Ñîçäàíèå îòðÿäîâ áðîíåòåõíèêè è îòðÿäîâ ïåõîòû

Ïðåäèñëîâèå.

Âû ÷àñòî èñïîëüçóåòå PZ III, PZ IV G è ïåðâûå ìîäèôèêàöèè Ò 34? Ðàçâå ÷òî òîëüêî â íà÷àëå è ÷òî áû ïóãàòü ïåõîòó è ë¸ãêóþ òåõíèêó, êàê òîëüêî ïîÿâëÿåòñÿ âîçìîæíîñòü âñå ïåðåõîäÿò íà áîëåå ñåðü¸çíûå òàíêè, à âåäü PZ III, PZ IV G è Ò 34 áûëè ñàìûìè ìàññîâûìè òàíêàìè âòîðîé ìèðîâîé.  ïëàíå èñïîëüçóåìîé òåõíèêè â ìóëüòèïëååðå èñòîðè÷íîñòü íóëåâàÿ, à âåäü óëó÷øèòü ñèòóàöèþ ìîæíî áûëî áû ýëåìåíòàðíî - ñäåëàòü òàê, ÷òî áû òåõíèêà âûçûâàëàñü íå ïîøòó÷íî, à ñðàçó öåëûì îòäåëåíèåì, êàê ïåõîòà. Ê ïðèìåðó ñ òèãðîì â êîìïëåêòå áû øëè òðè PZ IV G. Òåïåðü íåìíîãî ïîâîñòîðãàéòåñü ìîåé ãåíèàëüíîñòüþ è ìîæåì íà÷èíàòü.

Ïîäãîòîâêà.

 äèðåêòîðèè Men of War Assault Squad 2mods ñîçäà¸ì ïàïêó äëÿ ìîäà, ïóñòü ýòî áóäåò newsquads mod
 ïàïêó ìîäà êîïèðóåì ôàéë mod.info èç ëþáîãî äðóãîãî ìîäà, òåïåðü ìîæíî íà÷èíàòü.

I. Ñîçäàíèå òàíêîâûõ îòäåëåíèé.

Ïðîñòîé ñëó÷àé - îòäåëåíèå èç îäíîãî PZ IV G è òð¸õ PZ III

1) Â äèðåêòîðèþ modsnewsquads modresourcesetmultiplayerunits êîïèðóåì vehicles_ger.set è vehicles.set
2) Îòêðûâàåì vehicles.set, çäåñü õðàíÿòñÿ øàáëîíû äëÿ òåõíèêè, íàõîäèì ñòðî÷êó ;???generic_h??? ÷åðåç ñòî÷êó ïîñëå íå¸ äîáàâëÿåì íàø ñîáñòâåííûé øàáëîí (ïåðåä ñëåäóþùèì øàáëîíîì òîæå äîëæíà áûòü ïóñòàÿ ñòðî÷êà), äîëæíî ïîëó÷èòüñÿ òàê:

;???generic_h???

; 4 vehicle - 2 infantry types
(define "4v"
("generic_v" c(%c) sc(%sc) t(%t %s) g(%g) b(%b) cw(%cw) cp(%cp))
{content "%c1 ( mp/%s/%n1 mp/%s/%n2 ) %c2 ( mp/%s/%n1 mp/%s/%n2 ) %c2 ( mp/%s/%n1 mp/%s/%n2 ) %c2 ( mp/%s/%n1 mp/%s/%n2 )"}
)

ãäå:
c1 è ñ2 òàíêè â îòäåëåíèè
n1 þíèò-òàíêèñò è n2 þíèò-êîìàíäèð òàíêà

3) Òåïåðü èä¸ì â vehicles_ger.set è íàõîäèì òàì ñòðî÷êó {"pz4g" ("v" c(0) t(all medium) s(ger) n1(3) n2(1) g(e4) sc(21.00) b(v4) cw(0) cp(15)) {level 1} {cost 420} {fore 1.0}}
ìåíÿåì å¸ íà:

{"pz4g" ("4v" c(0) c1(pz4g) c2(pz3) t(all medium) s(ger) n1(tankman:3) n2(tankman2:1) g(e4) sc(21.00) b(v4) cw(0) cp(15)) {level 1} {cost 420} {fore 1.0}}

ãäå: c(0) - âðåìÿ â ñåêóíäàõ ÷åðåç êîòîðîå ìîæíî êóïèòü þíèòà
n1(tankman:3) n2(tankman2:1) - þíèòû êîòîðûå áóäóò óïðàâëÿòü òåõíèêîé è èõ êîëè÷åñòâî
sc(21.00) - êîëè÷åñòâî î÷êîâ êîòîðîå äà¸òñÿ çà óáèéñòâî þíèòà (â ñëó÷àå ñ òàíêîì äàþòñÿ äîïîëíèòåëüíûå î÷êè çà êàæäîãî óáèòîãî ÷ëåíà ýêèïàæà)
cw(0) - êîýôôèöèåíò âëèÿþùèé íà ñêîðîñòü çàõâàòà ôëàãà
cp(15) - âåñ â êîìàíäíûõ î÷êàõ
cost 420 - ñòîèìîñòü
{fore 1.0} - êîýôôèöèåíò "êóëäàóíà" (âðåìÿ êä óêàçûâàåòñÿ â c(0)) åñëè ñòîèò -1.0 âðåìÿ îæèäàíèÿ óäâîåíî, åñëè 0 êä íå ïðèìåíÿåòñÿ, åñëè 1.0 òî êä âêëþ÷àåòñÿ ïîñëå ïåðâîé ïîêóïêè.

Ñëîæíûé ñëó÷àé - îòäåëåíèå èç îäíîãî Ò 34 è òð¸õ Ò 70

Ñëîæíîñòü â òîì, ÷òî ýêèïàæ ýòèõ òàíêîâ ñîñòîèò èç ðàçíîãî êîëè÷åñòâà ÷åëîâåê, íóæåí íîâûé øàáëîí, íàïðèìåð òàêîé:

; 4 vehicle - 2 infantry types
(define "4vr"
("generic_v" c(%c) sc(%sc) t(%t %s) g(%g) b(%b) cw(%cw) cp(%cp))
{content "%c1 ( mp/%s/%n1:3 mp/%s/%n2:1 ) %c2 ( mp/%s/%n1 mp/%s/%n2 ) %c2 ( mp/%s/%n1 mp/%s/%n2 ) %c2 ( mp/%s/%n1 mp/%s/%n2 )"}
)

ðàçíèöà â òîì, ÷òî êîëè÷åñòâî ÷ëåíîâ ýêèïàæà óêàçûâàåòñÿ íåïîñðåäñòâåííî â ñàìîì øàáëîíå (( mp/%s/%n1:3 mp/%s/%n2:1 ))
à ñòðîêó {"t34_2" ("v" c(0) t(all medium) s(rus) n1(3) n2(1) g(e3) sc(20.00) b(v4) cw(0) cp(15)) {level 1} {cost 400} {fore 1.0}}
ìåíÿåì íà
{"t34_2" ("4vr" c(150) c1(t34_2) c2(t70) t(all medium) s(rus) n1(tankman) n2(tankman2) g(e3) sc(0) b(v4) cw(0) cp(50)) {level 1} {cost 5} {fore 1.0}}
è â ýòîé ñòðîêå êîëè÷åñòâî ÷ëåíîâ ýêèïàæà íå óêàçûâàåì.

II. Ñîçäàíèå ïåõîòíûõ îòäåëåíèé.

Íó òóò âñ¸ òàê ýëåìåíòàðíî, ÷òî àæ îáúÿñíÿòü ðàñõîòåëîñü, íó ëàäíî ðàññêàæó.
 äèðåêòîðèè modsnewsquads modresourcesetmultiplayerunits ôàéë squads.set
Äëÿ íà÷àëà ïîñìîòðèì êàê òàì âñ¸ óñòðîåíî, íàõîäèì ñòðî÷êó
("squad_with4types" side(rus) name(riflemans) c(30) g(squad_2) c1(squadleader:1) c2(rifle:5) c3(smg:1) c4(mgun:1) b(squad1) t(all inf_only) level(1) cost(150) f(1.0))
ïîñìîòðèì åù¸ áëèæå: c2(rifle:5) - òóò óêàçûâàåòñÿ èìÿ þíèòà è ñêîëüêî åãî áóäåò â îòðÿäå, çäåñü ïîëó÷àåòñÿ 5 ñòðåëêîâ. (âñåõ þíèòîâ ìîæíî ïîñìîòðåòü â ïàïêå ñ èãðîé ïî ïóòè resourcesetbreedmp)
Âñ¸ ÷òî íóæíî ñäåëàòü ýòî çàìåíèòü èìåíà þíèòîâ, íî åñëè âû õîòèòå ñîçäàòü îòðÿä ãäå áóäåò áîëüøå òèïîâ þíèòîâ, òî íóæåí íîâûé øàáëîí.
Äîáàâèì â îòðÿä ñòðåëêîâ îäíîãî áðîíåáîéùèêà, ïîëó÷èòüñÿ îòðÿä èç ïÿòè òèïîâ þíèòîâ.
1)  ôàéëå squads.set íàõîäèì ñòðî÷êó ;???Squads define??? ÷åðåç ñòî÷êó ïîñëå íå¸ äîáàâëÿåì íàø øàáëîí

(define "squad_with5types"
{"%name(%side)"
{charge %c}
{content "mp/%side/%c1 mp/%side/%c2 mp/%side/%c3 mp/%side/%c4 mp/%side/%c5"}
{tags "frontline_cp infantry %side %t"}
{group "%g"}
{button "%b"}
{level %level}
{cost %cost}
{fore %f}
}
)

Ñòðî÷êó ("squad_with4types" side(rus) name(riflemans) c(30) g(squad_2) c1(squadleader:1) c2(rifle:5) c3(smg:1) c4(mgun:1) b(squad1) t(all inf_only) level(1) cost(150) f(1.0))
çàìåíÿåì íà:
("squad_with5types" side(rus) name(riflemans) c(30) g(squad_2) c1(squadleader:1) c2(rifle:5) c3(smg:1) c4(mgun:1) c5(at_rifle:1) b(squad1) t(all inf_only) level(1) cost(140) f(1.0))
È âîò çà÷åì ÿ îáúÿñíÿþ òàêèå ïðîñòûå âåùè?

P.S.

Ñëåäóþùåå ðóêîâîäñòâî áóäåò èíòåðåñíåé, ÿ ðàññêàæó ïðî ñèñòåìó ïîâðåæäåíèé è õàðàêòåðèñòèêè òåõíèêè.
Ñêà÷àòü ìîäû-ïðèìåðû ïî ìîèì ðóêîâîäñòâàì ìîæíî â ãðóïïå â VK
https://vk.com/menofwar_editor ˜˜˜˜˜˜˜ dle 10.6˜˜˜˜˜˜ ˜˜˜˜˜˜˜˜˜