîâ íà êàðòå
sv_voiceenable 1
sv_cheats 0 — 1 âêëþ÷àåò âîçìîæíîñòü èñïîëüçîâàòü ÷èòû
sv_showimpacts1 - Ïîêàçûâàåò ïðîñòðåëû
sv_grenade_trajectory 1 - Ïîêàçûâàåò òðàåêòîðèþ âûáðîñà ãðàíàò

FPS

fps_max 300 — Îãðàíè÷åíèå FPS (Def. 300) îò 0 - íå îãðàíè÷åíî
func_break_max_pieces 0 — Êîë-âî îñêîëêîâ îò âñÿêîãî áàðàõëà òèïà ÿùèêîâ, áóòûëîê, áî÷åê. (Def.15)
fps_max_menu 120 - Ìàêñ. êîë-âî ôïñ â ãë. ìåíþ

HUD

hud_scaling 0.85 — Íàñòðîéêè ìåíþ ïîêàçà âðåìåíè, æèçíè è äðóãèõ ìåíþ
hud_showtargetid 1 — Îòîáðàæàòü ïðè íàâåäåíèè íà èãðîêà åãî íèê.
hud_takesshots 0 — Àâòî ñêðèíøîò tab â êîíöå êàðòû.

+

+attack — îãîíü èç îðóäèÿ
+attack2 — âòîðè÷íîå äåéñòâèå (äëÿ âèíòîâîê - âêëþ÷èòü çóì, äëÿ íîæà - óäàð)
+back — äâèæåíèå èãðîêà íàçàä
+duck — ïðèñåñòü
+forward — äâèæåíèå èãðîêà âïåð¸ä
+grenade1 — áðîñèòü ïåðâè÷íóþ ãðàíàòó
+grenade2 — áðîñèòü âòîðè÷íóþ ãðàíàòó
+jlook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ äæîéñòèêà
+jump — ïðûæîê
+klook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ êëàâèàòóðû
+left — ïîâîðîò â ëåâóþ ñòîðîíó
+lookdown — ñìåñòèòü îáçîð èãðîêà âíèç
+lookup — ñìåñòèòü îáçîð èãðîêà ââåðõ
+mlook — óïðàâëåíèå êàìåðîé ñ ïîìîùüþ ìûøè
+movedown — äâèæåíèå èãðîêà âíèç
+moveleft — äâèæåíèå èãðîêà âëåâî
+moveright — äâèæåíèå èãðîêà âïðàâî
+moveup — äâèæåíèå èãðîêà ââåðõ
+reload — ïåðåçàðÿäêà îðóäèÿ
+right — ïîâîðîò â ïðàâóþ ñòîðîíó
+showscores — ïîêàçàòü íà ýêðàíå òàáëèöó ñî ñòàòèñòèêîé èãðîêîâ (Êîëè÷åñòâî ôðàãîâ è ñìåðòåé,ïèíã)
+speed — äâèæåíèå èãðîêà ìåäëåííûì øàãîì
+strafe — ôèêñàöèÿ ïîëîæåíèÿ ïðèöåëà (ïîêà àêòèâíà, ïîçâîëÿåò èñïîëüçîâàòü ñòðåéô ìûøêîé)
+use — èñïîëüçîâàòü (àêòèâàöèÿ ðàçëè÷íûõ äåéñòâèé)
+voicerecord — àêòèâàöèÿ ãîëîñîâîé ñâÿçè ïî ìèêðîôîíó
+score Îòêðûòü TAB
+showbudget - Âûêëþ÷èòü ïàíåëü ñòàòèñòèêè èñïîëüçîâàíèÿ ðåñóðñîâ äâèæêà
+showbudget_texture
+showbudget_texture_global - Âûêëþ÷èòü ãëîáàëüíóþ ñòàòèñòèêó ïî òåêñòóðàì
+showvprof - Ñïðÿòàòü ïàíåëü ïðîôàéëåðà VProf
+use - Âûêëþ÷èòü äåéñòâèå "èñïîëüçîâàòü"
+vgui_drawtree - Âûêëþ÷èòü ïàíåëü îòîáðàæåèÿ èåðàðõèè ýëåìåíòîâ èíòåðôåéñà (VGUI +ierarchy)
+walk - Âûêëþ÷èòü ðåæèì ìåäëåííîé õîòüáû
+zoom - Âûêëþ÷èòü îïòè÷åñêîå ïðèáëèæåíèå
+graph - Âêëþ÷èòü ïàíåëü ìîíèòîðèíãà ñåòè Netgraph
+alt1
+break
+camdistance
+camin
+cammousemove
+camout
+campitchdown
+campitchup
+camyawleft
+camyawright
+commandermousemove

-

-attack
-attack2
-back
-duck
-forward
-grenade1
-grenade2
-jlook
-jump
-klook
-left
-lookdown
-lookup
-mlook
-movedown - Âûêëþ÷èòü ïåðåìåùåíèå âíèç
-moveleft - Âûêëþ÷èòü ïåðåìåùåíèå âëåâî
-moveright - Âûêëþ÷èòü ïåðåìåùåíèå âïðàâî
-moveup - Âûêëþ÷èòü ïåðåìåùåíèå ââåðõ
-reload - Âûêëþ÷èòü ôóíêöèþ "ïåðåçàðÿä"
-right - Âûêëþ÷èòü âðàùåíèå âïðàâî
-speed - Âûêëþ÷èòü ðåæèì áåãà
-strafe - Âûêëþ÷àåò ðåæèì ñòðåéôà
-voicerecord - Âûêëþ÷åíèå íàæàòèå ìèêðîôîíà
-score - Âûêëþ÷àåò TAB
-showbudget - Âûêëþ÷èòü ïàíåëü ñòàòèñòèêè èñïîëüçîâàíèÿ ðåñóðñîâ äâèæêà
-showbudget_texture
-showbudget_texture_global - Âûêëþ÷èòü ãëîáàëüíóþ ñòàòèñòèêó ïî òåêñòóðàì
-showvprof - Ñïðÿòàòü ïàíåëü ïðîôàéëåðà VProf
-use - Âûêëþ÷èòü äåéñòâèå "èñïîëüçîâàòü"
-vgui_drawtree - Âûêëþ÷èòü ïàíåëü îòîáðàæåèÿ èåðàðõèè ýëåìåíòîâ èíòåðôåéñà (VGUI Hierarchy)
-walk - Âûêëþ÷èòü ðåæèì ìåäëåííîé õîòüáû
-zoom - Âûêëþ÷èòü îïòè÷åñêîå ïðèáëèæåíèå
-showscores
-mat_texture_list - Âûêëþ÷èòü ïàíåëü ìîíèòîðèíãà èñïîëüçîâàíèÿ ìàòåðèàëîâ
-use
-showscores
-alt1
-break
-camdistance
-camin
-cammousemove
-camout
-campitchdown
-campitchup
-camyawleft
-camyawright
-commandermousemove

Îñòàëüíîå

ÏÐÎÏÈÑÀÒÜ sv_cheats 1 give weapon_awp — Äàåò awp
clear — Î÷èùàåò êîíñîëü
quit — Âûõîä èç èãðû
god - Ðåæèì Áîãà
sv_infinite_ammo 1 - Áåññêîíå÷íûå ïàòðîíû
r_drawclipbrushes - Ïîêàçûâàåò âàì óãëû, ïîäñàäêè íà êàðòå (1,2)
bind - Ìîæíî çàáèíäèòü ÷òî óãîäíî
changelevel "" -Ìåíÿåò êàðòó
unbind - Îñâîáîæäàåò ÿ÷åéêó (Ðàçÿâÿçûâàåò bind)
sensitivity 3 - ×óâñòâèòåëüíîñòü ìûøêè
sf_ui_tint "1"
force_audio_english "0"
host_flush_threshold "20" (ïî äåôîëòó "20")
r_drawothermodels 2 - Âêëþ÷àåò âñòðîåííûé WH
noclip - Ïîëåò ïî âñåé êàðòå ˜˜˜˜˜˜˜ dle 10.6˜˜˜˜˜˜ ˜˜˜˜˜˜˜˜˜