Winning Bridges of Druzhina as the Red Army

Winning Bridges of Druzhina as the Red Army


Contents



The Soviet team needed the following roles to be held by good players: TL,SL,Tank and engineer but also needed good support roles(Marksmen and Machine Gunners). If Elite Assault is Hero and prefers to use the Mkb 42 then use it.1. A to C the easy start for capping but SLs and TL should throw smokes at cap and remember keep pushing to negate their long range superiority. Tank support should be present for a faster cap while infantry will cover the tank from AT soldiers. SLs should mark for arty on enemy strong points. Engineers destroy the tank barricades at the bridge.2. D to E this is the hardest part where it causes a huge stalemate because of a strong German defense and Soviets ended up camping at the other side of the river so remember to use smokes then get as close as you can to the enemy with proper tank support where the tank can kill machine gunners,snipers and enemy infantry. Infantry should try to use flanking tactics in case of Fritzes hiding in the forest and also arty behind the caps or at strong points. The faster the cap the better as we can save significant amount of reinforcements on that part as that part of the forest is a huge kill zone for the Germans so smoke and push do not let the fritzes regroup at their positions with arty and tank support.3. After capping D and E the German shooting gallery at the forest has been destroyed so cap G first for TL to get radio for arty. Prepare for a huge amount of street fighting in the town. Remember to flank and storm their defensive positions with PPSh-41(Drum magazine recommended). Town part from F to K is the easier part for Soviets if we have ppl skilled with the PPSh-41 where even Mkb 42 fritzes can be mowed down and remember drain their reinforcements more than they drain our reinforcements. Engineers destroy tank traps to give way for the tank. Watch for enemy snipers and machine gunners. Good flanking skills on that part can destroy the fritzes so not all Soviet soldiers should attack head on especially with enemy machine guns.4. For L and M now marksmen and machine gunners have the good positions so use those good positions very well so their machine gunners will have a hard time to take positions themselves.5. Finally the last cap N. Keep pushing and remember to use smoke where some should push by the bridge and some cross the river to storm their trenches and SLs get ready for the final arty to cap N and eventually with good teamwork their defense will crumble. Remember the line "Ïîáåäà áóäåò çà íàìè!" so when we win this map as the Soviets its the most satisfying victory ever so comrades and even Fritzes who keep hiding on the Axis team in bridges of druzhina due to cowardice. Its more fun with all the adrenaline rush to play as the Soviets and win the map is very satisfying. Gives the feeling of Hero of the Soviet Union.Alright I hope my own POV guide can help you try to conquer Bridges of Druzhina





Additional notes



With more experience on playing Bridges of Druzhina along with other hard maps like Commissar's house. The tactics of using smoke grenades I realized that you don't need to use smoke all the time but instead throw it on the right place like MGs but DO NOT throw smoke infront of the tank for example the Bridges in order for the tank to get a clear shot on enemy strong points. Instead you can use the tank as cover while the tank is providing cover to infantry so its up to the infantry for flanking. Doing that right wll make the tank shoot MGs and snipers in order for the infantry to advance as a result of caping the hard caps like D and E.



˜˜˜˜˜˜˜ dle 10.6˜˜˜˜˜˜ ˜˜˜˜˜˜˜˜˜